Thank you guys!
Search found 2 matches
- Fri Jan 30, 2015 9:51 am
- Forum: ID Tech
- Topic: Model casts blocky shadow instead of correct alpha ch. shado
- Replies: 3
- Views: 3095
Re: Model casts blocky shadow instead of correct alpha ch. shado
Thank you guys!
- Wed Jan 28, 2015 5:35 pm
- Forum: ID Tech
- Topic: Model casts blocky shadow instead of correct alpha ch. shado
- Replies: 3
- Views: 3095
Model casts blocky shadow instead of correct alpha ch. shado
Hey guys, just doing a level for Quake Live having a problem with the shadow of a default model "models/mapobjects/eagle_bar_strgg.md3". When I compiled it with q3map2, ingame it shows a blocky shadow behind the banner instead of a correct casted shadow using the transparency. In the Quake...