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Is there a blender Quake 3 file importer? https://www.quake3world.com/forum/viewtopic.php?f=10&t=52074 |
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Author: | richfromlondon [ 07-08-2016 05:39 AM ] | ||
Post subject: | Re: Is there a blender Quake 3 file importer? | ||
I exported a test file in the ASE file type. In GTK radiant, there is no import file to get that loaded in? The tools section is just for blender import/export scripts. Unless you are refering to the Quake 3 map tool.
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Author: | Bacon [ 07-09-2016 07:30 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
You need to right click the grid in radiant and add misc_model |
Author: | richfromlondon [ 07-09-2016 09:00 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Right okay, I have done that. All that does load is a lined box. Reminds me of one of ready room chairs that would appear on a model file in Elite force. Other than that, there is no object pieces. |
Author: | Theftbot [ 07-15-2016 10:44 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
do you have a blend file? |
Author: | richfromlondon [ 07-16-2016 03:31 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Yes, I deleted the lights, and camera, selected it all, and exported it as ase. Must everything be connected? |
Author: | richfromlondon [ 07-17-2016 07:47 AM ] | ||
Post subject: | Re: Is there a blender Quake 3 file importer? | ||
I exported the whole blend mesh into a Ascii file, and it doesn't display in the radiant. It doesn't work then?
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Author: | richfromlondon [ 07-18-2016 02:24 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Well alternatively, I have began creating the map in GTK. Why the blender file doesn't load, I don't know. |
Author: | Theftbot [ 07-18-2016 11:25 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Do you have a blend file in question? |
Author: | richfromlondon [ 07-19-2016 05:36 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Yes I do. I did mention that above. |
Author: | Fjoggs [ 07-19-2016 05:45 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
I'm pretty sure he wants you to upload it so he can take a look. |
Author: | richfromlondon [ 07-19-2016 09:00 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Okay then, here is copy. https://www.sendspace.com/file/zc6lgf |
Author: | Theftbot [ 07-19-2016 11:05 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Man quite a couple issues: No UV's, no materials |
Author: | richfromlondon [ 07-19-2016 12:09 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
I added a basic material to all of the pieces, deleted the lights, and then exported the program closed up, I also tried joining them all together same result. For the least, I would like to get a few pieces in. If not all of it. |
Author: | Theftbot [ 07-19-2016 12:21 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
You need to UV map the model, then add materials for ALL geo for it to work correctly. |
Author: | richfromlondon [ 07-19-2016 12:58 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
UV as in actual texturing? |
Author: | Theftbot [ 07-19-2016 05:25 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
assigning UV coordinates |
Author: | Theftbot [ 07-19-2016 10:44 PM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
btw do you have textures for that? |
Author: | richfromlondon [ 07-20-2016 04:59 AM ] |
Post subject: | Re: Is there a blender Quake 3 file importer? |
Well, I do have a few, but that is it. I've begun the whole creating in GTK. I don't know if there is much point with the blend file. I'm just going to have to do what I can do in the GTK, everything is more convient but a little imperfect.. |
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