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Quake3World.com • Search



Search found 1395 matches
Search term used: +height +pov Search these results:

Author Message

 Forum: General Discussion   Topic: that pete thread actually made me think (SHOCKING)

Posted: 04-04-2005 02:46 PM 

Replies: 114
Views: 14134


 Forum: General Discussion   Topic: that pete thread actually made me think (SHOCKING)

Posted: 04-04-2005 11:51 AM 

Replies: 114
Views: 14134


GONNAFISTYA wrote:
If you dropped a bowling ball down into the hole it would fall straight through the earth, slow down at the same height you dropped it (but on the other side of the planet), fall back and do this forever....providing there's a vacuum.


This is correct sir.

 Forum: General Discussion   Topic: that pete thread actually made me think (SHOCKING)

Posted: 04-04-2005 11:01 AM 

Replies: 114
Views: 14134


GONNAFISTYA wrote:
If you dropped a bowling ball down into the hole it would fall straight through the earth, slow down at the same height you dropped it (but on the other side of the planet), fall back and do this forever.


maybe in a vacuum?

 Forum: General Discussion   Topic: that pete thread actually made me think (SHOCKING)

Posted: 04-04-2005 11:00 AM 

Replies: 114
Views: 14134


If you dropped a bowling ball down into the hole it would fall straight through the earth, slow down at the same height you dropped it (but on the other side of the planet), fall back and do this forever....providing there's a vacuum.

 Forum: General Discussion   Topic: Foo

Posted: 04-04-2005 05:48 AM 

Replies: 31
Views: 5082


 Forum: General Discussion   Topic: Math people...

Posted: 04-03-2005 01:41 PM 

Replies: 60
Views: 8471


guys - just read my solution - i used two equations that were posted on a physics page, and solved for the height

you can double check - it's not like you have to trust that i'm right - you can see for yourself whether i'm right or wrong (and i don't purport to be 100 % correct)

 Forum: General Discussion   Topic: Math people...

Posted: 04-03-2005 01:15 PM 

Replies: 60
Views: 8471


 Forum: General Discussion   Topic: Math people...

Posted: 04-03-2005 01:11 PM 

Replies: 60
Views: 8471


 Forum: The Void   Topic: men of harlech

Posted: 04-03-2005 06:19 AM 

Replies: 13
Views: 3058


 Forum: General Discussion   Topic: Need help to resize my quad gif !!!

Posted: 04-02-2005 10:13 PM 

Replies: 7
Views: 1397


dan1407 wrote:

Not with HTML code (height=80 and width=80), i need someone that could resize the gif to 80 by 80...


Yeah I know, I was bored.

 Forum: General Discussion   Topic: Need help to resize my quad gif !!!

Posted: 04-02-2005 09:54 PM 

Replies: 7
Views: 1397


Massive Quasars wrote:
<img src=http://pages.infinit.net/oldman/quad.gif height=80 width=80>


Not with HTML code (height=80 and width=80), i need someone that could resize the gif to 80 by 80...

 Forum: General Discussion   Topic: Math people...

Posted: 04-02-2005 08:07 PM 

Replies: 60
Views: 8471


the more general equation:

max height = sqrt (sin theta * sin theta * range * range / 4)

 Forum: General Discussion   Topic: Need help to resize my quad gif !!!

Posted: 04-02-2005 08:05 PM 

Replies: 7
Views: 1397


<img src=http://pages.infinit.net/oldman/quad.gif height=80 width=80>

 Forum: General Discussion   Topic: Math people...

Posted: 04-02-2005 06:30 PM 

Replies: 60
Views: 8471


k i checked the answer by calculating range, given the max height, and it worked out.

 Forum: General Discussion   Topic: Math people...

Posted: 04-02-2005 06:27 PM 

Replies: 60
Views: 8471


 Forum: General Discussion   Topic: Math people...

