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Quake3World.com • Search



Search found 2172 matches
Search term used: +conversion Search these results:

Author Message

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 02:18 PM 

Replies: 1485
Views: 190151


Also, prefab? Lol no...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 01:53 PM 

Replies: 1485
Views: 190151


 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 01:28 PM 

Replies: 1485
Views: 190151


The red doors were my idea. You’re welcome...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 01:22 PM 

Replies: 1485
Views: 190151


Looks like a corrugated prefab - nice size space though. Pool and darts defo the way to go. I'd bin the arcade machine off and go for a juke box

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 01:00 PM 

Replies: 1485
Views: 190151


 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 12:49 PM 

Replies: 1485
Views: 190151


 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 12:48 PM 

Replies: 1485
Views: 190151


It only took you 8 years to complete this project...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 12-17-2020 12:26 PM 

Replies: 1485
Views: 190151


 Forum: Level Editing & Modeling   Topic: Working on a Rage total conversion mod. Need help!

Posted: 07-28-2020 04:40 AM 

Replies: 0
Views: 1202


 Forum: Level Editing & Modeling   Topic: Final - The Immortal Coil - Q3A Map (Tourney / Small FFA)

Posted: 06-18-2020 12:03 PM 

Replies: 14
Views: 6715


 Forum: Level Editing & Modeling   Topic: Another new but not really new CTF map

Posted: 03-07-2020 08:39 AM 

Replies: 5
Views: 3857


 Forum: Level Editing & Modeling   Topic: Salinga's EF conversion of Q3 maps

Posted: 01-31-2020 03:38 PM 

Replies: 29
Views: 23960


10 years already... where has the time go. ;-/

 Forum: General Discussion   Topic: Baldur’s Gate 3

 Post subject: Re: Baldur’s Gate 3
Posted: 06-19-2019 10:09 PM 

Replies: 10
Views: 1729


 Forum: General Discussion   Topic: new Doom movie

 Post subject: Re: new Doom movie
Posted: 03-15-2019 04:50 PM 

Replies: 13
Views: 4173


Hopefully it's a fake like this one for a conversion of the Fresh Prince of Bel-Air sitcom to a drama:


Like this one better

 Forum: Level Editing & Modeling   Topic: New FFA map (Painkiler remake with BFGs)

Posted: 04-30-2018 11:54 PM 

Replies: 30
Views: 21378


 Forum: General Discussion   Topic: What is new in your little world?

Posted: 01-24-2018 05:12 PM 

Replies: 7180
Views: 4084372


 Forum: Level Editing & Modeling   Topic: SCHÖNA [ALPHA 4]

 Post subject: Re: SCHÖNA [ALPHA 4]
Posted: 05-09-2017 07:09 AM 

Replies: 88
Views: 80513


 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 03-06-2017 10:40 PM 

Replies: 1485
Views: 190151


Are you drunk ?

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 03-06-2017 09:51 PM 

Replies: 1485
Views: 190151


lol imageshack...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 03-06-2017 09:47 PM 

Replies: 1485
Views: 190151


its "hugely" u fucking hasidic moron...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 03-06-2017 09:42 PM 

Replies: 1485
Views: 190151


scared tries almost as hard as Trump. Both YUGELY needy? guess so...

 Forum: General Discussion   Topic: Car port conversion...

 Post subject: Re: Car port conversion...
Posted: 03-06-2017 09:38 PM 

Replies: 1485
Views: 190151


grow up officer charles...hopefully prison will help with that...i win... :olo: ...

 Forum: Level Editing & Modeling   Topic: Unable to generate .AAS file for ported Q3A map

Posted: 02-27-2017 07:50 AM 

Replies: 12
Views: 10785


 Forum: Level Editing & Modeling   Topic: [SOF2] MP_ZIBA Sky and Compile issues -and additional issues

Posted: 02-16-2017 10:10 AM 

Replies: 20
Views: 15871


 Forum: General Discussion   Topic: For those who got so upset with my bedroom...

Posted: 02-10-2017 07:58 AM 

Replies: 148
Views: 30266


 Forum: Level Editing & Modeling   Topic: CTF'ing q3tourney1

 Post subject: Re: CTF'ing q3tourney1
Posted: 12-08-2016 07:11 AM 

Replies: 31
Views: 27212


Great :) Will jump on home just when I finish homeworks :) I'll post some thoughs on it, if any will be :) I just see, this map won't be applicable for Team Arena conversion (with the middle pillar blocking placement of neutral flag and neutral obelisk) Great you added items generator for it :)

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 11:19 PM 

Replies: 6
Views: 8109


That looks far better than my idea :D Cool :)

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 03:37 PM 

Replies: 6
Views: 8109


 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 12:11 PM 

Replies: 6
Views: 8109


Good advice, thank you :) Will it ever work with two Radiants opened simultaneously? :D

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 12:07 PM 

Replies: 6
Views: 8109


I would use the decompiled map as a guide, delete all the stuff till you got it down to the very base geometry.
From that point work with GTKradiant opened 2times -copy&paste.
Make a basic blockout and stuff... Just go crazy ;)

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 07:40 AM 

Replies: 6
Views: 8109


Yeah, something like that :) Anyway, it's just an idea and I'm afraid I deleted that conversion some time ago, so better start from scratch again - think where to place flags, where to make interconnecion, etc... Then decompile map and realise the idea :)

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 07:35 AM 

Replies: 6
Views: 8109


Nice to see youre still on it!
So your idea was like this?



Im not a ctf player but it looks like that map would be a little small for ctf (at least for me),
maybe sst has some good ideas to share!
sst? :paranoid:

 Forum: Level Editing & Modeling   Topic: Just theoretic question: Best DM2CTF conversion technique

Posted: 11-28-2016 05:14 AM 

Replies: 6
Views: 8109


 Forum: Level Editing & Modeling   Topic: Q3A [BETA] 13circle_xt "Circle Of Death - Extended"

Posted: 10-12-2016 07:42 AM 

Replies: 5
Views: 9173


 Forum: General Discussion   Topic: NVIDIA Pascal

 Post subject: Re: NVIDIA Pascal
Posted: 09-01-2016 10:13 AM 

Replies: 199
Views: 43440


1060 - 3gb - $274+ cdn
1060 - 6gb - $349+ cdn

do your own conversion :p
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