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Quake3World.com • Search



Search found 279 matches
Search term used: +crouch Search these results:

Author Message

 Forum: Programming Discussion   Topic: Crouch Slide code?

 Post subject: Re: Crouch Slide code?
Posted: 06-13-2022 09:27 AM 

Replies: 2
Views: 3844


I suppose I've a hint. Maybe, it would be probably to find some info in Q3 Defrag communities, they do some speed, jumping manipulations and stuff like that.

 Forum: Level Editing & Modeling   Topic: [BETA] 13zone "The Dark Zone - RMX"

Posted: 09-07-2021 07:05 PM 

Replies: 28
Views: 8669


 Forum: General Discussion   Topic: News of the Weird July 17, 2020

Posted: 07-17-2020 01:53 PM 

Replies: 2
Views: 888


 Forum: Programming Discussion   Topic: Crouch Slide code?

 Post subject: Re: Crouch Slide code?
Posted: 07-03-2019 06:11 AM 

Replies: 2
Views: 3844


That would be great! :)

 Forum: General Discussion   Topic: News of the Weird Jun 28, 2019

Posted: 06-28-2019 02:22 PM 

Replies: 4
Views: 1400


 Forum: Programming Discussion   Topic: Crouch Slide code?

 Post subject: Crouch Slide code?
Posted: 04-06-2019 07:19 PM 

Replies: 2
Views: 3844


Does anyone know if there's a V Quake 3 version of Quake 4 and CPMA's crouch slide code opensource??

 Forum: General Discussion   Topic: VR Megathread (We steal content up in here)

Posted: 05-18-2018 11:03 AM 

Replies: 83
Views: 21292


 Forum: Technology & Troubleshooting   Topic: Keyborad Macro Software?

Posted: 09-29-2017 07:23 PM 

Replies: 1
Views: 4010


jump crouch

 Forum: Level Editing & Modeling   Topic: Steam Switch related stuff / changed paths in QL?

Posted: 11-01-2015 11:36 AM 

Replies: 12
Views: 16704


 Forum: Level Editing & Modeling   Topic: "Hard Boiled" -canceled

Posted: 05-26-2015 03:06 AM 

Replies: 35
Views: 19653


 Forum: Level Editing & Modeling   Topic: Can't generate .AAS file

Posted: 02-03-2015 05:30 PM 

Replies: 9
Views: 8021


 Forum: Level Editing & Modeling   Topic: How to convert real metric units to Quake 3 game units?

Posted: 07-20-2014 02:43 AM 

Replies: 6
Views: 5542


 Forum: General Discussion   Topic: Black Mesa Source Teaser Trailer

Posted: 09-14-2012 04:25 PM 

Replies: 38
Views: 5389


 Forum: Level Editing & Modeling   Topic: getting started - few simple questions

Posted: 09-02-2012 06:48 AM 

Replies: 79
Views: 20132


 Forum: Quake III Arena/Quake Live Discussion   Topic: Looking for INVISIBLE MOD -that affects the BOTS

Posted: 08-18-2012 09:29 AM 

Replies: 2
Views: 2904


 Forum: Level Editing & Modeling   Topic: cray3t1 - First (Duel) map, looking for feedback :)

Posted: 08-11-2012 12:00 PM 

Replies: 5
Views: 3061


 Forum: General Discussion   Topic: Star Wars 1313

 Post subject: Re: Star Wars 1313
Posted: 06-05-2012 05:46 PM 

Replies: 21
Views: 1853


Yeah I'm seeing GoW influence as well. Don't like hide-crouch-shoot-find the next crate-repeat type of gameplay. Gets old.

Dark Forces I and II had some of the best gameplay and level design.

 Forum: General Discussion   Topic: A warning for US XBox 360 owners

Posted: 12-08-2011 02:31 PM 

Replies: 53
Views: 4823


fps are pussy games now...

oh ouch i'm hurt, better crouch for a bit, okay all better

kids these days...

 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 10-03-2011 11:40 AM 

Replies: 7346
Views: 2458417


 Forum: General Discussion   Topic: Warhammer 40,000: Space Marine

Posted: 09-17-2011 08:19 AM 

Replies: 14
Views: 1241


 Forum: Level Editing & Modeling   Topic: Items or entities that could be created

Posted: 07-25-2011 05:05 AM 

Replies: 21
Views: 6147


 Forum: Level Editing & Modeling   Topic: Items or entities that could be created

Posted: 07-24-2011 03:51 PM 

Replies: 21
Views: 6147


Crouch sliding, and that it does not lose velocity.

 Forum: Level Editing & Modeling   Topic: [FINAL] desctf1 - Overgrowth

 Post subject: Re: desctf1 beta
Posted: 12-06-2010 04:05 PM 

Replies: 65
Views: 22554


 Forum: General Discussion   Topic: I'm not a soccer fan, but...

Posted: 07-30-2010 01:12 PM 

Replies: 15
Views: 2463


omg that's worse that crouch's robo routine

lol @ all the mirrors

 Forum: General Discussion   Topic: World Cup thread

 Post subject: Re: World Cup thread
Posted: 06-27-2010 08:09 AM 

Replies: 651
Views: 70863


 Forum: General Discussion   Topic: World Cup thread

 Post subject: Re: World Cup thread
Posted: 06-07-2010 09:30 AM 

Replies: 651
Views: 70863


 Forum: Quake III Arena/Quake Live Discussion   Topic: Cpma Hud & Weapon Re-adjusting

Posted: 03-20-2010 10:06 AM 

Replies: 6
Views: 5579


 Forum: Quake III Arena/Quake Live Discussion   Topic: Cpma Hud & Weapon Re-adjusting

Posted: 03-20-2010 05:25 AM 

Replies: 6
Views: 5579


i believe it's a combo of gunoffset and a wide fov.

edit: i thought pmx was strictly cpm gameplay/physics and totally abandoned vq3 and its derivatives. i guess crouch sliding is somewhat better than air control, but not by much..

 Forum: Level Editing & Modeling   Topic: GTKradiant - Tips

 Post subject: Re: GTKradiant - Tips
Posted: 02-24-2010 05:11 PM 

Replies: 56
Views: 127969


Where do you find out mapping info like player height width crouch height, also max entities brusher ect ect.

 Forum: General Discussion   Topic: AvP demo

 Post subject: Re: AvP demo
Posted: 02-04-2010 08:33 AM 

Replies: 22
Views: 3103


 Forum: General Discussion   Topic: Mass Effect 2

 Post subject: Re: Mass Effect 2
Posted: 02-01-2010 02:17 PM 

Replies: 303
Views: 45706


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 01-17-2010 01:35 PM 

Replies: 7346
Views: 2458417


 Forum: Level Editing & Modeling   Topic: Items or entities that could be created

Posted: 09-30-2009 03:15 PM 

Replies: 21
Views: 6147


 Forum: Level Editing & Modeling   Topic: [Quake 3] D*********s church of the damned + DrDers House H.

Posted: 09-23-2009 04:40 AM 

Replies: 8
Views: 6685


 Forum: Level Editing & Modeling   Topic: Q (phdm2) - BETA 2 *UPDATE #4*

 Post subject: Re: Q (phtourney1) - BETA 2
Posted: 09-22-2009 07:12 PM 

Replies: 50
Views: 22024


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