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[BETA] 13agony_ctf "Agony CTF"
https://www.quake3world.com/forum/viewtopic.php?f=10&t=50178
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Author:  sst13 [ 04-09-2014 10:37 AM ]
Post subject:  [BETA] 13agony_ctf "Agony CTF"

Agony CTF:

A CTF version of my Dreamcast dc_ss405 "Agony" remake. maybe 3-4 player per team.

screenshots:
Image Image Image Image Image Image

New center area (small donut-room - pic #2) and 2x a new room behind the Grenade Launcher, leading down to the other base. (pic #4-6)

Main questions atm:

- is the brightness ok?
- can the itemset be improved?
- any bugs?

current itemset (without ammo) -> Itemset-generator
Image


Download Beta1 (3.2 MB)
PK3: map-13agony_ctf_b1.pk3
ZIP: map-13agony_ctf_b1.zip

Enjoy testing... sst13

Author:  Castle [ 04-10-2014 11:47 AM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

I absolutely love that you marked item placement in the top down. Very good idea!

There is one thing with CTF map layouts that you should keep in mind. The most popular CTF levels have a center area that can be controlled by the better team. having 3 separate hallways may work ok technically but in practice both teams lose the ability to predict where the enemy is coming from as well as turns center, where all the biggest fighting should take place, into a random mess. Its visually beautiful map though.

Author:  v1l3 [ 04-11-2014 01:37 AM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

This is a great map to turn into a ctf map. I love your DM version of it. It's nice to see somebody remaking the Dreamcast ss maps. There used to be an ss mappack floating around back during the 1.16n point release days, but none of them had any skybox ... you'd get that mirror effect when you looked up if you didn't set r_fastsky "0". I always wished somebody would remake that mappack ... old school players would download the hell out of it. I'd play the hell out of dc_ss402 and dc_ss406 ... dc_ss406 would make a badass ctf map.

Author:  sst13 [ 04-16-2014 04:27 AM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

Thanks for your feedback!

@Castle: Yes the "center" is a little bit spread, but you can control all 3 ways from the GL balkony. With a little bit of teamwork/communication it should be possible to intercept a flag carrier.

@v1l3: dc_ss402 and dc_ss404 is already on my todo list. :D

Author:  v1l3 [ 04-16-2014 06:36 AM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

sst13 wrote:
@v1l3: dc_ss402 and dc_ss404 is already on my todo list. :D


Awesome! :D

Author:  Castle [ 04-17-2014 07:02 PM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

sst13 wrote:
Thanks for your feedback!

@Castle: Yes the "center" is a little bit spread, but you can control all 3 ways from the GL balkony. With a little bit of teamwork/communication it should be possible to intercept a flag carrier.

@v1l3: dc_ss402 and dc_ss404 is already on my todo list. :D


We need to update this forum as there is no like button! :olo:

Author:  obsidian [ 04-17-2014 08:26 PM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

You mean like this?

:up:

We INVENTED the like button.

Author:  Lieutenant Dan [ 04-21-2014 07:54 AM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

Looks great. It's great to see those maps haven't been completely forgotten and still live on in remakes like this :up:

I still have the ss_mappack.pk3 on my machine at home if anyone is interested.

Author:  sst13 [ 09-02-2014 05:31 PM ]
Post subject:  Re: [BETA] 13agony_ctf "Agony CTF"

The map is now final!

:alert: Download Final Version: (3.3MB)

PK3: http://sst13.net/maps/map-13agony_ctf.pk3
ZIP: http://sst13.net/maps/map-13agony_ctf.zip

Have fun!

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