[BETA] 13zone "The Dark Zone - RMX"
Re: [BETA] 13zone "The Dark Zone - RMX"
how did you manage to offset the func_button origin without adding an extra brush into the entity?
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Re: [BETA] 13zone "The Dark Zone - RMX"
There is an extra brush. Turn on paths an follow the path.quBit wrote:how did you manage to offset the func_button origin without adding an extra brush into the entity?

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Re: [BETA] 13zone "The Dark Zone - RMX"
"wrong hole dude" :olo:
excellent work as always sst
excellent work as always sst
Re: [BETA] 13zone "The Dark Zone - RMX"
That's impossible without an extra brush. What you can essentially do is make an origin brush somewhere outside the map in an enclosed caulk hull (which will be inaccessible by players), that will essentially move the button origin to that enclosed area - you just have to make sure that you select that brush for your button as last. Then the button will be silent.quBit wrote:how did you manage to offset the func_button origin without adding an extra brush into the entity?