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Quake3World.com • Search



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Author Message

 Forum: Level Editing & Modeling   Topic: Common Error Messages

 Post subject: MAX_VISIBILITY_EXCEEDED
Posted: 03-21-2005 09:21 AM 

Replies: 53
Views: 209052


... a list. The more unique "locations" in a map, the more memory the vis data will consume. Those locations are BSP leaves. As the goal of the Quake 3 BSP compiler is to create a BSP with convex leaves (i.e., no interprojecting volumes), then the hairier the makeup of your structural brushes, ...

 Forum: General Discussion   Topic: Virus Scanner Recommendation

Posted: 03-21-2005 05:29 AM 

Replies: 26
Views: 3693


 Forum: Quake III Arena/Quake Live Discussion   Topic: quake 3 clan discuss?

 Post subject: quake 3 clan discuss?
Posted: 03-21-2005 02:58 AM 

Replies: 15
Views: 6365


where?

 Forum: General Discussion   Topic: Virus Scanner Recommendation

Posted: 03-21-2005 01:15 AM 

Replies: 26
Views: 3693


 Forum: Technology & Troubleshooting   Topic: Quake 3 starts Internet connection automatically when exe´d

Posted: 03-21-2005 12:37 AM 

Replies: 2
Views: 1775


 Forum: Quake III Arena/Quake Live Discussion   Topic: Upgraded version

 Post subject: Upgraded version
Posted: 03-20-2005 06:34 PM 

Replies: 3
Views: 2425


anybody know a valid site where i can get the updated version, just started playin quake again and i need it i am told. The only site i have been recommended is fileplanet and it sucks. Anyone know any good sites to download it.


Thanks

sorry if this was posted already.

 Forum: General Discussion   Topic: Virus Scanner Recommendation

Posted: 03-20-2005 01:22 PM 

Replies: 26
Views: 3693


Care to elaborate?

My experience is Norton and McAfee are so bloated they both take 40-60MB of RAM just to operate.

Quake 3 uses what, 56 as default? Fuck those programs. AVG seems to work fine.

The best defense is using Opera and surfing with a little brains.

 Forum: Macintosh Discussion   Topic: Some Doom3 benchmarks are out

Posted: 03-20-2005 12:38 PM 

Replies: 23
Views: 11674


 Forum: Quake III Arena/Quake Live Discussion   Topic: Secrets in Arena....! Questions............

Posted: 03-20-2005 12:18 PM 

Replies: 3
Views: 2658


 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 11:23 AM 

Replies: 69
Views: 13007


 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 11:18 AM 

Replies: 69
Views: 13007


 Forum: Technology & Troubleshooting   Topic: Protocol 66 67 and 68?????

 Post subject: Protocol 66 67 and 68?????
Posted: 03-20-2005 11:03 AM 

Replies: 8
Views: 3440


 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 11:02 AM 

Replies: 69
Views: 13007


inphlict wrote:
Quake 3 is dead and there are already a million gaming forums. Just let this place be.


Direct me to them please.
ps. exclude gamespot,ign,gamespy,gamershell,the forumz,1up and all those major ones with cash put into them.

 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 10:13 AM 

Replies: 69
Views: 13007


Quake 3 is dead and there are already a million gaming forums. Just let this place be.

 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 09:54 AM 

Replies: 69
Views: 13007


 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 09:48 AM 

Replies: 69
Views: 13007


eepberries wrote:
I think it would REALLY help if the editing focus was brought back to Quake 3.


Yes, because Cosmopolitan says modding Q3 is a hip thing to do.

 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 09:42 AM 

Replies: 69
Views: 13007


I think it would REALLY help if the editing focus was brought back to Quake 3. Imo, the programming and help wanted forums should be brought back.

 Forum: General Discussion   Topic: Renew quake3world to make it bigger?

