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Topic Starter Topic: Re: Minecraft - Anyone into it?

bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-07-2010 10:42 PM           Profile   Send private message  E-mail  Edit post Reply with quote


love the FLW house.

for those that missed the burning...

Image
Image
Image
Image
Image




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Just another Earthling
Just another Earthling
Joined: 20 Jul 2001
Posts: 12925
PostPosted: 10-07-2010 10:55 PM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks Grandpa Stu :up:

I did miss it :smirk:



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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-07-2010 11:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


@nobsidian: that's pretty awesome.




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44131
PostPosted: 10-07-2010 11:56 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes, please refrain from digging further tunnels out of my wolf3d bunker towards your bridge :p

I plugged one of them tunnels and rerouted another one to end up in the wolf3d bunker but right where in the original game there's a secret area, so I thought that was appropriate :)




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-08-2010 12:16 AM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser wrote:
mjrpes, please refrain from digging further tunnels out of my wolf3d bunker towards your bridge :p

I plugged one of them tunnels and rerouted another one to end up in the wolf3d bunker but right where in the original game there's a secret area, so I thought that was appropriate :)



oooooooooooohhhhhhhh..... so that's the wolf map. i thought it was fdk's mine. got it. on the bridge i can put a sign at entrance that it's secret passage to wolf map.




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44131
PostPosted: 10-08-2010 01:44 AM           Profile   Send private message  E-mail  Edit post Reply with quote


lol yea, I started digging at the edge of the mine though so it's a bit iffy location wise :)




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Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 44139
PostPosted: 10-08-2010 02:24 AM           Profile   Send private message  E-mail  Edit post Reply with quote


is there falling damage in this game? :toothy:




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44131
PostPosted: 10-08-2010 02:38 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Yes there is, but godmode is enabled on the q3w server.




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Long and Strong
Long and Strong
Joined: 17 Mar 2000
Posts: 9082
PostPosted: 10-08-2010 06:07 AM           Profile   Send private message  E-mail  Edit post Reply with quote


How are you guys creating or moving water? Every time I take my water bucket and grab water when I try to put it down it floats above the block I place it on then dissappears




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Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12260
PostPosted: 10-08-2010 06:33 AM           Profile   Send private message  E-mail  Edit post Reply with quote


bucket is bugged in MP. mjrpes gives us water/lava source blocks




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Elite
Elite
Joined: 10 Feb 2000
Posts: 28023
PostPosted: 10-08-2010 06:25 PM           Profile Send private message  E-mail  Edit post Reply with quote


obsidian wrote:

I built Frank Lloyd Wright's Falling Water on top of the mountain. A bunch of guys pooled together a MASSIVE amount of TNT to create two lakes.



So THATS where it all went!




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44131
PostPosted: 10-09-2010 01:13 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Can't believe no one's built a Q3 logo yet, so I did :)

/warp q3logo
Image




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2476
PostPosted: 10-09-2010 04:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


fKd's reed farm is open for harvest :D feel free to take what ya need, just dont kill the bottom block or the whole plant dies.

/warp reedfarm




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Elite
Elite
Joined: 10 Feb 2000
Posts: 28023
PostPosted: 10-09-2010 04:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser , why did you make it a 2d one? the quake 3 one wraps behind... that would have been 10X boss.

and it would go along awesome with DM6.




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 01:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


Was playing around with server mods and implemented following things:

* HouseArrest: limit wandering to 1000 blocks from spawn (will keep map from getting too big)
* Disabled multi-logins
* tpToggle: prevents people from tp'ing to you
* rift: keeps it daylight all the time




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2476
PostPosted: 10-09-2010 05:53 PM           Profile Send private message  E-mail  Edit post Reply with quote


hmmm imo bring back the night.. and can it be 2000 blocks from spawn?




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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 10-09-2010 06:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser wrote:
Can't believe no one's built a Q3 logo yet, so I did :)


I would like to raise...

Current work in progress:
Image

Warp: q3dm6



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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 07:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


fKd wrote:
hmmm imo bring back the night.. and can it be 2000 blocks from spawn?


Anyone can still change things to night.

