Search found 3 matches
- Wed Apr 30, 2014 2:45 am
- Forum: ID Tech
- Topic: GTKR Texture shift/placement issues
- Replies: 9
- Views: 4617
Re: GTKR Texture shift/placement issues
Hes using the 2x res q3 gpl texture set! EDIT: Turns out I was using Kpax's hi-res textures and it was the source of the problem. Tested and it works fine now. Sad, because I like high res things. Really now? If so, I had no idea. It's been a while since I played Q3A; mostly just wasting time with ...
- Tue Apr 29, 2014 9:16 am
- Forum: ID Tech
- Topic: GTKR Texture shift/placement issues
- Replies: 9
- Views: 4617
Re: GTKR Texture shift/placement issues
https://www.dropbox.com/s/9gpqwpsdylb9f ... n%20map.7zTheftbot wrote:Do you have map and compiled bsp for d/l.
I guess it won't hurt to see if it's just the map itself.
- Tue Apr 29, 2014 6:47 am
- Forum: ID Tech
- Topic: GTKR Texture shift/placement issues
- Replies: 9
- Views: 4617
GTKR Texture shift/placement issues
So, I was recently in Radiant's IRC asking for help on this, but ran into a roadblock because of pics. I decided it'd be far easier to just get help through here posting the screencaps of the issue. If this looks like an ugly map, take note that this is very early on and I noticed the issue that fas...