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Quake3World.com • Search



Search found 536 matches
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Author Message

 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-14-2024 03:06 PM 

Replies: 48
Views: 33772


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-14-2024 12:49 AM 

Replies: 48
Views: 33772


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-05-2024 10:44 PM 

Replies: 48
Views: 33772


 Forum: Programming Discussion   Topic: Quake 4 Single Player map

Posted: 11-05-2023 06:29 AM 

Replies: 1
Views: 1834


 Forum: Level Editing & Modeling   Topic: Quake maps and mods for 2022

Posted: 04-23-2022 05:35 PM 

Replies: 8
Views: 3036


 Forum: Level Editing & Modeling   Topic: Quake maps and mods for 2022

Posted: 02-23-2022 01:01 PM 

Replies: 8
Views: 3036


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 01-03-2022 09:41 PM 

Replies: 7346
Views: 2470475


 Forum: Level Editing & Modeling   Topic: [Final] Quadwell

 Post subject: Re: Quadwell [Beta3]
Posted: 01-02-2022 04:35 AM 

Replies: 26
Views: 9355


 Forum: Level Editing & Modeling   Topic: State of the art Q3 lightmap building

Posted: 12-28-2021 08:41 PM 

Replies: 8
Views: 2500


 Forum: Level Editing & Modeling   Topic: State of the art Q3 lightmap building

Posted: 12-23-2021 01:21 AM 

Replies: 8
Views: 2500


 Forum: Level Editing & Modeling   Topic: EntityPlus - A single player Q3 mod

Posted: 12-13-2021 03:15 PM 

Replies: 827
Views: 682103


 Forum: Level Editing & Modeling   Topic: Active collection of mapping guides, tools, resources, etc.

Posted: 06-07-2021 08:25 PM 

Replies: 5
Views: 2001


 Forum: Level Editing & Modeling   Topic: A list of mapping communities on Discord

Posted: 06-07-2021 07:35 PM 

Replies: 2
Views: 2890


 Forum: Level Editing & Modeling   Topic: OpenRadiant

 Post subject: Re: OpenRadiant
Posted: 02-28-2021 06:37 PM 

Replies: 10
Views: 7264


 Forum: Level Editing & Modeling   Topic: Blender 2.80 - First Ray-Traced model render

Posted: 09-14-2019 01:34 PM 

Replies: 1
Views: 2401


CZghost wrote:
....... Would you know this is CGI render when I didn't tell you?

In answer, no and I am left speechless :eek:

 Forum: Level Editing & Modeling   Topic: Blender 2.80 - First Ray-Traced model render

Posted: 09-13-2019 06:44 AM 

Replies: 1
Views: 2401


 Forum: Level Editing & Modeling   Topic: Blender 2.80 - Have anyone tried? And other questions...

Posted: 08-20-2019 10:18 AM 

Replies: 4
Views: 3017


q3data is what Id Software used to create md3 files.

https://icculus.org/gtkradiant/document ... manual.htm

 Forum: Level Editing & Modeling   Topic: Blender 2.80 - Have anyone tried? And other questions...

Posted: 08-20-2019 10:09 AM 

Replies: 4
Views: 3017


 Forum: Level Editing & Modeling   Topic: Blender 2.80 - Have anyone tried? And other questions...

Posted: 08-20-2019 06:33 AM 

Replies: 4
Views: 3017


 Forum: Level Editing & Modeling   Topic: Blender 2.80 - Have anyone tried? And other questions...

Posted: 08-20-2019 04:31 AM 

Replies: 4
Views: 3017


 Forum: Level Editing & Modeling   Topic: Blender 2.80 - Have anyone tried? And other questions...

Posted: 08-20-2019 12:52 AM 

Replies: 4
Views: 3017


 Forum: Level Editing & Modeling   Topic: Brushwork generators ('Mapgen')

Posted: 06-24-2019 09:01 AM 

Replies: 2
Views: 3286


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-23-2018 11:12 AM 

Replies: 8
Views: 4570


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-19-2018 05:07 PM 

Replies: 8
Views: 4570


 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-16-2018 11:32 AM 

Replies: 52
Views: 30922


It's slowly taking the shape more and more :)
Image

I'm now on sides, including rear mirrors :)
In case you wondered, I'm using Blender :D

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-16-2018 05:59 AM 

Replies: 11
Views: 6616


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-14-2018 11:56 PM 

Replies: 11
Views: 6616


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-14-2018 10:22 AM 

Replies: 11
Views: 6616


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-13-2018 10:57 PM 

Replies: 11
Views: 6616


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-13-2018 08:33 PM 

Replies: 11
Views: 6616


 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-12-2018 05:50 PM 

Replies: 11
Views: 6616


It is possible from 3ds Max, I don't know what those Blender links I gave even mean though.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-10-2018 12:39 AM 

Replies: 11
Views: 6616


KittenIgnition wrote:
Using models, sure. But if there was a way to export models as perfect brushwork, then as long as you think with efficiency in mind, there's nothing wrong with it.


Yea probably misunderstood this! I don't think that's possible though, not perfect.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-05-2018 08:27 AM 

Replies: 11
Views: 6616


Using models, sure. But if there was a way to export models as perfect brushwork, then as long as you think with efficiency in mind, there's nothing wrong with it.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 07-05-2018 04:43 AM 

Replies: 11
Views: 6616


I would advise against this. It's just not a good idea in this engine, even if you are really good at modeling.
Use models as additions not as whole levels for Q3/QL.

 Forum: Level Editing & Modeling   Topic: gg

Posted: 06-17-2018 12:17 AM 

Replies: 11
Views: 6616


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