Quake3World.com Forums
     General Discussion
        Minecraft - Anyone into it?


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Previous topic | Next topic 
Topic Starter Topic: Re: Minecraft - Anyone into it?

bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-07-2010 10:42 PM           Profile   Send private message  E-mail  Edit post Reply with quote


love the FLW house.

for those that missed the burning...

Image
Image
Image
Image
Image




Top
                 

Just another Earthling
Just another Earthling
Joined: 20 Jul 2001
Posts: 11334
PostPosted: 10-07-2010 10:55 PM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks Grandpa Stu :up:

I did miss it :smirk:



_________________
Hit my WWW and make the world spin :D


Top
                 

Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-07-2010 11:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


@nobsidian: that's pretty awesome.




Top
                 

Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 42586
PostPosted: 10-07-2010 11:56 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes, please refrain from digging further tunnels out of my wolf3d bunker towards your bridge :p

I plugged one of them tunnels and rerouted another one to end up in the wolf3d bunker but right where in the original game there's a secret area, so I thought that was appropriate :)




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-08-2010 12:16 AM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser wrote:
mjrpes, please refrain from digging further tunnels out of my wolf3d bunker towards your bridge :p

I plugged one of them tunnels and rerouted another one to end up in the wolf3d bunker but right where in the original game there's a secret area, so I thought that was appropriate :)



oooooooooooohhhhhhhh..... so that's the wolf map. i thought it was fdk's mine. got it. on the bridge i can put a sign at entrance that it's secret passage to wolf map.




Top
                 

Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 42586
PostPosted: 10-08-2010 01:44 AM           Profile   Send private message  E-mail  Edit post Reply with quote


lol yea, I started digging at the edge of the mine though so it's a bit iffy location wise :)




Top
                 

Messatsu Ko Jy-ouu
Messatsu Ko Jy-ouu
Joined: 24 Nov 2000
Posts: 43721
PostPosted: 10-08-2010 02:24 AM           Profile   Send private message  E-mail  Edit post Reply with quote


is there falling damage in this game? :toothy:




Top
                 

Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 42586
PostPosted: 10-08-2010 02:38 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Yes there is, but godmode is enabled on the q3w server.




Top
                 

Long and Strong
Long and Strong
Joined: 17 Mar 2000
Posts: 9070
PostPosted: 10-08-2010 06:07 AM           Profile   Send private message  E-mail  Edit post Reply with quote


How are you guys creating or moving water? Every time I take my water bucket and grab water when I try to put it down it floats above the block I place it on then dissappears




Top
                 

Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12104
PostPosted: 10-08-2010 06:33 AM           Profile   Send private message  E-mail  Edit post Reply with quote


bucket is bugged in MP. mjrpes gives us water/lava source blocks




Top
                 

Elite
Elite
Joined: 10 Feb 2000
Posts: 28023
PostPosted: 10-08-2010 06:25 PM           Profile Send private message  E-mail  Edit post Reply with quote


obsidian wrote:

I built Frank Lloyd Wright's Falling Water on top of the mountain. A bunch of guys pooled together a MASSIVE amount of TNT to create two lakes.



So THATS where it all went!




Top
                 

Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 42586
PostPosted: 10-09-2010 01:13 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Can't believe no one's built a Q3 logo yet, so I did :)

/warp q3logo
Image




Top
                 

Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2463
PostPosted: 10-09-2010 04:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


fKd's reed farm is open for harvest :D feel free to take what ya need, just dont kill the bottom block or the whole plant dies.

/warp reedfarm




Top
                 

Elite
Elite
Joined: 10 Feb 2000
Posts: 28023
PostPosted: 10-09-2010 04:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser , why did you make it a 2d one? the quake 3 one wraps behind... that would have been 10X boss.

and it would go along awesome with DM6.




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 01:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


Was playing around with server mods and implemented following things:

* HouseArrest: limit wandering to 1000 blocks from spawn (will keep map from getting too big)
* Disabled multi-logins
* tpToggle: prevents people from tp'ing to you
* rift: keeps it daylight all the time




Top
                 

Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2463
PostPosted: 10-09-2010 05:53 PM           Profile Send private message  E-mail  Edit post Reply with quote


hmmm imo bring back the night.. and can it be 2000 blocks from spawn?




Top
                 

I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12304
PostPosted: 10-09-2010 06:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


Eraser wrote:
Can't believe no one's built a Q3 logo yet, so I did :)


I would like to raise...

Current work in progress:
Image

Warp: q3dm6



_________________
GtkRadiant | Q3Map2 | Shader Manual


Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 07:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


fKd wrote:
hmmm imo bring back the night.. and can it be 2000 blocks from spawn?


Anyone can still change things to night.

