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Quake3World.com • Search



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Author Message

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 12-30-2018 09:37 AM 

Replies: 5
Views: 354


Looks quite promising :) Might check it out :)

 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 12-29-2018 09:58 AM 

Replies: 601
Views: 38503


scared? wrote:
It's funny cuz I stopped playing quake for cod and stopped playing cod for quake....derp....


I would’ve thought you had to stop because of the blood clots forming in your legs.

 Forum: Quake III Arena/Quake Live Discussion   Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

Posted: 12-28-2018 07:48 AM 

Replies: 5
Views: 354


 Forum: id legends   Topic: Quake 2 with Vulkan Renderer ; vkQuake2

Posted: 12-28-2018 06:35 AM 

Replies: 2
Views: 255


Yes. It's the reason people try to run DooM on everything that has an OS.
When experimenting it's easier to use a stable and available product that having to spend time and energy into creating that as well.

See also: Tesla car in space.

 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 12-26-2018 08:11 PM 

Replies: 601
Views: 38503


It's funny cuz I stopped playing quake for cod and stopped playing cod for quake....derp....

 Forum: id legends   Topic: Quake 2 with Vulkan Renderer ; vkQuake2

Posted: 12-26-2018 06:55 AM 

Replies: 2
Views: 255


I guess it's more of an exploration project that's fun to do for the author rather than having something that has practical use.

 Forum: id legends   Topic: Quake 2 with Vulkan Renderer ; vkQuake2

Posted: 12-26-2018 01:30 AM 

Replies: 2
Views: 255


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-23-2018 07:43 PM 

Replies: 8
Views: 478


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 12-21-2018 10:25 PM 

Replies: 5293
Views: 373572


 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-19-2018 05:07 PM 

Replies: 8
Views: 478


 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-18-2018 07:45 AM 

Replies: 52
Views: 13525


 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 12-18-2018 01:36 AM 

Replies: 601
Views: 38503


Don Carlos wrote:
DENZ!!!!


Quote:
Hey!! I thought about this place the other day and sure enough this place is still going strong. I am coming back. I have been gaming a lot but not quake until this morning. Having a blast playing Quake again.

 Forum: Level Editing & Modeling   Topic: How can I load in a model from GTK into a map file

Posted: 12-16-2018 02:16 PM 

Replies: 8
Views: 478


Hi,

I would like to try and load in a model file which is a static character for a map for the Quake 3 engine, the game, is Elite force.

I don't know how to get the object to appear in the GTK radiant I am using.

Thank you.

 Forum: Level Editing & Modeling   Topic: Modelling cars - Chevrolet Camaro 2010

Posted: 12-16-2018 04:43 AM 

Replies: 52
Views: 13525


 Forum: Level Editing & Modeling   Topic: Visual Studio Code & Shaders

Posted: 12-16-2018 04:19 AM 

Replies: 7
Views: 1812


Okay, Installed Sublime Text 3 and it seems to work perfectly :) I'll use Sublime Text for Quake 3 script coding, because it runs quite smoother and quicker than VS Code.

 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 12-15-2018 03:04 PM 

Replies: 76
Views: 38475


 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 12-14-2018 09:28 AM 

Replies: 76
Views: 38475


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-14-2018 09:16 AM 

Replies: 29
Views: 942


Nice :) Is the program free or do I need to buy licence to use it? Looks quite super awesome technique to build a texture :) Maybe a lot easier than paint it in Photoshop, right? :D Then just combine the generated images together in Photoshop to create the Quake 3 textures :)

 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-14-2018 09:04 AM 

Replies: 29
Views: 942


 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 12-14-2018 08:59 AM 

Replies: 76
Views: 38475


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-14-2018 07:08 AM 

Replies: 29
Views: 942


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-13-2018 05:00 AM 

Replies: 29
Views: 942


CZghost wrote:
I can convert them to Quake 3 format, right? :)


Of course! :)
You can use the green channel of the normalmap and the inverted roughness to help remove the flat look.

 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-13-2018 04:48 AM 

Replies: 29
Views: 942


I can convert them to Quake 3 format, right? :)

 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-13-2018 04:45 AM 

Replies: 29
Views: 942


I guess you're right since when I made them I had started them to make a new Quake 3 texture set (the old school way) but decided to stay current.

edit Thanks Obsessed !

 Forum: Level Editing & Modeling   Topic: Quake Champions levels

 Post subject: Re: Quake Champions levels
Posted: 12-13-2018 04:34 AM 

Replies: 11
Views: 1189


Obsessed wrote:
@ Ferrao10, I'm slowpoke, I'll be glad if quake mapping will remain in Q3/QL >:D

Yeeeees :D :D

 Forum: Technology & Troubleshooting   Topic: Quake III Arena on Windows 10 (AMD Radeon + widescreen)

Posted: 12-13-2018 04:30 AM 

Replies: 5
Views: 1836


 Forum: Technology & Troubleshooting   Topic: Quake III Arena on Windows 10 (AMD Radeon + widescreen)

Posted: 12-13-2018 01:20 AM 

Replies: 5
Views: 1836


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: Re: New Textures
Posted: 12-13-2018 01:06 AM 

Replies: 29
Views: 942


What I find interesting is that this set has this typical evillair look to it. Maybe that sounds obvious, but when I saw the textures I thought this is what his Quake 3 textures would've looked like if Quake 3 was a game made today.

 Forum: Technology & Troubleshooting   Topic: Quake III Arena on Windows 10 (AMD Radeon + widescreen)

Posted: 12-12-2018 12:07 PM 

Replies: 5
Views: 1836


 Forum: Level Editing & Modeling   Topic: New Textures

 Post subject: New Textures
Posted: 12-11-2018 01:10 PM 

Replies: 29
Views: 942


 Forum: Level Editing & Modeling   Topic: Quake related data recovery issues.

Posted: 12-11-2018 08:42 AM 

Replies: 5
Views: 380


Thanks for the advice. It’s been a rough year, and the worst possible time of year. If it’s not possible to recover my data myself, I’ll wait until the new year and engage a professional to do it for me.

 Forum: Level Editing & Modeling   Topic: Quake related data recovery issues.

Posted: 12-11-2018 07:42 AM 

Replies: 5
Views: 380


 Forum: Level Editing & Modeling   Topic: Quake related data recovery issues.

Posted: 12-10-2018 08:29 PM 

Replies: 5
Views: 380


 Forum: Level Editing & Modeling   Topic: Quake related data recovery issues.

Posted: 12-10-2018 07:08 PM 

Replies: 5
Views: 380


 Forum: Level Editing & Modeling   Topic: Quake related data recovery issues.

Posted: 12-10-2018 03:50 PM 

Replies: 5
Views: 380


I've had a lot of luck with this:-
https://www.cgsecurity.org/wiki/TestDisk

Depending on the issue/damage, this will either recover your files or you'll end up paying a LOT more than that and likely just get back corrupt junk for your money and time.
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