First of all, I opend the default mainmenu gui file and edited it. When I view the Gui with the veiwer(included in the editguis), it works fine, but when I load the gui as quake4's mainmenu none of the buttons work ... anyone know what I might be doing wrong?
I want to convert old quake3 maps into quake4 maps. how do I convert a quake3.bsp file into a .map file. And whats the best way to recreate a map, but still keep the geometry the exact same?
OK, so I figured out how to load an old q3 map geometry into quke4editor. Now I have the map, with no lights textures, jump pads, doors..... but I dont know how to add textures, I do it the normal way and the textures appear in the editor(on the brushes that I have applied them to) but when I test the map there are no textures
any ideas??
Does anyone know how to completly strip a map of all textures??
Or even how to remove a texture once its been applied
Sorry for ll the questions.... but im a complete mapping noob
I was wondering if any of you wouldn't mind taking a look at the .map file I'm working on.... I'm having some issues with texturing/brushes... not sure what the problem is :/
If you would like to help.... plz gimme a e-mail addy or some way can send the file to you