
Q3Rally is a open-source survival racing game based on the ioquake3 engine.
Report any bugs you find either in this thread or in the Discord server or in the SourceForge.
FULL GAME (0.4) (02.03.2022)
- For Windows: (32bit)(64bit)
- For Linux: (32bit)(64bit)
- For MacOS X: Still to come(10.5 an higher)
Mirror download:
Google Yandex
Q3RALLY WEBSITE:
q3rally.com
SERVER MONITORING:
dpmaster.deathmask.net/?game=q3rally
DISCORD:
discord.com/invite/rX8Sxmh
GITHUB:
Q3Rally Repository on Github
0.4 FEATURES:
new since v0.3c
- New car model "Lotus Elise"
- ...
new since v0.3b
- A bug in racing mode was fixed where it could be that after the race you lost your position
in the ranking to a player who crossed the finish line after you
- The power of the homing rockets has been reduced and the amount of ammunition
used has been increased from 1 to 3
new since v0.3
Added:
- 2 Racing Maps moved from AddOn to Official
- 1 Deathmatch Map moved from AddOn to Official
- added the ability to play Domination with 4 Teams
- codebase synced with latest ioq3
new since v0.0.1.2
Added:
– new Domination game type
– new car model
– added new skins from Bloody Rally (thx insellium)
– changed gauntlet to chainsaw
– new unknownmap image
– new icon for q3rally.exe files
– different icons for client and server
– widescreen preview in offline and online mode
– new widesreen map images
– new ammoboxes and ammosprites
– new shotgun sound
– new console background
– minimap can now switched on/off in the q3roptions menu
– start/stop demo recording key binding via menu
– added more skins (PS2)
– new skins for the camaro
– two new domination maps
– added discord button to main menu
– added alt fire mode for railgun (telefrag gun)
Fixed:
– sync the code with ioquake3
– some tweaks on Domination
– change console background to something more readable
– revised all shaders
– minor changes on q3r_david4
– get surfaceparms to work
– fix bug where the game freeze at 161 mph
– bug fixed where blue cannot win a ctf game (thx zturtleman)
– fixed bug where q3rally crashed by selecting eu_greatbritain plate
– fixed splash screen overlay in HUD
– tweaked the overpowered railgun
– fixed the menu transitions, now they are a bit faster
– fixed serverinfo menu from q3a style to q3rally style
– tweaked flags from insellium
– code changes for chainsaw
– fixed q3r_david4 map
– tweaked flag models again
– removed useless files
– changed sounds from .wav to .ogg
– fixed startserver screen (on and offline)
– fixed torch shader
– updated q3r_banner texture
– tweaked/merged scripts
– fixed tree shader
– updated file headers
– polished the speedometer
– polished menu buttons, etc…
– q3r_ctf_01 updated
– shotgun bullet bug fixed
– fixed bug in bot path creation system
– reworked readme files
SCREENSHOTS (0.4)

This game is a work-in-progress.
Any feedback and support would be appreciated. Thanks for reading the thread and I hope you enjoy the game!