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Author Message

 Forum: General Discussion   Topic: Play like it’s 93 again

Posted: 07-18-2021 01:34 AM 

Replies: 39
Views: 983


tnf wrote:
Doombrain wrote:
well FM


I sensed old quake games were being discussed and had to return.


Oh hey

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-17-2021 05:50 PM 

Replies: 9
Views: 217


Lieutenant Dan wrote:
Interesting watch, thanks for sharing.


Yes, an interesting watch :up:

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-17-2021 12:32 PM 

Replies: 9
Views: 217


Yeah and he seems a bit non-adjusted. I wouldn't be surprised that if you sat across him, he be coughing up a phlegm in you face and spit it out on your shoe.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-17-2021 11:43 AM 

Replies: 9
Views: 217


I get anxiety from the way he stumbles over his own thoughts.
But fun stuff nonetheless.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-17-2021 05:25 AM 

Replies: 9
Views: 217


Whenever I see Sandy Petersen talk like this he comes across like he's a bit full of himself. The stories are interesting but he does have this "I know exactly how things are supposed to be and others don't" vibe.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-16-2021 08:41 AM 

Replies: 9
Views: 217


 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-16-2021 08:38 AM 

Replies: 9
Views: 217


mrd wrote:
That guy can sure talk, holy :olo: Cool video nonetheless! The history of the games is almost more interesting than the games themselves.

Yea he has a bunch more of these, like one about Doom's level design.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-15-2021 08:27 PM 

Replies: 9
Views: 217


That guy can sure talk, holy :olo: Cool video nonetheless! The history of the games is almost more interesting than the games themselves.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-15-2021 08:12 PM 

Replies: 9
Views: 217


Interesting watch, thanks for sharing.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-15-2021 11:11 AM 

Replies: 9
Views: 217


Ah, the good ol days. I like what id and Bethesda has done with Doom. I love that game.

 Forum: General Discussion   Topic: Sandy Peterson on the development of Quake

Posted: 07-15-2021 09:28 AM 

Replies: 9
Views: 217




Mr. X is of course Tim Willits.

 Forum: General Discussion   Topic: Play like it’s 93 again

Posted: 07-12-2021 09:13 PM 

Replies: 39
Views: 983


Doombrain wrote:
well FM


I sensed old quake games were being discussed and had to return.

 Forum: General Discussion   Topic: Aliens arriving in July.

Posted: 07-12-2021 10:49 AM 

Replies: 289
Views: 7947


lmao bye kracass, guess now you can brag more on reddit about all those sponsored Quake 3 pro tourneys you "won" :olo:

 Forum: General Discussion   Topic: Doom Eternal

 Post subject: Re: Doom Eternal
Posted: 07-11-2021 11:08 AM 

Replies: 238
Views: 36379


 Forum: Quake III Arena/Quake Live Discussion   Topic: Q3DM6 looking horrible on UT4

Posted: 07-01-2021 03:37 AM 

Replies: 0
Views: 97


 Forum: Quake III Arena/Quake Live Discussion   Topic: [Quake Live] Team Arena runes removed from maps?

Posted: 06-27-2021 03:43 AM 

Replies: 2
Views: 199


Hey! You need to play in ACTF mode instead of CTF.

ACTF has runes and grappling hook.

So, /callvote map scornforge actf

 Forum: Quake III Arena/Quake Live Discussion   Topic: Is Quake III Dying? D:

 Post subject: Re: Is Quake III Dying? D:
Posted: 06-27-2021 03:38 AM 

Replies: 26
Views: 23728


Me and others still return to Quake III (and other quake games) because, i think, it really is a pinnacle of arena fps.

 Forum: General Discussion   Topic: Quake Retro (Original Quake)

Posted: 06-23-2021 01:45 PM 

Replies: 1
Views: 172


Hey, thanks Don Carlos :up:
Just saw this low on page 1 and now I've added to my 'must watch' list.

 Forum: Level Editing & Modeling   Topic: Active collection of mapping guides, tools, resources, etc.

