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Author Message

 Forum: Quake III Arena/Quake Live Discussion   Topic: Uber Arena (Version 0.2) Test Server

Posted: 02-14-2019 10:54 PM 

Replies: 5
Views: 1724


 Forum: Quake III Arena/Quake Live Discussion   Topic: Quake III Arena & Linux Ubuntu 64bit

Posted: 02-06-2019 04:23 AM 

Replies: 5
Views: 1612


 Forum: General Discussion   Topic: President Trump

 Post subject: Re: President Trump
Posted: 01-31-2019 11:35 PM 

Replies: 3785
Views: 307182


:q2:

Image

 Forum: Quake III Arena/Quake Live Discussion   Topic: Quake III Arena & Linux Ubuntu 64bit

Posted: 01-31-2019 12:07 AM 

Replies: 5
Views: 1612


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-28-2019 03:06 PM 

Replies: 16
Views: 953


Hah true.

Still nice of id to release the engines though.

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-28-2019 01:46 PM 

Replies: 16
Views: 953


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-27-2019 06:57 PM 

Replies: 16
Views: 953


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-27-2019 04:34 PM 

Replies: 16
Views: 953


Unless I'm missing something this doesn't add that much? :shrug:

After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-25-2019 03:31 AM 

Replies: 16
Views: 953


Don Carlos wrote:
Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.

Really looking forward to seeing where this goes.


Yeah I mean. Its not the 90000 fps it can do without it but its totally playable and I couldn't feel any dips really. Real neat.

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-25-2019 02:17 AM 

Replies: 16
Views: 953


Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.

Really looking forward to seeing where this goes.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Uber Arena (Version 0.2) Test Server

Posted: 01-25-2019 01:49 AM 

Replies: 5
Views: 1724


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-24-2019 01:42 PM 

Replies: 16
Views: 953


Don Carlos wrote:
What res buddy?



2560x1080.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Uber Arena (Version 0.2) Test Server

Posted: 01-24-2019 01:29 PM 

Replies: 5
Views: 1724


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-24-2019 09:31 AM 

Replies: 16
Views: 953


What res buddy?

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-24-2019 04:12 AM 

Replies: 16
Views: 953


Gonna have to give this a whirl.

EDIT: After playing around more. Yeah this is pretty damn neat. And runs just fine. 8700k @ 5ghz + 2080ti (60-80 fps)

 Forum: Quake III Arena/Quake Live Discussion   Topic: Quake III Arena & Linux Ubuntu 64bit

Posted: 01-24-2019 02:45 AM 

Replies: 5
Views: 1612


 Forum: Quake III Arena/Quake Live Discussion   Topic: Quake III Arena & Linux Ubuntu 64bit

Posted: 01-22-2019 04:21 PM 

Replies: 5
Views: 1612


Just use ioQuake instead of the point release binaries.

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-22-2019 11:43 AM 

Replies: 16
Views: 953


I'm just thinking of the wide open spaces, vast water areas and considerably higher poly count? It looks like the Q2 video stutters to me...

I'll get an RTX card and let you know ;)

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-22-2019 10:54 AM 

Replies: 16
Views: 953


Don Carlos wrote:
I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.

HL2 would probably destroy most PCs when using RT tech, but look beautiful.


you think? it came out in 2005...

 Forum: Technology & Troubleshooting   Topic: Quake III Arena on Windows 10 (AMD Radeon + widescreen)

Posted: 01-21-2019 03:19 AM 

Replies: 5
Views: 2952


I already have 120 set up from desktop, so there's no need. Yeah, it looks very natural :) Almost like Quake Live :)

 Forum: Technology & Troubleshooting   Topic: Quake III Arena on Windows 10 (AMD Radeon + widescreen)

Posted: 01-20-2019 07:12 PM 

Replies: 5
Views: 2952


Also, you'll want to adjust the field of view once you get widescreen configured. I typically bump it up to 115 instead of the stock 90.

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-20-2019 07:11 PM 

Replies: 16
Views: 953


Impressive!

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-20-2019 05:49 PM 

Replies: 16
Views: 953


Old...

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-20-2019 02:35 PM 

Replies: 16
Views: 953


Don Carlos wrote:
.............. HL2 would probably destroy most PCs when using RT tech, but look beautiful.


Be nice to see if anyone makes the effort. I am guessing it takes some work to do.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 01-20-2019 07:55 AM 

Replies: 5
Views: 832


 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-20-2019 07:05 AM 

Replies: 16
Views: 953


I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.

HL2 would probably destroy most PCs when using RT tech, but look beautiful.

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

Posted: 01-20-2019 06:56 AM 

Replies: 16
Views: 953


nifty - though of all the games that could really pop with this technology, i wouldn't pick Q2 as #1 on my list

maybe HL2/Eps

also, i'd forgotten how annoying and repetitive the soundscape in that level is :|

 Forum: General Discussion   Topic: (Sort of)Ray Traced Quake 2

 Post subject: (Sort of)Ray Traced Quake 2
Posted: 01-20-2019 01:25 AM 

Replies: 16
Views: 953


 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 01-08-2019 03:40 AM 

Replies: 5
Views: 832


Yes that's the bloom effect I'm talking about.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 01-08-2019 02:20 AM 

Replies: 5
Views: 832


Eraser wrote:
Except for the added bloom effect, it's hard to tell the difference with these color paletted gif images.

Well, not sure about the bottom one, but the top one definitelly looks better. Bright sky will glare over the geometry.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 12-31-2018 12:27 AM 

Replies: 5
Views: 832


Except for the added bloom effect, it's hard to tell the difference with these color paletted gif images.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 12-30-2018 09:37 AM 

Replies: 5
Views: 832


Looks quite promising :) Might check it out :)

 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 12-29-2018 09:58 AM 

Replies: 656
Views: 52912


scared? wrote:
It's funny cuz I stopped playing quake for cod and stopped playing cod for quake....derp....


I would’ve thought you had to stop because of the blood clots forming in your legs.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 12-28-2018 07:48 AM 

Replies: 5
Views: 832


 Forum: id legends   Topic: Quake 2 with Vulkan Renderer ; vkQuake2

Posted: 12-28-2018 06:35 AM 

Replies: 2
Views: 530


Yes. It's the reason people try to run DooM on everything that has an OS.
When experimenting it's easier to use a stable and available product that having to spend time and energy into creating that as well.

See also: Tesla car in space.
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