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Quake3World.com • Search



Search found 17 matches
Search term used: +PlayerModels Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: Quake 3 Models

 Post subject: Re: Quake 3 Models
Posted: 06-06-2013 03:07 AM 

Replies: 4
Views: 3074


Does polycount still do that sort of thing? I saw polycount.com still exists, but they don't appear to have any galleries of playermodels anymore?

 Forum: Level Editing & Modeling   Topic: Warsow 0.5 released

 Post subject: Warsow 0.5 released
Posted: 08-28-2009 08:19 AM 

Replies: 1
Views: 1239


 Forum: Level Editing & Modeling   Topic: Calling all artists, mappers and programmers, Warsow needs y

Posted: 07-07-2009 09:07 AM 

Replies: 5
Views: 2234


this is a suggestion rather than a flame/dig, i really like the game.

they need to recruit modellers as well. the cartoon style works for the maps but the weapons are difficult to recognise and the playermodels are a bit too garish/childish (esp the one with the mohawk).

 Forum: Level Editing & Modeling   Topic: Model Tool..

 Post subject: Model Tool..
Posted: 04-15-2009 07:49 PM 

Replies: 15
Views: 8567


 Forum: Level Editing & Modeling   Topic: Q3 map "King-Kong Memorial" alpha release

Posted: 12-21-2008 06:55 AM 

Replies: 9
Views: 15475


 Forum: General Discussion   Topic: An old story i just remembered.

Posted: 09-12-2007 11:24 AM 

Replies: 5
Views: 725


 Forum: General Discussion   Topic: An old story i just remembered.

Posted: 09-12-2007 05:29 AM 

Replies: 5
Views: 725


 Forum: General Discussion   Topic: An old story i just remembered.

Posted: 09-12-2007 12:33 AM 

Replies: 5
Views: 725


 Forum: Level Editing & Modeling   Topic: linux md3 exporter/importer ?

Posted: 01-11-2006 08:15 PM 

Replies: 11
Views: 4880


If static objects, use ASE or any of the other Q3Map2 supported model formats.

Otherwise, if doing animated playermodels or weaponmodels you could do what Id Software did, which is export to ASE, then use Q3Data.exe to convert ASE to MD3. Not easy, but still works.

 Forum: Quake 4 Discussion   Topic: Looking for members for this mod.. don't know a name yet O_o

Posted: 10-24-2005 02:31 PM 

Replies: 29
Views: 10200


 Forum: Quake 4 Discussion   Topic: Looking for members for this mod.. don't know a name yet O_o

Posted: 10-24-2005 05:44 AM 

Replies: 29
Views: 10200


what the fuck ?!?! who said I want to create a new quake3 ?
I don't want that..
I want quake4 with better playermodels and a few optimizations
btw, Quake3 doesn't even look closely as good as Quake4!!!!!!!

 Forum: Quake 4 Discussion   Topic: Looking for members for this mod.. don't know a name yet O_o

Posted: 10-23-2005 01:47 PM 

Replies: 29
Views: 10200


 Forum: Quake 4 Discussion   Topic: So I got to play Quake 4 today (a story of drama)

Posted: 10-17-2005 02:47 AM 

Replies: 41
Views: 16709


 Forum: Quake 4 Discussion   Topic: So I got to play Quake 4 today (a story of drama)

Posted: 10-17-2005 12:10 AM 

Replies: 41
Views: 16709


 Forum: Quake 4 Discussion   Topic: So I got to play Quake 4 today (a story of drama)

Posted: 10-16-2005 10:04 PM 

Replies: 41
Views: 16709


 Forum: Quake 4 Discussion   Topic: So I got to play Quake 4 today (a story of drama)

Posted: 10-16-2005 01:04 PM 

Replies: 41
Views: 16709


Are there lots of different playermodels?

 Forum: Level Editing & Modeling   Topic: Editing old models

Posted: 08-04-2005 10:39 AM 

Replies: 11
Views: 4383


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