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Author
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Last post
Q3W Game Server
1
,
2
DooMer
43
332427
10-12-2022 08:20 PM
[
Foo
]
Third person crosshair functionality
LegendGuard
2
921
09-12-2023 02:09 AM
[
LegendGuard
]
MP3 decoder (mp3 to wav/menu converter q3-playable format)
LegendGuard
2
20109
08-31-2023 03:14 AM
[
LegendGuard
]
Ancient crosshair color feature of the year 2002
LegendGuard
0
139
08-27-2023 07:40 AM
[
LegendGuard
]
Single-line cvar declaration
LegendGuard
0
106
08-21-2023 10:49 AM
[
LegendGuard
]
Quake 3 Arena Unity Port
Carnage
4
746
07-14-2023 07:27 AM
[
LegendGuard
]
Bid For Power (BFP) - Source code recreation
LegendGuard
3
1540
04-10-2023 12:51 PM
[
Ganemi
]
BFP camera code implementation
LegendGuard
2
1302
02-22-2023 03:47 PM
[
LegendGuard
]
Lost and old tutorial links (Q3 game mod programming links)
LegendGuard
4
1098
02-19-2023 12:33 PM
[
Eraser
]
Spreadfire crosshair
corncobman
3
3982
10-10-2022 12:50 AM
[
LegendGuard
]
Any chat media related about Q3 gamecode programming
LegendGuard
14
1623
09-19-2022 04:24 PM
[
LegendGuard
]
Lost Q3 Documentation Project thread
LegendGuard
3
1149
06-23-2022 01:00 AM
[
CZghost
]
Made Q3A's gibs look crazy.
Ganemi
10
10253
06-14-2022 12:35 AM
[
Eraser
]
Crouch Slide code?
Ganemi
2
3494
06-13-2022 09:27 AM
[
LegendGuard
]
Creating Quake3 Modifications: Basics?
CZghost
10
8162
06-09-2022 11:47 PM
[
LegendGuard
]
Code3arena down?
MDaveUK
8
3414
06-09-2022 11:25 PM
[
LegendGuard
]
Spawn player without machinegun...
Herr W
7
3373
06-09-2022 09:38 PM
[
CZghost
]
Q3Rally Team is looking for coders!
insellium
0
886
02-07-2022 03:25 AM
[
insellium
]
What would you prefer for a Shader Editor? Vote, comment.
CZghost
5
3768
01-22-2022 12:07 AM
[
Eraser
]
Explanation of CM_BoxTrace requested
speaker
1
1490
01-05-2022 10:56 PM
[
Ganemi
]
How to calculate 3rd person vieworg from servercode?
leo9949
1
1235
02-08-2021 06:14 AM
[
themuffinman
]
RTCW modding
CZghost
2
3333
05-29-2020 10:56 PM
[
Eraser
]
Can someone please guide me through Git branches?
CZghost
1
7999
02-06-2020 12:13 PM
[
Eraser
]
Compiling vm files gives bizarre results on mod; .dll works
EmeraldTiger
0
2261
02-10-2019 11:01 PM
[
EmeraldTiger
]
Entity flags aren't being transmitted / cgame issues
EmeraldTiger
5
7029
01-25-2019 12:02 AM
[
CZghost
]
EntityPlus + ioquake
vinny
4
4846
06-13-2018 11:11 PM
[
Eraser
]
Quake Live advertisement lump format specification
CZghost
2
3507
01-23-2018 07:19 AM
[
CZghost
]
R_AddEntitySurfaces
D-Meat
14
11884
09-19-2017 07:55 PM
[
Ganemi
]
Coop examples?
vinny
4
4627
09-19-2017 07:33 PM
[
Ganemi
]
Separating first-person models from third-person ones
vinny
0
2438
05-24-2017 07:18 PM
[
vinny
]
using an alternate master server list for ingame browser
Captaintoottoot
0
2557
05-14-2017 04:10 AM
[
Captaintoottoot
]
Showing the players arms in first person view
Bacon
3
3991
04-03-2017 02:21 PM
[
Bacon
]
Ceating a vertex buffer object in Q3
Captaintoottoot
14
11422
01-03-2017 06:39 PM
[
Ganemi
]
Berserker@Quake3 source?
Captaintoottoot
7
7907
12-30-2016 06:49 AM
[
Ganemi
]
Overall architecture: coupling between game, cgame, etc?
vinny
1
4009
12-29-2016 10:53 PM
[
Ganemi
]
Weapon model sway in camera movement
vinny
2
4553
12-29-2016 09:25 PM
[
Ganemi
]
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