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Quake3World.com • Search



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Author Message

 Forum: General Discussion   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 08-13-2016 07:37 PM 

Replies: 157
Views: 41855


 Forum: General Discussion   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 08-12-2016 08:27 PM 

Replies: 157
Views: 41855


Agreed. It looks like they thought their universe was so infinite that they wouldn't have to worry about anyone finding each other (at least for a while), but it happened sooner than they thought. Now they'll have to try to patch something in to cover their ass. Pretty shitty in my opinion...

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 08-12-2016 02:06 AM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 08-11-2016 04:51 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 08-09-2016 12:31 AM 

Replies: 157
Views: 41855


day zero patch changes a lot of shit in this game tho.

 Forum: Level Editing & Modeling   Topic: Problems with glass shaders

Posted: 08-08-2016 10:45 PM 

Replies: 8
Views: 4772


one patch:
http://imgur.com/a/WcKfF

 Forum: General Discussion   Topic: Quake Champions - Gameplay Footage!

Posted: 08-08-2016 11:57 AM 

Replies: 579
Views: 173256


 Forum: Level Editing & Modeling   Topic: Problems with glass shaders

Posted: 08-08-2016 10:49 AM 

Replies: 8
Views: 4772


AndyW wrote:
...just use a ENDCAP and add 2 ROWS...

Endcap with 3 rows and it will work!
Or Simple Patch Mesh width=5 height=7 is basically the same.

Image

 Forum: Level Editing & Modeling   Topic: Problems with glass shaders

Posted: 08-08-2016 08:23 AM 

Replies: 8
Views: 4772


 Forum: Level Editing & Modeling   Topic: Problems with glass shaders

Posted: 08-08-2016 08:10 AM 

Replies: 8
Views: 4772


I think q3map_nonplanar and q3map_shadeangle works only with brushes, not curves.

The solution to your problem is to build the entire glass from a single patch, not seperate ones.

But it looks atm more realistic, like glass would look in the real world with this shape... :up:

 Forum: Level Editing & Modeling   Topic: Problems with glass shaders

 Post subject: Problems with glass shaders
Posted: 08-08-2016 06:47 AM 

Replies: 8
Views: 4772


 Forum: Level Editing & Modeling   Topic: curve patches and fog boundaries

Posted: 08-07-2016 02:16 PM 

Replies: 0
Views: 1885


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 08-02-2016 01:20 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-29-2016 02:07 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-28-2016 03:23 AM 

Replies: 1010
Views: 258800


I play DVA when I play as tank and I usually outdamage everyone, however that was still the case before the patch.

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-26-2016 01:00 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-20-2016 12:18 PM 

Replies: 1010
Views: 258800


U4EA wrote:
edit: Holy shit McCree is so good in this patch.



Ooooohhhhhhhh - must try!

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-20-2016 02:14 AM 

Replies: 1010
Views: 258800


Just play competitive for a while. 1 hero limit is active now, so first to lock in Ana wins :D

edit: Holy shit McCree is so good in this patch.

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-19-2016 10:27 PM 

Replies: 1010
Views: 258800


I had lag issues tonight for the first time. But I had a chance to tool around with post-patch D Va for a while and I'm enjoying the changes. :up:

 Forum: Level Editing & Modeling   Topic: How can I create round dome, there is one but can't invert i

Posted: 07-18-2016 06:33 PM 

Replies: 7
Views: 3782


I assume you simply mean you want to invert the side from which the patch is visible? You select the patch, and press Ctrl and i.
Be aware you can only select a patch from the solid side.

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-12-2016 04:54 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 07-12-2016 01:16 PM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: NoTW(7/10/16)

 Post subject: NoTW(7/10/16)
Posted: 07-10-2016 05:35 AM 

Replies: 2
Views: 1403


 Forum: General Discussion   Topic: Evolve goes F2P

 Post subject: Re: Evolve goes F2P
Posted: 07-07-2016 04:29 AM 

Replies: 3
Views: 1075


 Forum: General Discussion   Topic: DOOM Multiplayer

 Post subject: Re: DOOM Multiplayer
Posted: 07-03-2016 09:24 PM 

Replies: 5
Views: 1748


Ffa and ctf coming in next patch I believe

 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 06-22-2016 02:53 AM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 06-22-2016 02:49 AM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 06-16-2016 02:34 AM 

Replies: 1010
Views: 258800


 Forum: General Discussion   Topic: Overwatch

 Post subject: Re: Overwatch
Posted: 06-14-2016 10:00 PM 

Replies: 1010
Views: 258800


That's assuming you hit with all 6 shots, though. It just takes a tad bit more skill now. Same with Widowmaker's headshots still doing just as much damage; this patch doesn't really affect people who are already good at the game. Now if only they'd do something about Bastion....

 Forum: General Discussion   Topic: The Cultural Implosion Catalogue

Posted: 06-08-2016 01:02 PM 

Replies: 817
Views: 154355


 Forum: Level Editing & Modeling   Topic: Trouble with a texture on a simple patch mesh

Posted: 05-29-2016 11:47 AM 

Replies: 2
Views: 2525


Wow, thank you, thank you, thank you a lot. You answered so fast, and so exact. That was the problem sst13, my clock was 218x218 pix and now is 256x256 pix, and I only had to upload the png file, everything works like a charm. Thank you again, I will comment your help of course in steam workshop.

 Forum: Level Editing & Modeling   Topic: Trouble with a texture on a simple patch mesh

Posted: 05-29-2016 11:14 AM 

Replies: 2
Views: 2525


 Forum: Level Editing & Modeling   Topic: Trouble with a texture on a simple patch mesh

Posted: 05-29-2016 10:43 AM 

Replies: 2
Views: 2525


 Forum: Quake III Arena/Quake Live Discussion   Topic: Found an aspect correct version of quake 3

Posted: 05-13-2016 12:43 PM 

Replies: 2
Views: 2923


Spearmint 0.3 has been released people. It fixes the botplay bug where the bots stand above the door in q3dm7, & with the patch data (https://github.com/zturtleman/spearmint-patch-data) it can even run the demotest, as well as the Q3A/Q3TA demos! SOme of them are still experimental, though. :(

 Forum: General Discussion   Topic: News Of The Weird 03/27/16

Posted: 03-27-2016 04:27 PM 

Replies: 4
Views: 1664


lars63 wrote:
interspersed with shots of Osborn himself masturbating, aided by a Cabbage Patch doll with cut-open mouth

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