Posted: 04-02-2005 05:59 PM 

Replies: 60
Views: 8471


 Forum: Quake III Arena/Quake Live Discussion   Topic: Rocket jump scripts

Posted: 04-02-2005 01:59 PM 

Replies: 31
Views: 23378


 Forum: The Void   Topic: men of harlech

Posted: 03-29-2005 10:10 AM 

Replies: 13
Views: 3058


 Forum: Quake III Arena/Quake Live Discussion   Topic: Rocket jump scripts

 Post subject: Rocket jump scripts
Posted: 03-29-2005 09:26 AM 

Replies: 31
Views: 23378


 Forum: Level Editing & Modeling   Topic: Somebody help save the noob from Cranky Steve status!

Posted: 03-29-2005 06:41 AM 

Replies: 19
Views: 8438


 Forum: Level Editing & Modeling   Topic: Somebody help save the noob from Cranky Steve status!

Posted: 03-28-2005 08:09 AM 

Replies: 19
Views: 8438


 Forum: Level Editing & Modeling   Topic: Screenshots

Posted: 03-27-2005 09:01 PM 

Replies: 7346
Views: 2451142


 Forum: General Discussion   Topic: TEST YOUR EARTH'S KNOWLEDGE

Posted: 03-27-2005 08:46 PM 

Replies: 63
Views: 8831


Why, are you in calculus right now?

2 x pi x integral (radius x height)

Coincidentally, one of my students just happened to be working on shell stuff in his calc class - which is the only reason I remembered a bit of that formula. The limit part is missing.

 Forum: Level Editing & Modeling   Topic: Screenshots

Posted: 03-27-2005 06:24 PM 

Replies: 7346
Views: 2451142


thats looking pretty cool Kaz. maybe add a 3rd texture blend into the terrain? (white sand?)

kat - yeh, the shader requires normal and height information and the process to create these are no different to standard normalmaps and displacement maps.

 Forum: Level Editing & Modeling   Topic: Screenshots

Posted: 03-25-2005 07:54 AM 

Replies: 7346
Views: 2451142


Does that still use the normal bumpmap artwork to produce that effect? You don't need to do anything special other than normal, height etc??

 Forum: General Discussion   Topic: Napoleon Complex

Posted: 03-18-2005 01:30 AM 

Replies: 10
Views: 2257


not really no...

just a height thing really but he was a virgin til he was 24 and that could beg the question.

 Forum: General Discussion   Topic: Can you get over 500 FPS in Quake 3? Because I can't seem to

Posted: 03-17-2005 11:07 AM 

Replies: 60
Views: 10744


 Forum: General Discussion   Topic: Can you get over 500 FPS in Quake 3? Because I can't seem to

Posted: 03-16-2005 03:38 PM 

Replies: 60
Views: 10744


 Forum: General Discussion   Topic: a mistake?

Posted: 03-16-2005 12:46 PM 

Replies: 4
Views: 1489


my body weight is ideal for my height...

 Forum: General Discussion   Topic: To the gym people of q3w

Posted: 03-15-2005 09:22 PM 

Replies: 102
Views: 14988


 Forum: General Discussion   Topic: To the gym people of q3w

Posted: 03-15-2005 09:21 PM 

Replies: 102
Views: 14988


 Forum: General Discussion   Topic: To the gym people of q3w

Posted: 03-15-2005 09:18 PM 

Replies: 102
Views: 14988


feedback wrote:
I like how nobody here is giving their height and weight. GOOD JOB BENCHING 150 LBS GUY (YOU'RE 400 LBS OF FAT)


6ft 3, 233 pounds

 Forum: General Discussion   Topic: To the gym people of q3w

Posted: 03-15-2005 09:15 PM 

Replies: 102
Views: 14988


I like how nobody here is giving their height and weight. GOOD JOB BENCHING 150 LBS GUY (YOU'RE 400 LBS OF FAT)

 Forum: Level Editing & Modeling   Topic: Screenshots

Posted: 03-15-2005 06:37 PM 

Replies: 7346
Views: 2451142


[url=http://alm.gamedesign.net/images/almwood4.jpg]
<img with="640" height="480" src="http://alm.gamedesign.net/images/almwood4.jpg">
[/url]

 Forum: Technology & Troubleshooting   Topic: The DEFINITIVE fps physics post cloned

Posted: 03-15-2005 11:17 AM 

Replies: 5
Views: 6063


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