/rift day
keeps it daytime all the time

/rift night
keeps it night all the time

/time day
day and night mode, starting at day

/time night
day and night mode, starting at night




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bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-09-2010 09:31 PM           Profile   Send private message  E-mail  Edit post Reply with quote


dm6 is sexy :drool:




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 10:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


new iso...



you can make out lighthouse and reed PLANTATION next to bridge
q3dm6 in center of map to left of water mountain
q3 logo to right
some interesting sky pattern in ocean mid bottom center




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Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12260
PostPosted: 10-09-2010 10:30 PM           Profile   Send private message  E-mail  Edit post Reply with quote


who made that gaint crater in the ocean just north of carrier?




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 11:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


it's a work in progress :paranoid:




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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44131
PostPosted: 10-10-2010 02:47 AM           Profile   Send private message  E-mail  Edit post Reply with quote


AmIdYfReAk wrote:
Eraser , why did you make it a 2d one? the quake 3 one wraps behind... that would have been 10X boss.


Dude, I never realised this :o
I will probably fix this some time




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-10-2010 08:13 AM           Profile Send private message  E-mail  Edit post Reply with quote





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!Berserker!
!Berserker!
Joined: 22 Feb 2005
Posts: 2100
PostPosted: 10-10-2010 08:59 AM           Profile   Send private message  E-mail  Edit post Reply with quote


^misantropia^ wrote:


Wow, that is pretty damn awesome. I feel like many games could benefit from software like this.




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Etile
Etile
Joined: 19 Nov 2003
Posts: 34898
PostPosted: 10-10-2010 11:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


what the shit

i can't decide if this fun or just a massive time-suck (or both). if a future version can be made to look as good as, say, the source engine or UT2...




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-10-2010 12:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.




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Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-10-2010 12:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


^misantropia^ wrote:


I'm amazed how current and speedy people are developing stuff for minecraft. Check this thread in the minecraft overview issues:

http://github.com/brownan/Minecraft-Ove ... s#issue/66

Just in the last few days people have worked out how to place labels for the overviewer from warp points and to also place current player position on the map. Within the last day they are working on getting the plugin to work for player position.

When I get time I'll attempt to install the overview for the server.




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bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-10-2010 12:42 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.


i say only allow water to be summoned since it can't be scooped up in the bucket.




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Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12260
PostPosted: 10-10-2010 01:44 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.



I say do it. but disable bedrock, obsidian, and TNT.

People want to build big things without spending half of the time smelting or mining.

Plus you wont have people like silicone milk blowing up your shit if you take something from a chest.




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One Man Army
One Man Army
Joined: 23 Dec 1999
Posts: 10568
PostPosted: 10-10-2010 02:14 PM           Profile Send private message  E-mail  Edit post Reply with quote


hey, I just want to build and have fun. I don't like having my man hours destroyed by silicone milk.




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2476
PostPosted: 10-10-2010 02:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


na, enable obsidian, that shit takes years to mine in any decent quantity. (obs wants it for q3dm6 and me and auf would use it to finish up the carrier, yes it will be done)

as for the milk vs whoever, both parties need to let it go. it will not end well and will ruin the game for everyone. we got 1000 cubes squared to turn into some thing.. minecraft, the ultimate god game, no room for vendetta




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Your Daddy
Your Daddy
Joined: 20 Feb 2000
Posts: 13095
PostPosted: 10-10-2010 02:24 PM           Profile   Send private message  E-mail  Edit post Reply with quote


but s_m is such a fucking douchebag.



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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2476
PostPosted: 10-10-2010 02:46 PM           Profile Send private message  E-mail  Edit post Reply with quote


pfft, hes cool man, chill




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Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12260
PostPosted: 10-10-2010 02:51 PM           Profile   Send private message  E-mail  Edit post Reply with quote


fKd wrote:
na, enable obsidian, that shit takes years to mine in any decent quantity. (obs wants it for q3dm6 and me and auf would use it to finish up the carrier, yes it will be done)

as for the milk vs whoever, both parties need to let it go. it will not end well and will ruin the game for everyone. we got 1000 cubes squared to turn into some thing.. minecraft, the ultimate god game, no room for vendetta



obsidian should be as hard to get as it is to use.
it takes 20seconds per block. we don't need griefers like silicone milk spawning and laying 1000 blocks in 2 minutes when it would take hours to clean it up




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