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Quake3World.com • Search



Search found 822 matches
Search term used: +invisible Search these results:

Author Message

 Forum: General Discussion   Topic: Czechistanians and their pants for hats culture

Posted: 06-08-2013 08:54 AM 

Replies: 77
Views: 7287


CZghost wrote:
@Memphis: What? You bullshit, what does it mean? I'm unable to understand your words, also it's in terrible color so it's almost invisible. Change your font color and write something clearly. Problem? Maybe you should stop fapping, drinking a tequila and smoking marijuana...



Lol poor ppl...

 Forum: General Discussion   Topic: Czechistanians and their pants for hats culture

Posted: 06-08-2013 08:49 AM 

Replies: 77
Views: 7287


@Memphis: What? You bullshit, what does it mean? I'm unable to understand your words, also it's in terrible color so it's almost invisible. Change your font color and write something clearly. Problem? Maybe you should stop fapping, drinking a tequila and smoking marijuana...

 Forum: Level Editing & Modeling   Topic: force bot path on radiant for q3a

Posted: 05-27-2013 05:22 PM 

Replies: 7
Views: 3211


can it work if i create a custom bot and set most of is skills to 0? adding some no walkable invisible solids around him and put a weapon upon a jumppad? the main objective is just force him to jump on a jumppad continuosly

 Forum: General Discussion   Topic: Oklahoma tornado

 Post subject: Re: Oklahoma tornado
Posted: 05-22-2013 03:00 PM 

Replies: 106
Views: 12616


 Forum: General Discussion   Topic: Oklahoma tornado

 Post subject: Re: Oklahoma tornado
Posted: 05-22-2013 08:27 AM 

Replies: 106
Views: 12616


 Forum: General Discussion   Topic: Oklahoma tornado

 Post subject: Re: Oklahoma tornado
Posted: 05-21-2013 11:47 PM 

Replies: 106
Views: 12616


 Forum: General Discussion   Topic: Q3W related article...

 Post subject: Re: Q3W related article...
Posted: 04-05-2013 11:31 PM 

Replies: 2
Views: 890


From article ....

Quote:
Urban infrastructure, when it works well, is nearly invisible. Buddhists call housework "invisible work" because you only notice it when it's not done.


A reasonable read :up:

 Forum: Level Editing & Modeling   Topic: New Project: Aty3dm5

 Post subject: Re: New Project: Aty3dm5
Posted: 04-02-2013 01:33 AM 

Replies: 74
Views: 31311


 Forum: Level Editing & Modeling   Topic: Little off topic--Demos

 Post subject: Re: Little off topic--Demos
Posted: 03-15-2013 06:15 AM 

Replies: 7
Views: 4576


 Forum: General Discussion   Topic: Appointed by God. Quits.

Posted: 02-11-2013 10:58 PM 

Replies: 25
Views: 3059


who believes in this invisible deity shit

http://www.youtube.com/watch?v=gPOfurmrjxo

 Forum: General Discussion   Topic: We're fucked...

 Post subject: Re: We're fucked...
Posted: 02-07-2013 07:05 AM 

Replies: 58
Views: 7772


fKd wrote:
hells yeah i have. love the star trek. they may not have been great pop corn and sfx movies, but they all had something to say.


Image

Invisible Aluminium :up:

 Forum: General Discussion   Topic: Pro Football Play-offs!!!

Posted: 01-13-2013 07:59 PM 

Replies: 470
Views: 47905


He was aiming for invisible commie czars :olo:

 Forum: General Discussion   Topic: I'm just going to leave this here...

Posted: 11-29-2012 07:08 AM 

Replies: 189
Views: 14807


no invisible text in that post guys. he's telling the truth.

 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 11-03-2012 06:46 AM 

Replies: 7346
Views: 2462413


Invisible ninja!

 Forum: Level Editing & Modeling   Topic: Area Portals and Hint Brushes?

Posted: 10-22-2012 12:32 PM 

Replies: 22
Views: 12103


Wait, what? Hint should definitely not be chopping geometry or have any effect on geometry at all. It only splits BSP volumes (the invisible space contained within a bunch of stuctural geometry).

