Level Editing & Modeling
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Q3W Game Server Go to page 1, 2

DooMer

38

98755

04-14-2018 10:35 PM [MKJ]

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Good Tutorials for creating textures?

AndyW

3

1250

07-15-2015 01:32 PM [Theftbot]

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Radiant 164 crashes when trying to "phong shade" *SOLVED*

AndyW

4

1362

07-12-2015 07:36 AM [AndyW]

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Help a brother out?

VolumetricSteve

7

1829

07-08-2015 09:27 AM [VolumetricSteve]

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Fog shader

Bacon

4

1397

07-06-2015 10:05 AM [Bacon]

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Out of touch, where do you like to publish maps?

VolumetricSteve

3

1511

07-02-2015 05:26 PM [VolumetricSteve]

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"Hydra" FFA [Final] Go to page 1, 2, 3

Pat Howard

81

25053

07-02-2015 10:18 AM [Pat Howard]

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Who has influenced you the most in mapping? Go to page 1, 2

CZghost

43

13424

07-02-2015 09:27 AM [VolumetricSteve]

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Forgotten "mystery" map

Fjoggs

12

2961

07-01-2015 07:45 AM [phantazm11]

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From faces to NetRadiant map planes

esa1

3

1254

06-30-2015 11:53 AM [esa1]

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"Hard Boiled" -canceled Go to page 1, 2

AndyW

38

11112

06-29-2015 11:58 AM [AndyW]

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Maybe a bit off... Anyone testet Unity5?

AndyW

5

1504

06-29-2015 10:08 AM [AndyW]

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blendFunc blend surfaces and z-indexing

Eraser

5

1379

06-29-2015 08:59 AM [obsidian]

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[map] Unholy Sanctuary - small mappack

Martinus

9

2610

06-28-2015 04:00 AM [Martinus]

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Windows 10 & Q3/GTKradiant

cityy

4

2241

06-27-2015 02:49 AM [cityy]

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Ironwood by Pat Howard [FINAL] Go to page 1, 2

Pat Howard

43

17463

06-22-2015 04:20 PM [Pat Howard]

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Is it possible to make single-faced brushes?

KittenIgnition

5

1774

06-19-2015 04:55 PM [KittenIgnition]

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AXDM1 - The Heinous Place Go to page 1, 2

AndehX

50

10040

06-19-2015 03:44 PM [AndehX]

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Connectivity Systems

Pat Howard

6

2290

06-19-2015 12:45 PM [AndyW]

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Bots acting like Idiots... What to do ???

AndyW

4

1277

06-15-2015 11:01 PM [dONKEY]

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Need some Basic help/infos doing Textures

AndyW

13

2410

06-12-2015 08:54 PM [obsidian]

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Importing a Quake 4 .map file into GtkRadiant 1.4 or 1.5

Infernis

28

11679

05-31-2015 09:22 PM [V1979]

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Direct modification of BSP files

V1979

11

2138

05-30-2015 01:38 AM [V1979]

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Where can I find low-poly models of real cars?

CZghost

9

2181

05-29-2015 06:45 AM [CZghost]

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[QL] scdm2 "Roundabout" [alpha] by Scorch_

Scorch_

19

3358

05-26-2015 07:11 PM [Pat Howard]

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What's better: *.jpg or *.tga?

V1979

7

1661

05-23-2015 05:26 AM [m4xpower]

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Item / Weapon placement HEIGHT

AndyW

4

1126

05-20-2015 10:01 AM [CZghost]

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"Ye Olde Pump" -canceled Go to page 1, 2, 3, 4

AndyW

112

16396

05-19-2015 01:28 AM [AndyW]

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In Search for Quake 4 Custom Maps

v1l3

20

4174

05-15-2015 08:14 AM [phantazm11]

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HD Ammo box reskins

AndehX

18

6344

05-11-2015 08:44 AM [AndehX]

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fullbright/black lightmaps on full compile [solved - for now

Pat Howard

14

2526

05-10-2015 01:58 PM [Pat Howard]

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Claustrophobopolis Redux - AXQ1DM2

AndehX

23

3792

05-05-2015 01:25 PM [AndehX]

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Is there any free *.lwo (Q4) to *.md3 (Q3) converter?

V1979

7

1659

05-04-2015 11:22 PM [V1979]

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gtkradint 1.6.4 mouse

voyager

5

2314

05-02-2015 04:24 AM [voyager]

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broken glass shader [solved]

Pat Howard

20

3524

04-24-2015 05:43 PM [Pat Howard]

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ZeroRadiant 1.6 Development Thread Go to page 1 ... 4, 5, 6

AEon

199

49781

04-24-2015 12:52 PM [AEon]

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