Search found 66 matches
- Fri Dec 14, 2018 6:12 pm
- Forum: ID Tech
- Topic: SCHÖNA [ALPHA 4]
- Replies: 92
- Views: 141687
Re: SCHÖNA [ALPHA 4]
I got no idea on graffiti, make your own I guess? They have some graffiti generators if you search google
- Fri Dec 14, 2018 6:05 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
They have a 30 day demo you can try, it's basically like photoshop but you see it real time and they have really cool generators that help you out.
- Fri Dec 14, 2018 5:07 pm
- Forum: ID Tech
- Topic: SCHÖNA [ALPHA 4]
- Replies: 92
- Views: 141687
Re: SCHÖNA [ALPHA 4]
cool CZghost!
- Fri Dec 14, 2018 5:05 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
CZghost, really cool! looking forward to see them in a map! Thanks! obsidian, I actually didn't use Photoshop at all for the textures, I used Substance Painter since all the textures were modeled. Using a bunch of 'smart masks' I was able to build up the texture. I could then save that as a ''smart ...
- Fri Dec 14, 2018 1:51 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
Yeah, if you don't need the alpha just use .jpg 

- Fri Dec 14, 2018 3:58 am
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
My png's didnt save the alpha channels so I used TGA's.
Cool, show screens if you do!
Cool, show screens if you do!

- Thu Dec 13, 2018 2:35 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
oops... http://evillair.net/My_Textures/eU_floo ... eColor.tga (tga since it has an alpha channel)CZghost wrote:Where's eU_floortile5_BaseColor.png?
edit: You'll need this one also: http://evillair.net/My_Textures/eU_wall ... eColor.tga
- Thu Dec 13, 2018 1:00 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
Of course!CZghost wrote:I can convert them to Quake 3 format, right?

You can use the green channel of the normalmap and the inverted roughness to help remove the flat look.
- Thu Dec 13, 2018 12:45 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
I guess you're right since when I made them I had started them to make a new Quake 3 texture set (the old school way) but decided to stay current.
edit Thanks Obsessed !
edit Thanks Obsessed !
- Wed Dec 12, 2018 9:15 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
Thanks CZghost!
- Wed Dec 12, 2018 6:03 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
Thanks AKUTA
I added some better images to my first post.
I added some better images to my first post.
- Wed Dec 12, 2018 2:41 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
Thanks LDAsh, they are free like all my textures so no profit for me. 

- Wed Dec 12, 2018 1:50 am
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
Re: New Textures
haha, yeah, its been a whileEraser wrote:Man, I see a thread "new textures" by evillair and for a moment I thought it was 2002 again :ducky:

- Tue Dec 11, 2018 9:10 pm
- Forum: ID Tech
- Topic: New Textures
- Replies: 34
- Views: 25226
New Textures
I created some new textures to be used in Unity, but since they are free, anyone can use them, so I thought I might as well post here. Unfortunately, I didn't create a 'Quake 4' :q4: version. Sorry for that! :paranoid: If someone has time and would want to use them, feel free to download them and cr...
- Sat Mar 22, 2008 5:18 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159738
Re: Screenshots
...Not like I'd know, I've never properly finished a character model. I don't have a good enough grounding in anatomy to get any of the proportions or muscle shapes right! You don't need to really.. just be observant (which I know you are), it's simply a matter of proportions (relative to idea). Or...
- Sat Mar 22, 2008 2:32 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159738
Re: Screenshots
obsidian, I'm not sure, I'll probably try zbrush once I get this low poly down.
Thanks for the tips, here's another version.
[lvlshot]http://evillair.net/tmp/01_fem_model.jpg[/lvlshot]
Thanks for the tips, here's another version.
[lvlshot]http://evillair.net/tmp/01_fem_model.jpg[/lvlshot]
- Thu Mar 20, 2008 12:59 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3159738
Re: Screenshots
Learning how to do player models...
She's wearing a hood, that's not her hair btw.
[lvlshot]http://evillair.net/tmp/female_player_model2.jpg[/lvlshot]
She's wearing a hood, that's not her hair btw.

[lvlshot]http://evillair.net/tmp/female_player_model2.jpg[/lvlshot]
- Tue Jan 01, 2008 7:34 am
- Forum: ID Tech
- Topic: Flipper v1.5
- Replies: 30
- Views: 9223
Re: Flipper v1.2b
Flipper_v13b.exe = 2.4Mbroughrider wrote: How big is the file?
- Mon Dec 31, 2007 6:21 am
- Forum: ID Tech
- Topic: Flipper v1.5
- Replies: 30
- Views: 9223
Re: Flipper v1.2b
Oh, btw... I let my 4 year old try it and his first reaction was to move with the arrow keys not the mouse. :paranoid: He got confused when he got to the 'special' tiles and stopped. :p He liked the first level though. It might be cool to have a few 'easy' levels at first before going into 'special ...
- Sun Dec 23, 2007 4:17 pm
- Forum: ID Tech
- Topic: Flipper v1.5
- Replies: 30
- Views: 9223
Re: Flipper v1.2b
This is the first version I tried.
I like it, I didn't need to read the help file to catch what to do which is great. I did look at the help and it's explained in a clear manner.
Some cool sounds and possibly a music background would be a nice addition.
Nice work!
I like it, I didn't need to read the help file to catch what to do which is great. I did look at the help and it's explained in a clear manner.
Some cool sounds and possibly a music background would be a nice addition.
Nice work!

- Sun Nov 11, 2007 7:52 pm
- Forum: ID Tech
- Topic: [q3] el3dm5 beta 1 (UPDATED again!)
- Replies: 20
- Views: 4890
Re: [q3] el3dm5 beta 1 (UPDATED again!)
Thanks for the input guys, I updated the zip with mostly visual changes.
- Sun Nov 11, 2007 7:33 pm
- Forum: ID Tech
- Topic: Q3 Map: The Rage - (Final - 20071121)
- Replies: 30
- Views: 12275
Re: Q3 Map: The Rage (Yes The ZTN One)
Any updates on this map? 

- Sun Nov 11, 2007 2:42 pm
- Forum: ID Tech
- Topic: [q3] el3dm5 beta 1 (UPDATED again!)
- Replies: 20
- Views: 4890
Re: [q3] el3dm5 beta 1 (UPDATED again!)
Thanks for the help, I updated the zip with the bot file, oops 

- Sun Nov 11, 2007 3:37 am
- Forum: ID Tech
- Topic: [q3] el3dm5 beta 1 (UPDATED again!)
- Replies: 20
- Views: 4890
Re: [q3] el3dm5 beta 1 (UPDATED again!)
Updated to BETA 1!
Thanks for all the help guys...first post updated as well.
download BETA 1 (2.6Mb)
Thanks for all the help guys...first post updated as well.
download BETA 1 (2.6Mb)
- Thu Nov 08, 2007 3:23 pm
- Forum: ID Tech
- Topic: [q3a] el3t4 beta 4 (UPDATED again! Final?)
- Replies: 41
- Views: 9151
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Hr.O, been awhile hugh? 
Well, those errors will be staying...

Well, those errors will be staying...
