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Quake3World.com • Search



Search found 11551 matches
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Author Message

 Forum: Level Editing & Modeling   Topic: WTF ?!? why is programming forum merged with level editing ?

Posted: 02-14-2005 12:41 PM 

Replies: 22
Views: 15080


 Forum: General Discussion   Topic: What is this thing called?

Posted: 02-14-2005 10:35 AM 

Replies: 21
Views: 5939


did you feel dizzy at all ?

my old man sometimes gets that and its because his sugar level fucks up

 Forum: Level Editing & Modeling   Topic: WTF ?!? why is programming forum merged with level editing ?

Posted: 02-14-2005 06:32 AM 

Replies: 22
Views: 15080


 Forum: General Discussion   Topic: I just beat Half-Life 2 (spoilers)

Posted: 02-13-2005 06:27 PM 

Replies: 51
Views: 13986


Someone made a 3 level expansion mission. I havent tried it though.

http://www.tylak.com/dasroboss.html

 Forum: General Discussion   Topic: World of Warcraft questions

Posted: 02-13-2005 02:24 PM 

Replies: 70
Views: 16125


Actually it is turn based but it has a much better feel than like a NWN. It feels like a hack-n-slash.

Leveling is not bad at all. The thing I found hard at first was managing aggro. At low levels you can not take on more than 1 mob at a time. But that gets easier as you level.

 Forum: General Discussion   Topic: World of Warcraft questions

 Post subject: World of Warcraft questions
Posted: 02-13-2005 01:14 PM 

Replies: 70
Views: 16125


 Forum: General Discussion   Topic: Demon Stone

 Post subject: Demon Stone
Posted: 02-13-2005 01:27 AM 

Replies: 8
Views: 4070


 Forum: Quake III Arena/Quake Live Discussion   Topic: Beg. Disc. around may 2000

Posted: 02-12-2005 10:58 PM 

Replies: 30
Views: 11033


The one across the gap on the middle level of the center-room?

 Forum: General Discussion   Topic: So, what games are you playing now?

Posted: 02-11-2005 04:34 PM 

Replies: 907
Views: 3651909


I just uninstalled The Punisher, only played 1 level and it became to repetitive and anoying. Horrible game.

 Forum: Technology & Troubleshooting   Topic: Just thought I'd point this out to the Firefox people...

Posted: 02-11-2005 03:12 PM 

Replies: 41
Views: 17025


 Forum: General Discussion   Topic: Classes this semester?

Posted: 02-11-2005 09:15 AM 

Replies: 42
Views: 11935


 Forum: Level Editing & Modeling   Topic: plduel beta - 5 new maps for 1v1

Posted: 02-11-2005 08:36 AM 

Replies: 14
Views: 11000


The color theme you have going in that first one is nice...

is that some type of egyptian level?

 Forum: Level Editing & Modeling   Topic: Starting Quake Mapping - Link Resources

Posted: 02-11-2005 08:33 AM 

Replies: 70
Views: 369716


 Forum: Level Editing & Modeling   Topic: Starting Quake Mapping - Link Resources

Posted: 02-11-2005 08:33 AM 

Replies: 70
Views: 369716


 Forum: Level Editing & Modeling   Topic: Starting Quake Mapping - Link Resources

Posted: 02-11-2005 08:32 AM 

Replies: 70
Views: 369716


 Forum: General Discussion   Topic: Things that need to be done...

Posted: 02-11-2005 07:43 AM 

Replies: 283
Views: 86465


pwned on a whole other level


managed to teach myself basic php overnight :p

 Forum: General Discussion   Topic: World of Warcraft released today in Europe

Posted: 02-11-2005 03:11 AM 

Replies: 23
Views: 7683


 Forum: General Discussion   Topic: I need a picture...

Posted: 02-10-2005 05:24 PM 

Replies: 45
Views: 16647


 Forum: Level Editing & Modeling   Topic: redq3dm6 - beta 2

Posted: 02-10-2005 02:11 PM 

Replies: 19
Views: 12479


 Forum: General Discussion   Topic: so... are most of the old q3w archives gone for good?

Posted: 02-10-2005 08:39 AM 

Replies: 12
Views: 5773


SplishSplash wrote:
People should stop whining about q3w history or their 'oh so awesome' level editing faqs. The game's been dead for years, guys.

