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Quake3World.com • Search



Search found 2294 matches
Search term used: +movement Search these results:

Author Message

 Forum: Programming Discussion   Topic: Made Q3A's gibs look crazy.

Posted: 03-07-2021 09:28 PM 

Replies: 8
Views: 6447


 Forum: General Discussion   Topic: Doom Eternal

 Post subject: Re: Doom Eternal
Posted: 01-09-2021 11:31 AM 

Replies: 228
Views: 31267


 Forum: Level Editing & Modeling   Topic: OpenRadiant

 Post subject: Re: OpenRadiant
Posted: 01-07-2021 11:35 PM 

Replies: 10
Views: 1410


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 12-14-2020 01:19 PM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 12-14-2020 11:08 AM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 12-14-2020 09:48 AM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 12-05-2020 03:37 PM 

Replies: 6736
Views: 860182


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 12-05-2020 10:55 AM 

Replies: 6736
Views: 860182


I think the pendulum of social progress is probably just swinging a little too far in one direction right now. Things will self-correct in time; there's already a lot of backlash to the super-woke movement.

 Forum: General Discussion   Topic: Quake 3 Arena battle royale

Posted: 10-23-2020 08:57 AM 

Replies: 26
Views: 1250


raw wrote:
I know right. To think I was in my early 20's when I started posting here. Funny thing is, when I do game I only play Q3A with some bots.

Still one of the best moving games I've played.



I gotta give credit to Titanfall and Apex though, they have pretty good movement.

 Forum: Level Editing & Modeling   Topic: Number of brushes (optimization VIS and BOTS)

Posted: 10-15-2020 12:20 AM 

Replies: 7
Views: 932


 Forum: General Discussion   Topic: President Trump

 Post subject: Re: President Trump
Posted: 09-25-2020 04:22 AM 

Replies: 4893
Views: 598944


 Forum: General Discussion   Topic: President Trump

 Post subject: Re: President Trump
Posted: 09-25-2020 03:02 AM 

Replies: 4893
Views: 598944


 Forum: General Discussion   Topic: President Trump

 Post subject: Re: President Trump
Posted: 09-24-2020 07:01 PM 

Replies: 4893
Views: 598944


 Forum: General Discussion   Topic: Quake Live web based clone

 Post subject: Quake Live web based clone
Posted: 09-04-2020 11:32 AM 

Replies: 0
Views: 243


https://kosmi.io/openarena

Kinda neat, movement feels a little off but it could be just because I haven't played in like 15 years.

 Forum: General Discussion   Topic: Doom Eternal

 Post subject: Re: Doom Eternal
Posted: 08-26-2020 06:56 AM 

Replies: 228
Views: 31267


 Forum: Level Editing & Modeling   Topic: Final - The Immortal Coil - Q3A Map (Tourney / Small FFA)

Posted: 06-20-2020 06:46 AM 

Replies: 14
Views: 3288


 Forum: General Discussion   Topic: Dystopian America

 Post subject: Re: Dystopian America
Posted: 06-02-2020 07:22 AM 

Replies: 253
Views: 22761


 Forum: General Discussion   Topic: News of the Weird May 22, 2020

Posted: 05-22-2020 08:41 PM 

Replies: 3
Views: 880


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 05-20-2020 09:28 AM 

Replies: 1430
Views: 128216


 Forum: Level Editing & Modeling   Topic: Final - The Immortal Coil - Q3A Map (Tourney / Small FFA)

Posted: 04-13-2020 12:20 PM 

Replies: 14
Views: 3288


 Forum: Level Editing & Modeling   Topic: Final - The Immortal Coil - Q3A Map (Tourney / Small FFA)

Posted: 04-12-2020 06:20 PM 

Replies: 14
Views: 3288


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 03-29-2020 02:06 PM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: News of the Weird March 27, 2020

Posted: 03-28-2020 10:10 PM 

Replies: 1
Views: 420


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 03-20-2020 09:09 AM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: no coronavirus thread ?

 Post subject: Re: no coronavirus thread ?
Posted: 03-17-2020 02:53 PM 

Replies: 1430
Views: 128216


 Forum: General Discussion   Topic: Half-Life: Alyx

 Post subject: Re: Half-Life: Alyx
Posted: 11-25-2019 10:03 AM 

Replies: 73
Views: 6546


 Forum: General Discussion   Topic: News of the Weird November 22, 2019

Posted: 11-22-2019 11:07 PM 

Replies: 1
Views: 467


 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 10-02-2019 02:09 AM 

Replies: 832
Views: 131229


Very neat. Looks like they've got the movement in the game nailed.

 Forum: General Discussion   Topic: News of the Weird Jul 05, 2019

Posted: 07-04-2019 10:54 PM 

Replies: 3
Views: 918


 Forum: Level Editing & Modeling   Topic: Dimensions and movement data?

Posted: 07-03-2019 07:30 PM 

Replies: 2
Views: 1498


Except they are! It's important to know how fast the player can travel through your paths, as well as how fast/high he can overcome certain obstacles or find shortcuts.

 Forum: Level Editing & Modeling   Topic: Dimensions and movement data?

Posted: 07-03-2019 02:25 PM 

Replies: 2
Views: 1498


Couple of questions:

- Jump velocity = 270; Is that 270 units per second?
- Max run velocity = 320; This is the maximum speed of the player, right? But how much does he accelerate per second, or per frame?

 Forum: Programming Discussion   Topic: Made Q3A's gibs look crazy.

Posted: 07-03-2019 06:12 AM 

Replies: 8
Views: 6447


What's with that crazy camera movement? Does the weapon model move based on the camera movement?

 Forum: Level Editing & Modeling   Topic: Dimensions and movement data?

Posted: 07-03-2019 06:10 AM 

Replies: 2
Views: 1498


I've been mapping for Source and decided to give Q3 a try. With Source, there's a lot of detailed information on in-game units, such as player speed, bounding blocks, etc. Check this page: https://developer.valvesoftware.com/wiki/Dimensions

Where can I find similar info for Quake 3 and ioquake3?

 Forum: General Discussion   Topic: Project Borealis

 Post subject: Re: Project Borealis
Posted: 06-21-2019 12:29 PM 

Replies: 9
Views: 1284


What looks promising to you? The idea that there might be another Half-life type game? Because everything else (graphics, sound, map, action, AI, guns, movement, game play) was rise repeat crap.

 Forum: General Discussion   Topic: Could you beat DeepMind AI?

Posted: 06-07-2019 07:46 AM 

Replies: 6
Views: 1117


There's a lot of mechanical execution in quake esp ctf with movement, how do they separate that from tactics?
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