/rift day
keeps it daytime all the time

/rift night
keeps it night all the time

/time day
day and night mode, starting at day

/time night
day and night mode, starting at night




Top
                 

bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-09-2010 09:31 PM           Profile   Send private message  E-mail  Edit post Reply with quote


dm6 is sexy :drool:




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 10:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


new iso...



you can make out lighthouse and reed PLANTATION next to bridge
q3dm6 in center of map to left of water mountain
q3 logo to right
some interesting sky pattern in ocean mid bottom center




Top
                 

Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12104
PostPosted: 10-09-2010 10:30 PM           Profile   Send private message  E-mail  Edit post Reply with quote


who made that gaint crater in the ocean just north of carrier?




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-09-2010 11:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


it's a work in progress :paranoid:




Top
                 

Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 42586
PostPosted: 10-10-2010 02:47 AM           Profile   Send private message  E-mail  Edit post Reply with quote


AmIdYfReAk wrote:
Eraser , why did you make it a 2d one? the quake 3 one wraps behind... that would have been 10X boss.


Dude, I never realised this :o
I will probably fix this some time




Top
                 

Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-10-2010 08:13 AM           Profile Send private message  E-mail  Edit post Reply with quote





Top
                 

!Berserker!
!Berserker!
Joined: 22 Feb 2005
Posts: 2100
PostPosted: 10-10-2010 08:59 AM           Profile   Send private message  E-mail  Edit post Reply with quote


^misantropia^ wrote:


Wow, that is pretty damn awesome. I feel like many games could benefit from software like this.




Top
                 

Etile
Etile
Joined: 19 Nov 2003
Posts: 33870
PostPosted: 10-10-2010 11:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


what the shit

i can't decide if this fun or just a massive time-suck (or both). if a future version can be made to look as good as, say, the source engine or UT2...




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-10-2010 12:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.




Top
                 

Elite
Elite
Joined: 28 Nov 2000
Posts: 9847
PostPosted: 10-10-2010 12:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


^misantropia^ wrote:


I'm amazed how current and speedy people are developing stuff for minecraft. Check this thread in the minecraft overview issues:

http://github.com/brownan/Minecraft-Ove ... s#issue/66

Just in the last few days people have worked out how to place labels for the overviewer from warp points and to also place current player position on the map. Within the last day they are working on getting the plugin to work for player position.

When I get time I'll attempt to install the overview for the server.




Top
                 

bling bling
bling bling
Joined: 01 Nov 2000
Posts: 11946
PostPosted: 10-10-2010 12:42 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.


i say only allow water to be summoned since it can't be scooped up in the bucket.




Top
                 

Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12104
PostPosted: 10-10-2010 01:44 PM           Profile   Send private message  E-mail  Edit post Reply with quote


mjrpes wrote:
It is now in the realm of possibility to enable item summoning while disabling griefing items like bedrock. This would allow everyone to summon any item in any amount for their build work.

On the plus side it speeds up the building of projects. The downside is it lessons the feeling of accomplishment.

I will enable this feature if there is general consensus for it.



I say do it. but disable bedrock, obsidian, and TNT.

People want to build big things without spending half of the time smelting or mining.

Plus you wont have people like silicone milk blowing up your shit if you take something from a chest.




Top
                 

One Man Army
One Man Army
Joined: 23 Dec 1999
Posts: 10541
PostPosted: 10-10-2010 02:14 PM           Profile Send private message  E-mail  Edit post Reply with quote


hey, I just want to build and have fun. I don't like having my man hours destroyed by silicone milk.




Top
                 

Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2463
PostPosted: 10-10-2010 02:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


na, enable obsidian, that shit takes years to mine in any decent quantity. (obs wants it for q3dm6 and me and auf would use it to finish up the carrier, yes it will be done)

as for the milk vs whoever, both parties need to let it go. it will not end well and will ruin the game for everyone. we got 1000 cubes squared to turn into some thing.. minecraft, the ultimate god game, no room for vendetta




Top
                 

Your Daddy
Your Daddy
Joined: 20 Feb 2000
Posts: 13087
PostPosted: 10-10-2010 02:24 PM           Profile   Send private message  E-mail  Edit post Reply with quote


but s_m is such a fucking douchebag.



_________________
[WYD]


Top
                 

Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2463
PostPosted: 10-10-2010 02:46 PM           Profile Send private message  E-mail  Edit post Reply with quote


pfft, hes cool man, chill




Top
                 

Aneurysm
Aneurysm
Joined: 10 Dec 1999
Posts: 12104
PostPosted: 10-10-2010 02:51 PM           Profile   Send private message  E-mail  Edit post Reply with quote


fKd wrote:
na, enable obsidian, that shit takes years to mine in any decent quantity. (obs wants it for q3dm6 and me and auf would use it to finish up the carrier, yes it will be done)

as for the milk vs whoever, both parties need to let it go. it will not end well and will ruin the game for everyone. we got 1000 cubes squared to turn into some thing.. minecraft, the ultimate god game, no room for vendetta



obsidian should be as hard to get as it is to use.
it takes 20seconds per block. we don't need griefers like silicone milk spawning and laying 1000 blocks in 2 minutes when it would take hours to clean it up




Top
                 
Quake3World.com | Forum Index | General Discussion


Post new topic Reply to topic


cron
Quake3World.com
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group