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Quake3World.com • Search



Search found 222 matches
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Author Message

 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-26-2010 08:30 PM 

Replies: 14
Views: 6681


OSP/CPMA are pro-mods, not "fun" [sic] mods.

As for UrT, it's a total conversion so I didn't even consider it here.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-26-2010 03:23 PM 

Replies: 14
Views: 6681


 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-26-2010 01:40 AM 

Replies: 14
Views: 6681


 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-26-2010 01:22 AM 

Replies: 14
Views: 6681


Well, the single most important reason for Q3's ongoing popularity is its SDK. Without mods like OSP and CPMA, the last server would have probably been shutdown in 2004 or 2005.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-25-2010 10:48 PM 

Replies: 14
Views: 6681


 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-25-2010 08:56 PM 

Replies: 14
Views: 6681


 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-25-2010 03:43 PM 

Replies: 14
Views: 6681


quakelive.com

 Forum: Quake III Arena/Quake Live Discussion   Topic: Only excessive, insta, etc servers :( Why not DM?

Posted: 02-25-2010 03:36 PM 

Replies: 14
Views: 6681


Why the hell are there SO much Quake 3 Arena servers running bullsh*t mods like instagib, excessive, and whatnot.

Where are all the normal DM servers, running decent maps? Aren't people playing normal deathmatch anymore? :(

 Forum: General Discussion   Topic: AvP demo

 Post subject: Re: AvP demo
Posted: 02-09-2010 12:39 AM 

Replies: 22
Views: 3071


 Forum: General Discussion   Topic: AvP kill moves

 Post subject: Re: AvP kill moves
Posted: 01-25-2010 07:48 AM 

Replies: 19
Views: 4990


 Forum: General Discussion   Topic: AvP kill moves

 Post subject: Re: AvP kill moves
Posted: 01-25-2010 07:32 AM 

Replies: 19
Views: 4990


 Forum: General Discussion   Topic: AvP kill moves

 Post subject: Re: AvP kill moves
Posted: 01-25-2010 07:22 AM 

Replies: 19
Views: 4990


brisk wrote:
The MP game basically consists of running around behind people and getting cheap insta-kills in. It was obviously a very early build as random black squares kept appearing on the screen, but I hope it offers more when it's actually released.


Wow... you just described Modern Warfare 2 perfectly lol.

 Forum: General Discussion   Topic: AvP kill moves

 Post subject: Re: AvP kill moves
Posted: 01-25-2010 07:18 AM 

Replies: 19
Views: 4990


 Forum: General Discussion   Topic: wow

 Post subject: Re: wow
Posted: 11-24-2009 11:50 PM 

Replies: 15
Views: 2546


No way. They should call this the insta-RSI machine.

 Forum: General Discussion   Topic: Call of Duty: Modern Warfare 2

Posted: 11-17-2009 03:03 AM 

Replies: 1165
Views: 131685


 Forum: General Discussion   Topic: Call of Duty: Modern Warfare 2

Posted: 11-17-2009 02:59 AM 

Replies: 1165
Views: 131685


 Forum: General Discussion   Topic: Call of Duty: Modern Warfare 2

Posted: 11-17-2009 02:09 AM 

Replies: 1165
Views: 131685


 Forum: ET: Quake Wars Discussion   Topic: Wow...the Australian ETQW scene sucks balls

Posted: 11-03-2009 03:24 PM 

Replies: 93
Views: 127459


 Forum: ET: Quake Wars Discussion   Topic: Wow...the Australian ETQW scene sucks balls

Posted: 11-03-2009 07:12 AM 

Replies: 93
Views: 127459


Testify, brother!

Seriously, don't let these roofucking morons get to you.
Oops...ehhm, hi fellas!
Guess that'll be an insta-kick for me then, heheh.

 Forum: Level Editing & Modeling   Topic: [Alpha] quicke - FFA

 Post subject: Re: [Alpha] quicke - FFA
Posted: 10-01-2009 09:10 PM 

Replies: 31
Views: 8533


 Forum: Quake III Arena/Quake Live Discussion   Topic: Q3min...a freeware version of Q3A

Posted: 09-08-2009 06:14 AM 

Replies: 48
Views: 16558


Well there is a stable version available here..
http://download.tuxfamily.org/q3min/q3m ... e-v067.zip

And a few online servers up
http://clanarena.org/arena/q3min-server-browser

There are a bunch of us usually playing insta freezetag in the evenings (GMT)

 Forum: General Discussion   Topic: Quake Live Tards

 Post subject: Re: Quake Live Tards
Posted: 08-22-2009 03:58 PM 

Replies: 87
Views: 8314


 Forum: Quake III Arena/Quake Live Discussion   Topic: Cyberkiller's Insta-Unlagged Server

Posted: 03-07-2009 10:09 PM 

Replies: 2
Views: 1835


Any recommendations for the latency? I'm not sure why the ping is so high.

