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Quake3World.com • Search



Search found 17200 matches
Search term used: +live" "x" "y Search these results:

Author Message

 Forum: Programming Discussion   Topic: Quake 3 Arena Godot Port (no longer Unity)

Posted: 04-11-2024 07:50 AM 

Replies: 11
Views: 2784


 Forum: Level Editing & Modeling   Topic: Quake 3 25th Anniversary Contest

Posted: 03-22-2024 01:09 AM 

Replies: 27
Views: 1117


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-19-2024 02:16 AM 

Replies: 12
Views: 714


Wait, it's supposed to be glowing? :D

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 09:33 PM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 03-18-2024 09:32 PM 

Replies: 88
Views: 83321


Do you still live in Ústí nad Labem? Thats only a 1:30 hour drive away. I can grab my whip, and the map is done in under 24h. Image
:D

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 12:34 PM 

Replies: 12
Views: 714


Alright, thanks :)

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 11:39 AM 

Replies: 12
Views: 714


Just do it, who cares about that copyright, it's an old game, both of them, who knows why that texture got removed, just replace it with something else or copy it from Q3.

I woulden't even ask or tell, not like anyone would know or find out anyway.

 Forum: Technology & Troubleshooting   Topic: Quake Live and invisible cursor

Posted: 03-18-2024 11:38 AM 

Replies: 0
Views: 793


Hello. For some reason I can't see my cursor in Quake Live. It becomes completely invisible, and I can't see where I'm clicking. Does anybody have the same issue? Does anybody have any idea on how to fix it?

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 08:16 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-18-2024 08:01 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: Quake 3 25th Anniversary Contest

Posted: 03-18-2024 04:22 AM 

Replies: 27
Views: 1117


 Forum: Level Editing & Modeling   Topic: Quake 3 25th Anniversary Contest

Posted: 03-18-2024 03:48 AM 

Replies: 27
Views: 1117


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 11:26 AM 

Replies: 12
Views: 714


Overload is no longer available in QL? Oh man, my favourite.

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 11:19 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 10:46 AM 

Replies: 12
Views: 714


Don't forget QL has ladders too.

Not sure what his issues are, it sounds more like something else. Like, why doesn't the flag spawn? That can't really be a QL bug?

 Forum: Level Editing & Modeling   Topic: Quake 3 25th Anniversary Contest

Posted: 03-17-2024 09:38 AM 

Replies: 27
Views: 1117


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 08:31 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-17-2024 01:55 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-16-2024 01:26 PM 

Replies: 12
Views: 714


Please kid me with a post formatted like this...

What's the specific things you are looking for into QL? Isn't it more or less like Q3? Just make the level for Q3 and convert it?

 Forum: Level Editing & Modeling   Topic: GtkRadiant and Quake Live, missing entities definitions info

Posted: 03-16-2024 06:49 AM 

Replies: 12
Views: 714


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-14-2024 03:06 PM 

Replies: 48
Views: 33974


 Forum: Level Editing & Modeling   Topic: What are you working on?

Posted: 03-12-2024 10:36 PM 

Replies: 48
Views: 33974


 Forum: Level Editing & Modeling   Topic: Quake 3 25th Anniversary Contest

Posted: 03-10-2024 04:07 AM 

Replies: 27
Views: 1117


 Forum: Quake III Arena/Quake Live Discussion   Topic: Please help: My QL cloud syncing is corrupted

Posted: 03-09-2024 07:09 AM 

Replies: 1
Views: 887


 Forum: General Discussion   Topic: President Trump

 Post subject: Re: President Trump
Posted: 01-20-2024 11:12 AM 

Replies: 4912
Views: 1241744


It was a bit depressing to see this thread resurrected, but that's the world we live in..

 Forum: General Discussion   Topic: What is new in your little world?

Posted: 11-01-2023 08:27 AM 

Replies: 7180
Views: 4120178


 Forum: General Discussion   Topic: The last movie you saw

 Post subject: Re: The last movie you saw
Posted: 09-29-2023 01:40 AM 

Replies: 13533
Views: 4299723


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 09-26-2023 04:43 AM 

Replies: 7180
Views: 4120178


 Forum: General Discussion   Topic: Happy Birthday Transient

 Post subject: Happy Birthday Transient
Posted: 08-12-2023 02:16 PM 

Replies: 3
Views: 858


 Forum: Level Editing & Modeling   Topic: mrd3dm2 - Brass Tax

 Post subject: Re: mrd3dm2 - Brass Tax
Posted: 08-01-2023 08:46 AM 

Replies: 10
Views: 2239


Foo wrote:
Pootube
I capped this from an unlagged demo so the shots look a bit (a lot) behind target. If I had remembered to OBS capture it live it would have lined up right :tard:


Good fun! I recorded this match too. Might be OK with OBS from my end as my ping is a lot lower.

 Forum: Level Editing & Modeling   Topic: mrd3dm2 - Brass Tax

 Post subject: Re: mrd3dm2 - Brass Tax
Posted: 07-27-2023 01:33 PM 

Replies: 10
Views: 2239



I capped this from an unlagged demo so the shots look a bit (a lot) behind target. If I had remembered to OBS capture it live it would have lined up right :tard:

 Forum: General Discussion   Topic: twenty years

 Post subject: Re: twenty years
Posted: 07-24-2023 08:19 AM 

Replies: 70
Views: 102227


Can't live forever. Well I will but not you!

 Forum: Level Editing & Modeling   Topic: DEVOCTF1 - Forgotten CTF

Posted: 07-20-2023 07:18 AM 

Replies: 9
Views: 1974


 Forum: Quake III Arena/Quake Live Discussion   Topic: Q3 Archaology, Archive Finds, Trivia, Discoveries

Posted: 06-28-2023 10:37 PM 

Replies: 12
Views: 2307


 Forum: Level Editing & Modeling   Topic: DEVOCTF1 - Forgotten CTF

Posted: 06-26-2023 03:45 PM 

Replies: 9
Views: 1974


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