Shut it cunt. When Quake 3 goes open sauce, it'll be a whole new deal.

 Forum: General Discussion   Topic: so... are most of the old q3w archives gone for good?

Posted: 02-10-2005 08:14 AM 

Replies: 12
Views: 5773


SplishSplash wrote:
People should stop whining about q3w history or their 'oh so awesome' level editing faqs. The game's been dead for years, guys.


whoa there, nelly!

 Forum: Level Editing & Modeling   Topic: cm_inlinemodel: bad number

Posted: 02-10-2005 07:37 AM 

Replies: 5
Views: 9164


 Forum: General Discussion   Topic: North Korea will bolster its nuclear weapons.

Posted: 02-10-2005 02:12 AM 

Replies: 109
Views: 30838


 Forum: General Discussion   Topic: so... are most of the old q3w archives gone for good?

Posted: 02-10-2005 01:25 AM 

Replies: 12
Views: 5773


People should stop whining about q3w history or their 'oh so awesome' level editing faqs. The game's been dead for years, guys.

 Forum: General Discussion   Topic: New year, new games!

Posted: 02-10-2005 12:32 AM 

Replies: 35
Views: 12036


Kingdom Hearts 2
Doom 3 Expansion
Quake 4 (i hope there will be another factory level :icon32: )
KotoR 2
World of Warcraft

 Forum: The Void   Topic: ~Photo Thread for Those With the Guts To Post One~

Posted: 02-09-2005 09:19 PM 

Replies: 903
Views: 159084


Oblivi0.on wrote:
i was just pointing out how your sentence made no sense whatsoever.


Your comprehension level is so low, almost nothing makes sense.

Again, not my fault.

 Forum: Level Editing & Modeling   Topic: Screenshots

Posted: 02-09-2005 02:16 PM 

Replies: 7346
Views: 2455209


 Forum: General Discussion   Topic: It's 1999 all over again.

Posted: 02-09-2005 01:03 PM 

Replies: 60
Views: 20801


 Forum: Level Editing & Modeling   Topic: Bot coding?

 Post subject: Bot coding?
Posted: 02-09-2005 12:35 PM 

Replies: 6
Views: 4462


 Forum: General Discussion   Topic: It's 1999 all over again.

Posted: 02-09-2005 12:06 PM 

Replies: 60
Views: 20801


The only thing I miss is through wall damage from rockets.
You could use the force and kill a guy on the top level of tourney 4 from the bootm layer by hitting the walkway underneath him.

 Forum: Level Editing & Modeling   Topic: First post, thank god they are back, we must rebuild it all!

Posted: 02-09-2005 10:44 AM 

Replies: 30
Views: 17708


I think the reason we like these fourms is that most of had this as a reasource when the engine first launched, most of our first work was posted here, and we all made a lot of friends here. Also Paul J used to show up everyone once in a while.

 Forum: General Discussion   Topic: rep

Posted: 02-09-2005 10:11 AM 

Replies: 80
Views: 27635


Ok, I finally have table level access your postcount has been zeroed rep and you've been unbanned. Settle down and the next time you want to challenge me in public, I won't be as forgiving.

raw

 Forum: Level Editing & Modeling   Topic: Level editing resource cached?

Posted: 02-08-2005 11:24 PM 

Replies: 2
Views: 5213


Level editing resource cached
If anyone was interested?

Edit by AEon: Just niced that link to not messup the thread width.

 Forum: General Discussion   Topic: rep

 Post subject: rep
Posted: 02-08-2005 08:31 PM 

Replies: 80
Views: 27635


Don't think I didn't notice your 103 posts from just today. You're spamming the shit out of the place but that's cool, as soon as I get table level db access, it will sort itself out. :icon19:

 Forum: Level Editing & Modeling   Topic: Pass The Map III: The Search For Spock

Posted: 02-08-2005 01:34 PM 

Replies: 36
Views: 20027


There definitely needs to be some ground rules as far as area goes. I haven't used Radiant in so long that I forget how many units is large, but I'd suggest that everyone get a cubed area no larger than whatever the dimensions of the lower level of q3dm17 are.
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