It's a Core2Duo with 2gigs of ram on a 10meg unmetered connection.

 Forum: Quake III Arena/Quake Live Discussion   Topic: Cyberkiller's Insta-Unlagged Server

Posted: 03-07-2009 09:03 PM 

Replies: 2
Views: 1835


Ping 157. 30 seconds. 4 frags. Was against bots. Against humans, I'd be slaughtered with that ping. Sorry. Not fer me. :(

 Forum: Quake III Arena/Quake Live Discussion   Topic: Cyberkiller's Insta-Unlagged Server

Posted: 03-07-2009 07:14 PM 

Replies: 2
Views: 1835


Cyberkiller's Insta-Unlagged 1.1 Server

IP: 69.46.26.140:27960
Location: Tampa, Florida USA
Slots: 32

Dedicated Server in data center.

Feedback/Suggestions for the server are welcome.

 Forum: General Discussion   Topic: Quake Live Forum

 Post subject: Re: Quake Live Forum
Posted: 02-21-2009 09:02 PM 

Replies: 17
Views: 2612


AmIdYfReAk wrote:
stuntcock wrote:
quake live is a flash in the pan until they re-introduce mods. in its current state of vanilla-ness most people will lose interest.

CA is there, insta-gib is there.. CTF and all that other junk is in it.. whats the issue?

CMPA?

 Forum: General Discussion   Topic: Quake Live Forum

 Post subject: Re: Quake Live Forum
Posted: 02-21-2009 06:49 PM 

Replies: 17
Views: 2612


stuntcock wrote:
quake live is a flash in the pan until they re-introduce mods. in its current state of vanilla-ness most people will lose interest.

CA is there, insta-gib is there.. CTF and all that other junk is in it.. whats the issue?

 Forum: General Discussion   Topic: Xbox 360 3RROD #2

 Post subject: Re: Xbox 360 3RROD #2
Posted: 02-05-2009 12:47 AM 

Replies: 46
Views: 4267


 Forum: Quake III Arena/Quake Live Discussion   Topic: New Instagib server

 Post subject: New Instagib server
Posted: 12-27-2008 05:07 AM 

Replies: 4
Views: 3472


Hi all,
I want to announce my new instagib server.
Its running 24/7 Insta-Unlagged 1.1
More info can be found here:

http://www.instagib.tk

OOOOPS :eek: IP adress server changed.
Website visible again. :sly:


Check it out :D
Greetzzz,
Railgibber

 Forum: Quake III Arena/Quake Live Discussion   Topic: Hello, Home server Question.

Posted: 12-09-2008 10:40 PM 

Replies: 11
Views: 6376


 Forum: Quake III Arena/Quake Live Discussion   Topic: The DM17 Scene. Zoltar, Prophet, Michael Flatley where r u?

Posted: 10-24-2008 10:04 PM 

Replies: 16
Views: 11148


^mad lol

dm17 is a fun map, one of the maps I've played the most in the early days for sure, no telling how many hours I've sat playing insta on that one. but this sounds more like a 1v1 challenge more than anything else no?

 Forum: Level Editing & Modeling   Topic: good maps made of least brushes?

Posted: 08-02-2008 04:44 PM 

Replies: 4
Views: 1687


Only a screenshot because noone would want to play it for grappling insta-gib.
Visible brush count is 20, including 4 for skybox.
Image

 Forum: Programming Discussion   Topic: Rail Jumping with Quake III

 Post subject: Rail Jumping with Quake III
Posted: 06-17-2008 01:16 PM 

Replies: 3
Views: 3264


 Forum: General Discussion   Topic: Video games research project still open

Posted: 06-06-2008 05:35 PM 

Replies: 14
Views: 1690


 Forum: General Discussion   Topic: Video games research project still open

Posted: 06-06-2008 04:57 PM 

Replies: 14
Views: 1690


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