Search found 12 matches

by Bill Brooks
Fri Dec 09, 2005 4:21 am
Forum: ID Tech
Topic: Back from the grave!
Replies: 24
Views: 8192

Hi welcome back.
Yea it is good.
by Bill Brooks
Wed Nov 30, 2005 1:06 am
Forum: ID Tech
Topic: Cajun Hell for q4 - beta 2
Replies: 12
Views: 4215

Downloading now report back in a day or so.
by Bill Brooks
Mon Nov 28, 2005 4:08 am
Forum: ID Tech
Topic: Texture theme?
Replies: 41
Views: 13371

I second that more gothic textures as Quake4 already ships with many teck textures
by Bill Brooks
Sun Nov 20, 2005 5:19 pm
Forum: ID Tech
Topic: eX: Q4 textures released
Replies: 15
Views: 7992

Sweet I have been waiting for these.
by Bill Brooks
Tue Nov 15, 2005 1:16 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3161784

ScrotcH

I think it looks sweet even with tweaks to go yet
by Bill Brooks
Thu Nov 10, 2005 3:12 am
Forum: ID Tech
Topic: Beta: Storm4dm1 - Cajun Hell Remix
Replies: 12
Views: 4780

Did a little more lookin around today. Seems like the textures used were a little rushed. Also found a few caulk brushes, and a missing light I think. Heres some pics. http://fps.brainerd.net/quake4/stormshadow/shot7.jpg This one missing texture aka caulk showing top trim brush in pic. http://fps.br...
by Bill Brooks
Wed Nov 09, 2005 11:52 pm
Forum: ID Tech
Topic: Quake 4 SDK Documentation pages very handy reading
Replies: 4
Views: 1934

That's a bummer.
by Bill Brooks
Wed Nov 09, 2005 10:17 pm
Forum: ID Tech
Topic: Quake 4 SDK Documentation pages very handy reading
Replies: 4
Views: 1934

Yea its great to be back. And maping again in a real 3d type of game. As I strayed from the path for 2 + years now mostly with a rts game called Impossible creatures. So what have you been up to Tequila ( I forget your real name) but do remember your Q3 maps well the look of them anyway. Did you che...
by Bill Brooks
Wed Nov 09, 2005 2:57 am
Forum: ID Tech
Topic: Beta: Storm4dm1 - Cajun Hell Remix
Replies: 12
Views: 4780

Took a quick run thou last night like the layout seems like it will be fun to play. The lighting does need some work as there are too many area's that are too dark. The weopon pads fx thing needs to be moved down as the bottom of the affect is floating in air above the pad. I know its minnor nit pic...
by Bill Brooks
Mon Nov 07, 2005 10:56 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3161784

Not much to show been messing around with the Q4 editor.
Do have this part looking ok.
Image
by Bill Brooks
Tue Nov 01, 2005 2:18 am
Forum: ID Tech
Topic: Anything planned for Q4?
Replies: 68
Views: 23154

Doing a map for Q4 its been along time since I did any maping for a Quake game but started a map last night and I feel the old maping bug biting me again. It is cool seeing the lighting on the fly. Also cool to see so many old timers still posting here. I might even finish this map that I started la...