Search found 4 matches
- Wed Jun 29, 2016 1:51 pm
- Forum: ID Tech
- Topic: Making low poly models
- Replies: 5
- Views: 4932
Re: Making low poly models
Sorry i didnt know that,iam using 3DS MAX.
- Wed Jun 29, 2016 12:00 pm
- Forum: ID Tech
- Topic: Making low poly models
- Replies: 5
- Views: 4932
Making low poly models
I recently got into modeling and made this model http://imgur.com/W1EtNRY I have a few questions: -How do i make this model .md2 or .md3(because i want to port it to both quake 2 and quake3)? -What tools do i need in order to compilie it?(or do i have to compile at all?) -And how do i import my own ...
- Wed Jun 29, 2016 11:49 am
- Forum: ID Tech
- Topic: Quake 2 mapping issues
- Replies: 3
- Views: 3313
Re: Quake 2 mapping issues
i shall try,thank you
- Tue Jun 28, 2016 7:54 pm
- Forum: ID Tech
- Topic: Quake 2 mapping issues
- Replies: 3
- Views: 3313
Quake 2 mapping issues
I have recently started mapping for quake2,i made quite a few levels for the game.But i had no luck compiling them.Whenever i would try to compile a map that i made gtkradiant would give me an error,"C/Program Files/GtkRadiant-1.4/qbsp3" -v -connect 127.0.0.1:39000 -game quake2 -fs_basepat...