Posted: 06-07-2021 08:25 PM 

Replies: 0
Views: 160


 Forum: Level Editing & Modeling   Topic: A list of mapping communities on Discord

Posted: 06-07-2021 07:35 PM 

Replies: 0
Views: 741


 Forum: General Discussion   Topic: Quake Retro (Original Quake)

Posted: 05-30-2021 12:43 PM 

Replies: 1
Views: 172




Digital Foundry and specifically John Linneman is excellent at this stuff. The Retro Ahoy video is also excellent

 Forum: Level Editing & Modeling   Topic: [BETA] 13hell "Hell's Gate - Extended"

Posted: 05-30-2021 12:49 AM 

Replies: 20
Views: 928


monaster wrote:
Eraser wrote:


The where what now? :eek:


I guess it's the custom Klesk statue holding a globe like thing resembling a little ...world ... inside a Quake 3 frame making that a ... *puts sunglasses on* ... Quake 3 world? *YEEEEAAAAA....*

Niiiice :cool:

 Forum: Level Editing & Modeling   Topic: [BETA] 13hell "Hell's Gate - Extended"

Posted: 05-29-2021 07:28 AM 

Replies: 20
Views: 928


monaster wrote:
I guess it's the custom Klesk statue holding a globe like thing resembling a little ...world ... inside a Quake 3 frame making that a ... *puts sunglasses on* ... Quake 3 world? *YEEEEAAAAA....*


And the winner is... monaster! :D

Here comes your prize: Download link for the Itemset Generator.

 Forum: Level Editing & Modeling   Topic: [BETA] 13hell "Hell's Gate - Extended"

Posted: 05-29-2021 04:08 AM 

Replies: 20
Views: 928


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 04-28-2021 01:14 PM 

Replies: 6770
Views: 951572


 Forum: Technology & Troubleshooting   Topic: Quake 3 Server Problem with sv_allowdownload

Posted: 04-22-2021 01:53 PM 

Replies: 3
Views: 1116


 Forum: Quake III Arena/Quake Live Discussion   Topic: [Quake Live] Team Arena runes removed from maps?

Posted: 04-20-2021 05:11 AM 

Replies: 2
Views: 199


 Forum: Quake III Arena/Quake Live Discussion   Topic: [Quake Live] Team Arena runes removed from maps?

Posted: 04-20-2021 05:00 AM 

Replies: 2
Views: 199


 Forum: Technology & Troubleshooting   Topic: Quake 3 Server Problem with sv_allowdownload

Posted: 04-12-2021 08:01 AM 

Replies: 3
Views: 1116


 Forum: Programming Discussion   Topic: What would you prefer for a Shader Editor? Vote, comment.

Posted: 04-12-2021 07:30 AM 

Replies: 3
Views: 521


 Forum: General Discussion   Topic: Doombringer demo

 Post subject: Doombringer demo
Posted: 04-11-2021 05:20 AM 

Replies: 1
Views: 188


 Forum: Level Editing & Modeling   Topic: OpenRadiant

 Post subject: Re: OpenRadiant
Posted: 02-28-2021 06:37 PM 

Replies: 10
Views: 2059


 Forum: Level Editing & Modeling   Topic: Starting Quake Mapping - Link Resources

Posted: 02-28-2021 06:12 PM 

Replies: 62
Views: 288528


Here is my Trello with all the relevant mapping resources I could find:

https://trello.com/b/zJp4pE3m/id-tech-3-mapping

As for a good beginners guide, see the first card under 'Links'.

 Forum: Technology & Troubleshooting   Topic: Quake 3 Server Problem with sv_allowdownload

Posted: 02-23-2021 02:47 PM 

Replies: 3
Views: 1116


1. Do you have sv_pure to 0
2. What models do you mean? (models on the map or skins / bots for the client)?
3. If skins for q3, do you have pk3 file?

On ioq3 1.36 on excesiveplus mod the download of files needed for the game works.

 Forum: Technology & Troubleshooting   Topic: Quake 3 Server Problem with sv_allowdownload

Posted: 02-21-2021 01:36 AM 

Replies: 3
Views: 1116


Hey Guys.

I set up a server for ioQ3 and the option sv_allowdownload 1 works for maps but not for models. Missing maps on the client will be downloaded well but models will not. Is this a bug? Or misconfiguration? Any Ideas?
The server is pure.
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