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Quake3World.com • Search



Search found 46 matches
Search term used: +decals +tabun Search these results:

Author Message

 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 12-15-2018 05:44 AM 

Replies: 45
Views: 38346


 Forum: Level Editing & Modeling   Topic: Industrial Texture Pack

 Post subject: Re: Industrial Texture Pack
Posted: 07-10-2015 02:11 AM 

Replies: 98
Views: 58057


 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 07-06-2015 06:30 AM 

Replies: 88
Views: 80861


 Forum: Level Editing & Modeling   Topic: "Trespass" Tourney [Final]

Posted: 05-22-2015 09:54 AM 

Replies: 88
Views: 53199


 Forum: Level Editing & Modeling   Topic: "Trespass" Tourney [Final]

Posted: 05-05-2015 01:59 PM 

Replies: 88
Views: 53199


 Forum: Level Editing & Modeling   Topic: "Hydra" FFA [Final]

 Post subject: Re: "Hydra" [WIP]
Posted: 03-26-2015 08:08 AM 

Replies: 81
Views: 46691


the cables are patch cylinders; it takes a little while to get them right. the dirt decals are by tabun, you can do a search on the forum to find them. they are truly great assets and i use them all the time.

 Forum: Level Editing & Modeling   Topic: AEcell - Cell Texture Pack - beta2 d/l

Posted: 03-02-2015 01:48 AM 

Replies: 126
Views: 71887


 Forum: Level Editing & Modeling   Topic: Decals

 Post subject: Re: Decals
Posted: 05-22-2012 01:38 AM 

Replies: 16
Views: 8132


Here you go: http://www.tabun.nl/dl/tab_decals_a.zip

 Forum: Level Editing & Modeling   Topic: Q3ct4

 Post subject: Re: Q3ct4
Posted: 02-02-2010 04:11 AM 

Replies: 131
Views: 32578


 Forum: Level Editing & Modeling   Topic: Q3ct4

 Post subject: Re: Q3ct4
Posted: 12-26-2009 10:16 AM 

Replies: 131
Views: 32578


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 12-20-2009 11:39 AM 

Replies: 45
Views: 38346


Ok, I got it. Same method as before but now it works (Oo ?????). Don't ask me how I did that...

btw: Tabun, thank you for sharing your textures =)

 Forum: Level Editing & Modeling   Topic: Q3ct4

 Post subject: Re: Q3ct4
Posted: 12-20-2009 09:12 AM 

Replies: 131
Views: 32578


The direct link to Tabun's decals is this:



(shaders included).

Originated in the thread:

 Forum: Level Editing & Modeling   Topic: Q3ct4

 Post subject: Re: Q3ct4
Posted: 12-20-2009 08:41 AM 

Replies: 131
Views: 32578


Where do I find Tabun's decals or at least the shader he is using? :O

 Forum: Level Editing & Modeling   Topic: Q3ct4

 Post subject: Re: Q3ct4
Posted: 12-20-2009 08:18 AM 

Replies: 131
Views: 32578


 Forum: Level Editing & Modeling   Topic: Screenshots

 Post subject: Re: Screenshots
Posted: 12-10-2009 10:34 AM 

Replies: 7346
Views: 2468982


I recognize Tabun's decals... the crack and a smudge puddle :)

 Forum: Level Editing & Modeling   Topic: Glass shader to tone down the skybox light?

Posted: 12-09-2009 05:58 AM 

Replies: 24
Views: 14451


 Forum: Level Editing & Modeling   Topic: Glass shader to tone down the skybox light?

Posted: 12-07-2009 01:21 PM 

Replies: 24
Views: 14451


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

Posted: 12-06-2009 03:53 AM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

Posted: 12-06-2009 03:21 AM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

 Post subject: Re: AEdm7 - Beta 2 - d/l
Posted: 12-05-2009 09:44 AM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

 Post subject: Re: AEdm7 - (Beta 1 - d/l)
Posted: 12-04-2009 02:46 PM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

 Post subject: Re: AEdm7 - (Beta 1 - d/l)
Posted: 12-04-2009 01:19 PM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

 Post subject: Re: AEdm7 - (Beta 1 - d/l)
Posted: 11-23-2009 08:57 AM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 11-20-2009 10:49 AM 

Replies: 45
Views: 38346


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 11-19-2009 11:27 PM 

Replies: 45
Views: 38346


Tabun wrote:

@jal_: That decal effect doesn't look very good to me (and I don't think it's just the Tron-style that does that ;)).


There's nothing wrong with the decal itself. It's just wrong to use a decal to make a corner, and that's what the shot shows.

 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

Posted: 11-19-2009 01:25 PM 

Replies: 179
Views: 113656


 Forum: Level Editing & Modeling   Topic: AEdm7 - AEon's DM 7 Redux - Final!

Posted: 11-18-2009 01:00 PM 

Replies: 179
Views: 113656


Added Tabun's decals to the map, rusted planks replace a AP, the new JPs are now fan-bases, using the swirl effect of SolarAE, respawn pads using AEcell textures now:



Next: Add plants, rethink the skybox, rethink pathing.

 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 11-17-2009 09:23 AM 

Replies: 45
Views: 38346


 Forum: Level Editing & Modeling   Topic: AEmars - Mars Base (alpha)

Posted: 10-26-2009 10:57 AM 

Replies: 31
Views: 10708


 Forum: Level Editing & Modeling   Topic: AEcell - Cell Texture Pack - beta2 d/l

Posted: 10-24-2009 05:08 AM 

Replies: 126
Views: 71887


 Forum: Level Editing & Modeling   Topic: [Quake 3] Return to the Cistern (tabq1dm5)

Posted: 10-20-2009 04:04 AM 

Replies: 42
Views: 36202


 Forum: Level Editing & Modeling   Topic: AEcell - Cell Texture Pack - beta2 d/l

Posted: 10-19-2009 09:02 AM 

Replies: 126
Views: 71887


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 10-18-2009 12:13 PM 

Replies: 45
Views: 38346


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 10-18-2009 06:25 AM 

Replies: 45
Views: 38346


 Forum: Level Editing & Modeling   Topic: Decals for Q3A - Rust, ... ?

Posted: 10-18-2009 05:03 AM 

Replies: 45
Views: 38346


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