Quake3World.com Forums
     General Discussion
        (Sort of)Ray Traced Quake 2


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Previous topic | Next topic 
Topic Starter Topic: (Sort of)Ray Traced Quake 2

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-20-2019 01:25 AM           Profile   Send private message  E-mail  Edit post Reply with quote


https://www.rockpapershotgun.com/2019/0 ... raytraced/

Quote:
What I like about this is that, unlike a lot of Quake II But Fancy! mods, the change is one of atmosphere rather than swapping out character models and textures for hyper-detailed ones. Light and shade, explosions changing the whole tone of the room rather than just a corner of it, all these different gradations of shadow, lights that cast light like lights do.





Top
                 

Etile
Etile
Joined: 19 Nov 2003
Posts: 33940
PostPosted: 01-20-2019 06:56 AM           Profile Send private message  E-mail  Edit post Reply with quote


nifty - though of all the games that could really pop with this technology, i wouldn't pick Q2 as #1 on my list

maybe HL2/Eps

also, i'd forgotten how annoying and repetitive the soundscape in that level is :|




Top
                 

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-20-2019 07:05 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.

HL2 would probably destroy most PCs when using RT tech, but look beautiful.




Top
                 

Just another Earthling
Just another Earthling
Joined: 20 Jul 2001
Posts: 11438
PostPosted: 01-20-2019 02:35 PM           Profile Send private message  E-mail  Edit post Reply with quote


Don Carlos wrote:
.............. HL2 would probably destroy most PCs when using RT tech, but look beautiful.


Be nice to see if anyone makes the effort. I am guessing it takes some work to do.



_________________
Hit my WWW and make the world spin :D


Top
                 

Welfare Recipient
Welfare Recipient
Joined: 02 Mar 2007
Posts: 20337
PostPosted: 01-20-2019 05:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


Old...




Top
                 

Mew Legs!
Mew Legs!
Joined: 23 Jul 2006
Posts: 1014
PostPosted: 01-20-2019 07:11 PM           Profile Send private message  E-mail  Edit post Reply with quote


Impressive!




Top
                 

Etile
Etile
Joined: 19 Nov 2003
Posts: 33940
PostPosted: 01-22-2019 10:54 AM           Profile Send private message  E-mail  Edit post Reply with quote


Don Carlos wrote:
I dunno, it's an old game thats not packed with polys, so it was easy to make run well and show how much of a difference it makes to the visuals.

HL2 would probably destroy most PCs when using RT tech, but look beautiful.


you think? it came out in 2005...




Top
                 

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-22-2019 11:43 AM           Profile   Send private message  E-mail  Edit post Reply with quote


I'm just thinking of the wide open spaces, vast water areas and considerably higher poly count? It looks like the Q2 video stutters to me...

I'll get an RTX card and let you know ;)




Top
                 

Soccer Practice!
Soccer Practice!
Joined: 12 Apr 2003
Posts: 15653
PostPosted: 01-24-2019 04:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


Gonna have to give this a whirl.

EDIT: After playing around more. Yeah this is pretty damn neat. And runs just fine. 8700k @ 5ghz + 2080ti (60-80 fps)




Top
                 

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-24-2019 09:31 AM           Profile   Send private message  E-mail  Edit post Reply with quote


What res buddy?




Top
                 

Soccer Practice!
Soccer Practice!
Joined: 12 Apr 2003
Posts: 15653
PostPosted: 01-24-2019 01:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


Don Carlos wrote:
What res buddy?



2560x1080.




Top
                 

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-25-2019 02:17 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.

Really looking forward to seeing where this goes.




Top
                 

Soccer Practice!
Soccer Practice!
Joined: 12 Apr 2003
Posts: 15653
PostPosted: 01-25-2019 03:31 AM           Profile Send private message  E-mail  Edit post Reply with quote


Don Carlos wrote:
Eep...so it really is a destroyer of frame rates currently. I guess it will be refined a little and optimised a plenty.

Really looking forward to seeing where this goes.


Yeah I mean. Its not the 90000 fps it can do without it but its totally playable and I couldn't feel any dips really. Real neat.




Top
                 

Risen From The Ashes
Risen From The Ashes
Joined: 03 Aug 2000
Posts: 26767
PostPosted: 01-27-2019 04:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


Unless I'm missing something this doesn't add that much? :shrug:

After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)




Top
                 

Just another Earthling
Just another Earthling
Joined: 20 Jul 2001
Posts: 11438
PostPosted: 01-27-2019 06:57 PM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks for the video PhoeniX. I'd be spoilt too.
That's a pretty impressive video, the detail is to die for. The reflections on the gloss paint and the wet bricks under the bridge :up:

I may need a new video card. I currently have a GTX980Ti so I had a look online for these 2080 Ti cards :eek: I better start saving 'cause I see they are over $2K (AUD)?



_________________
Hit my WWW and make the world spin :D


Top
                 

Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51385
PostPosted: 01-28-2019 01:46 PM           Profile   Send private message  E-mail  Edit post Reply with quote


PhoeniX wrote:
Unless I'm missing something this doesn't add that much? :shrug:

After seeing the Battlefield V ray tracing I think I'm spoiled. The marble effect looks great (4:02)



I guess thats the difference between a huge publisher and a game made for 2018/2019 and a bloke in a Uni creating the effect for a game made in 1997 :ninja:




Top
                 

Risen From The Ashes
Risen From The Ashes
Joined: 03 Aug 2000
Posts: 26767
PostPosted: 01-28-2019 03:06 PM           Profile Send private message  E-mail  Edit post Reply with quote


Hah true.

Still nice of id to release the engines though.




Top
                 
Quake3World.com | Forum Index | General Discussion


Post new topic Reply to topic


cron
Quake3World.com
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group