Search found 7 matches

by FearzEnemy
Fri Nov 11, 2016 6:20 pm
Forum: ID Tech
Topic: Making a bowl? Gtk Radiant
Replies: 6
Views: 10420

Making a bowl? Gtk Radiant

I'm wondering how i can make a bowl like this: Image
by FearzEnemy
Sat Jul 30, 2016 7:47 am
Forum: ID Tech
Topic: Gtk 1.5 Terrain
Replies: 1
Views: 2654

Gtk 1.5 Terrain

I've tried this guide but it looks like Radiant 1.5 doesn't have the option of ctrl + lmb to distort brushes, guys know of any other guides for making terrain or how its done in 1.5?
http://www.simonoc.com/pages/articles/rockwall1_1.htm
by FearzEnemy
Thu Jul 07, 2016 4:00 am
Forum: Quake III Arena & Quake Live Discussion
Topic: Bright Weapon Models
Replies: 1
Views: 3645

Bright Weapon Models

Anyone know where to find bright solid coloured weapon models, as seen in https://www.youtube.com/watch?v=sinnpYYBxgk.
Or how to make them.
by FearzEnemy
Fri Jan 29, 2016 8:19 pm
Forum: ID Tech
Topic: Gtk Radiant 1.5 - mesh, curves
Replies: 2
Views: 2869

Gtk Radiant 1.5 - mesh, curves

All meshes and curves are invisible, even on older maps
by FearzEnemy
Fri Sep 11, 2015 1:19 am
Forum: ID Tech
Topic: Weapon Trigger?
Replies: 1
Views: 1950

Weapon Trigger?

How do you use a trigger to give a player a weapon?
by FearzEnemy
Fri Jul 04, 2014 11:39 pm
Forum: ID Tech
Topic: GTK Radiant 1.5.0 - Quake 3 Defrag
Replies: 5
Views: 5069

Re: GTK Radiant 1.5.0 - Quake 3 Defrag

I just compiled with Gtk Radiant 1.4 and the lighting is fine.
by FearzEnemy
Fri Jul 04, 2014 3:41 am
Forum: ID Tech
Topic: GTK Radiant 1.5.0 - Quake 3 Defrag
Replies: 5
Views: 5069

GTK Radiant 1.5.0 - Quake 3 Defrag

I compile my map with -light -vis, everything but when i load my map it comes out fullbright. Ive had other people test out my map by compiling it them selves and just loading the bsp and the lighting is fine for them. Ive tried taking out all my cfg's, re installing gtk and all of quake 3 but nothi...