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Quake3World.com • Search



Search found 1430 matches
Search term used: +config Search these results:

Author Message

 Forum: id legends   Topic: Rage - Configuration Examples?

Posted: 10-23-2012 12:34 PM 

Replies: 35
Views: 14977


 Forum: General Discussion   Topic: Doom 3 'BFG Edition'

 Post subject: Re: Doom 3 'BFG Edition'
Posted: 10-20-2012 10:31 AM 

Replies: 118
Views: 12607


 Forum: Quake III Arena/Quake Live Discussion   Topic: Please help with this elusive team chat hack...

Posted: 10-10-2012 05:48 PM 

Replies: 1
Views: 1647


That is OSP mod, and he just customized his OSP config to put the chat down there.
http://www.orangesmoothie.org/

p.s. - that video is from 2001.

 Forum: Technology & Troubleshooting   Topic: Client/server mismatch after loading instagib mod

Posted: 10-04-2012 07:04 AM 

Replies: 10
Views: 7415


 Forum: Technology & Troubleshooting   Topic: Client/server mismatch after loading instagib mod

Posted: 10-03-2012 12:44 PM 

Replies: 10
Views: 7415


try making a config with this site

 Forum: Technology & Troubleshooting   Topic: Client/server mismatch after loading instagib mod

Posted: 10-02-2012 11:13 AM 

Replies: 10
Views: 7415


 Forum: id legends   Topic: Rage - Configuration Examples?

Posted: 09-27-2012 01:40 AM 

Replies: 35
Views: 14977


 Forum: Technology & Troubleshooting   Topic: Widescreen Resolution in Q3A

Posted: 09-16-2012 04:21 PM 

Replies: 6
Views: 7242


From the ioquake3 page:

Quote:
Where are config, save, and other personal files stored?

Mac OS X: /Users/YOURNAME/Library/Application Support/Quake3/


http://ioquake3.org/help/

 Forum: Technology & Troubleshooting   Topic: Widescreen Resolution in Q3A

Posted: 09-16-2012 02:03 PM 

Replies: 6
Views: 7242


 Forum: Quake III Arena/Quake Live Discussion   Topic: Question for map directory structure

Posted: 09-02-2012 08:36 PM 

Replies: 5
Views: 2861


 Forum: Quake III Arena/Quake Live Discussion   Topic: Quake 3 server autodownload

Posted: 08-29-2012 05:27 AM 

Replies: 9
Views: 9142


 Forum: Quake III Arena/Quake Live Discussion   Topic: Looking for Quake 3 Arena's "plasmagun's" MOD Color Change?

Posted: 08-28-2012 07:43 AM 

Replies: 5
Views: 3514


 Forum: Quake III Arena/Quake Live Discussion   Topic: offhand grapple

 Post subject: Re: offhand grapple
Posted: 06-25-2012 01:47 PM 

Replies: 6
Views: 4685


 Forum: General Discussion   Topic: Quake Epsilon

 Post subject: Re: Quake Epsilon
Posted: 06-21-2012 09:54 PM 

Replies: 25
Views: 5126


 Forum: General Discussion   Topic: Quake Epsilon

 Post subject: Re: Quake Epsilon
Posted: 06-21-2012 05:19 AM 

Replies: 25
Views: 5126


 Forum: Quake III Arena/Quake Live Discussion   Topic: offhand grapple

 Post subject: Re: offhand grapple
Posted: 06-19-2012 03:52 PM 

Replies: 6
Views: 4685


I downloaded the mod and tried launching it, however the Readme-config.txt is missing and I don't know the command to bind the hook to a key. Care to explain some stuff?

Also, thanks for the mod.

 Forum: Programming Discussion   Topic: problems with shader code for alpha and geometry

Posted: 06-11-2012 11:29 AM 

Replies: 9
Views: 2413


 Forum: Level Editing & Modeling   Topic: radiant install problems

Posted: 06-03-2012 06:58 PM 

Replies: 5
Views: 1895


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 05-29-2012 05:52 AM 

Replies: 7315
Views: 1350831


I don't think so. I haven't changed any config options in my Q3 install that can't be set from the menus. Why?

edit:
oh just checked, r_overbrightbits is actually set to 1.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-19-2012 10:03 PM 

Replies: 12
Views: 12088


Try sticking the disconnect or quit commands in there somewhere. Note that this only works for the server, so any clients will probably return to the main menu with an error about losing the connection to the server.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-19-2012 02:16 PM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-19-2012 06:58 AM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-18-2012 10:35 PM 

Replies: 12
Views: 12088


The script looks alright. Have you tried using the script without CPMA? Does it run correctly then? If so, have a look at the CPMA documentation on how to construct a working map rotation, or Google for it. I'm afraid I know nothing about the CPMA mod so unfortunately I can't help you there.

 Forum: Programming Discussion   Topic: Config strings

 Post subject: Re: Config strings
Posted: 04-18-2012 04:00 PM 

Replies: 2
Views: 1551


Cool. Thanks for the info.

 Forum: General Discussion   Topic: Droid Razr Maxx

 Post subject: Re: Droid Razr Maxx
Posted: 04-17-2012 12:15 AM 

Replies: 35
Views: 2226


 Forum: Programming Discussion   Topic: Config strings

 Post subject: Re: Config strings
Posted: 04-14-2012 04:09 PM 

Replies: 2
Views: 1551


 Forum: Programming Discussion   Topic: Config strings

 Post subject: Config strings
Posted: 04-13-2012 10:32 AM 

Replies: 2
Views: 1551


Can someone point me in the right direction for viewing/intercepting the config string (CS_) data passed between the server and client/cgame?

An explanation of how cs are passed between server/client/cgame module also would be much appreciated!!

 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-12-2012 03:03 PM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-10-2012 05:58 PM 

Replies: 12
Views: 12088


altname renames the bot on the scoreboard to what you want, not just the chat lines

 Forum: Quake III Arena/Quake Live Discussion   Topic: Don't know gametype numbers for CPMA

Posted: 04-06-2012 11:00 AM 

Replies: 1
Views: 1998


It's in cpma/docs/modes.txt


Code:
TYPE is the "true" underlying gametype for the mode, and MUST be specified
in your mode config. Accepted values are:
  -1: HM, 0: FFA, 1: 1v1, 2: DA, 3: TDM, 4: CTF, 5: CA, 6: FTAG, 7: CTFS

 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-02-2012 10:38 PM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 04-02-2012 05:32 PM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 03-27-2012 11:08 AM 

Replies: 12
Views: 12088


doesnt a mapchange include a vid_restart though?
[edit] oh i see you covered that :)

 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 03-27-2012 08:16 AM 

Replies: 12
Views: 12088


 Forum: Quake III Arena/Quake Live Discussion   Topic: Load config file depending on map that is played

Posted: 03-26-2012 11:44 PM 

Replies: 12
Views: 12088


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