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IQM, DPM, MDL, MD3, BSP, ... powerful model decompiler tool
Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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LegendGuard
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IQM, DPM, MDL, MD3, BSP, ... powerful
model
decompiler tool
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by
LegendGuard
»
Sun Dec 11, 2022 11:22 pm
I discovered that powerful tool called "modeldecompile", a command in DarkPlaces engine, can decompile any
model
(IQM, DPM, MDL, MD3, BSP, ...):
https://gitlab.com/xonotic/xonotic/-/wi
... mpile-tool
It's the most powerful IQM decompiler I found. Decompiles all mesh and animations, I wrote the documentation to understand how works and if you want to extract all content included animations.
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