 Forum: General Discussion   Topic: The truth thread

 Post subject: Re: The truth thread
Posted: 10-02-2012 12:22 PM 

Replies: 83
Views: 11108


Κracus wrote:
invisible text


Image

 Forum: General Discussion   Topic: The truth thread

 Post subject: Re: The truth thread
Posted: 10-02-2012 11:31 AM 

Replies: 83
Views: 11108


 Forum: General Discussion   Topic: Yay for Bill Nye!

 Post subject: Re: Yay for Bill Nye!
Posted: 08-28-2012 01:33 PM 

Replies: 28
Views: 4000


 Forum: General Discussion   Topic: Yay for Bill Nye!

 Post subject: Re: Yay for Bill Nye!
Posted: 08-28-2012 10:00 AM 

Replies: 28
Views: 4000


 Forum: Quake III Arena/Quake Live Discussion   Topic: Looking for INVISIBLE MOD -that affects the BOTS

Posted: 08-18-2012 09:29 AM 

Replies: 2
Views: 2906


 Forum: Quake III Arena/Quake Live Discussion   Topic: Looking for INVISIBLE MOD -that affects the BOTS

Posted: 08-18-2012 07:05 AM 

Replies: 2
Views: 2906


 Forum: Quake III Arena/Quake Live Discussion   Topic: Looking for INVISIBLE MOD -that affects the BOTS

Posted: 08-18-2012 06:13 AM 

Replies: 2
Views: 2906


 Forum: Level Editing & Modeling   Topic: Aliasing in Radiant

 Post subject: Re: Aliasing in Radiant
Posted: 08-12-2012 12:12 AM 

Replies: 6
Views: 2461


Obsidian, I don't mean the grid is literally invisible, but that it's so heavily aliased that I can't SEE the grid squares as they should be.

AEon, I had actually never thought to try application controlled settings, but that seemed to fix it. Thanks a lot <3

 Forum: Level Editing & Modeling   Topic: ct3tourney3 by cityy

 Post subject: Re: ct3tourney3 by cityy
Posted: 07-27-2012 04:24 AM 

Replies: 17
Views: 10210


 Forum: Level Editing & Modeling   Topic: bistro t1 beta 1

 Post subject: Re: bistro t1 beta 1
Posted: 07-19-2012 04:39 AM 

Replies: 12
Views: 11130


 Forum: Level Editing & Modeling   Topic: bistro t1 beta 1

 Post subject: Re: bistro t1 beta 1
Posted: 07-19-2012 12:13 AM 

Replies: 12
Views: 11130


 Forum: General Discussion   Topic: Ernest Borgnine

 Post subject: Re: Ernest Borgnine
Posted: 07-13-2012 05:42 PM 

Replies: 42
Views: 4961


 Forum: General Discussion   Topic: Ernest Borgnine

 Post subject: Re: Ernest Borgnine
Posted: 07-13-2012 09:04 AM 

Replies: 42
Views: 4961


Nightshade wrote:
LOL, anyone remember this 80s TV gem?

http://www.youtube.com/watch?v=yNM0H0zWIOU


oh god i lolled at that. don't remember it, but it's squarely in the quantum-leap-invisible-ben-murphy league

back in the days when TV actors actually had names like Chuck Wagner :olo:

 Forum: General Discussion   Topic: Euro footy 2012

 Post subject: Re: Euro footy 2012
Posted: 07-02-2012 03:46 AM 

Replies: 296
Views: 36465


 Forum: The Void   Topic: deqer, good news for your krep1 EntityPlus map

Posted: 06-05-2012 09:54 AM 

Replies: 18
Views: 8699


 Forum: General Discussion   Topic: 007 Skyfal trailer out

 Post subject: Re: 007 Skyfal trailer out
Posted: 05-30-2012 10:34 PM 

Replies: 38
Views: 4166


 Forum: General Discussion   Topic: 007 Skyfal trailer out

 Post subject: Re: 007 Skyfal trailer out
Posted: 05-30-2012 07:27 AM 

Replies: 38
Views: 4166


 Forum: Level Editing & Modeling   Topic: AT LAST! Opposing Teams level was finished.

Posted: 05-19-2012 12:24 AM 

Replies: 19
Views: 8236


 Forum: General Discussion   Topic: Minecraft - Anyone into it?

Posted: 05-16-2012 12:07 PM 

Replies: 1988
Views: 645564


 Forum: Level Editing & Modeling   Topic: AT LAST! Opposing Teams level was finished.

Posted: 05-16-2012 05:14 AM 

Replies: 19
Views: 8236


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