
Search found 7 matches
- Fri Nov 11, 2016 6:20 pm
- Forum: ID Tech
- Topic: Making a bowl? Gtk Radiant
- Replies: 6
- Views: 10420
Making a bowl? Gtk Radiant
I'm wondering how i can make a bowl like this: 

- Sat Jul 30, 2016 7:47 am
- Forum: ID Tech
- Topic: Gtk 1.5 Terrain
- Replies: 1
- Views: 2654
Gtk 1.5 Terrain
I've tried this guide but it looks like Radiant 1.5 doesn't have the option of ctrl + lmb to distort brushes, guys know of any other guides for making terrain or how its done in 1.5?
http://www.simonoc.com/pages/articles/rockwall1_1.htm
http://www.simonoc.com/pages/articles/rockwall1_1.htm
- Thu Jul 07, 2016 4:00 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Bright Weapon Models
- Replies: 1
- Views: 3645
Bright Weapon Models
Anyone know where to find bright solid coloured weapon models, as seen in https://www.youtube.com/watch?v=sinnpYYBxgk.
Or how to make them.
Or how to make them.
- Fri Jan 29, 2016 8:19 pm
- Forum: ID Tech
- Topic: Gtk Radiant 1.5 - mesh, curves
- Replies: 2
- Views: 2869
Gtk Radiant 1.5 - mesh, curves
All meshes and curves are invisible, even on older maps
- Fri Sep 11, 2015 1:19 am
- Forum: ID Tech
- Topic: Weapon Trigger?
- Replies: 1
- Views: 1950
Weapon Trigger?
How do you use a trigger to give a player a weapon?
- Fri Jul 04, 2014 11:39 pm
- Forum: ID Tech
- Topic: GTK Radiant 1.5.0 - Quake 3 Defrag
- Replies: 5
- Views: 5069
Re: GTK Radiant 1.5.0 - Quake 3 Defrag
I just compiled with Gtk Radiant 1.4 and the lighting is fine.
- Fri Jul 04, 2014 3:41 am
- Forum: ID Tech
- Topic: GTK Radiant 1.5.0 - Quake 3 Defrag
- Replies: 5
- Views: 5069
GTK Radiant 1.5.0 - Quake 3 Defrag
I compile my map with -light -vis, everything but when i load my map it comes out fullbright. Ive had other people test out my map by compiling it them selves and just loading the bsp and the lighting is fine for them. Ive tried taking out all my cfg's, re installing gtk and all of quake 3 but nothi...