Posted: 03-20-2005 09:27 AM 

Replies: 69
Views: 13007


 Forum: The Void   Topic: Quake World

 Post subject: Re: Quake World
Posted: 03-20-2005 04:05 AM 

Replies: 3
Views: 1457


 Forum: The Void   Topic: Quake World

 Post subject: Quake World
Posted: 03-20-2005 01:04 AM 

Replies: 3
Views: 1457


 Forum: General Discussion   Topic: Brothers in arms for PC tomorrow in U.S (15th of march)

Posted: 03-19-2005 09:13 PM 

Replies: 222
Views: 31425


Strangler wrote:
nobody plays quake 2 anymore.

Are you kidding?

 Forum: Quake III Arena/Quake Live Discussion   Topic: the server coudln't connect

 Post subject: the server coudln't connect
Posted: 03-19-2005 06:02 PM 

Replies: 5
Views: 2881


 Forum: Quake III Arena/Quake Live Discussion   Topic: mis-typed cd key?

 Post subject: Re: mis-typed cd key?
Posted: 03-19-2005 04:41 PM 

Replies: 21
Views: 13538


 Forum: General Discussion   Topic: Just got my new gaming rig (laptop)

Posted: 03-19-2005 03:25 PM 

Replies: 12
Views: 3030


It's 3/4" thick, exactly. The margin around the screen is 1/3". It weighs slightly under 3 pounds.

The processor and memory are fine for my needs.

I didn't even think it would be able to run quake, but I laughed when it did.

 Forum: General Discussion   Topic: Just got my new gaming rig (laptop)

Posted: 03-19-2005 02:32 PM 

Replies: 12
Views: 3030


 Forum: Quake III Arena/Quake Live Discussion   Topic: Setting up a server

 Post subject: Setting up a server
Posted: 03-19-2005 02:20 PM 

Replies: 1
Views: 2372


 Forum: Technology & Troubleshooting   Topic: not keeping score!

Posted: 03-19-2005 01:27 PM 

Replies: 2
Views: 2042


 Forum: Technology & Troubleshooting   Topic: not keeping score!

Posted: 03-19-2005 01:09 PM 

Replies: 2
Views: 2042


sounds like maybe osp is waiting for all players to "ready up" ??
are you getting that message on your screen?
if so, set g_dowarmup to 0.

refer to \Quake III Arena\osp\Docs\osp-q3-Variables.txt for info.

 Forum: General Discussion   Topic: Sexual perversion and pedophilia growing, or just coverage?

Posted: 03-19-2005 01:05 PM 

Replies: 29
Views: 5033


I realized that these kids have had their minds sandblasted by Quake, and they won't read anything over ten paragraphs long.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Its been awhile

Posted: 03-19-2005 12:54 PM 

Replies: 3
Views: 2733


 Forum: Level Editing & Modeling   Topic: q3brk2 - alpha - yum

Posted: 03-19-2005 10:18 AM 

Replies: 7
Views: 4652


 Forum: Quake III Arena/Quake Live Discussion   Topic: Its been awhile

 Post subject: Its been awhile
Posted: 03-19-2005 09:39 AM 

Replies: 3
Views: 2733


It has been a while since I have played Quake 3 Team Arena.... When I go to play onlin it says something about the Master Server. Is there not online play any more or something? :confused:

 Forum: General Discussion   Topic: Aggresive alpine ski.

Posted: 03-19-2005 09:27 AM 

Replies: 25
Views: 4452


That game is too hard, I'll stick to quake 3.

 Forum: Technology & Troubleshooting   Topic: Quake 3 "stalling" every second

Posted: 03-19-2005 06:48 AM 

Replies: 9
Views: 1800


 Forum: Level Editing & Modeling   Topic: Horrible Map Competition

Posted: 03-18-2005 04:26 PM 

Replies: 84
Views: 32841


.aas compile is taking horribly long, seems promising :P, havent seen it in quake yet tho it'll be the first and last compile i'll make of it, o_O
hope i can bsp it soon :shrug:
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