The MONKEYS of DOOM - version of sst13's "Floating Stonefaces " map! The basic layout stayed the same, skybox, jumppads, plants and sounds are new. Now it looks like this:
As long as stand-alone MONKEYS of DOOM isn't finished you can play the map with a little mod-pack I put together. It consists of six player models, four weapons and a couple of items and goodies. - Everything you need for a full-toon experience of "Floating Stonefaces"!
Haven't had a chance to play the map, but it looks great!
I for one can't wait for Monkeys of Doom. Of all the mods and standalone games being produced for any of the Quake engines, this game (imho) outshines them all. The quality of artwork is superb and lends a refreshingly unique style to the game.
Sadly, it'll be another 2 weeks before I can get home to actually play this map. I'm halfway across the world from home. Looks awesome, glad the smoke worked out perfectly.
Good to read that you guys like the new stuff. - Thanks a lot!
phantazm11 wrote:I for one can't wait for Monkeys of Doom.
I was thinking about releasing the stand-alone game together with "Floating Stonefaces" but decided not to. Reason is that in my opinion Monkeys of Doom is pretty complete in the matter of it's graphical style but the game-play should differ a little from "normal" Quake3, too.
What I have in mind are small, open 1-on-1 arenas with a lot of jumpings and movable elements. Maybe like a mixture of a shooter and a jump'n'run game. Or a Q3-Donkeykong..?
[color=#FF0000]Visit MONKEYS of DOOM at [url]http://www.monkeysofdoom.org[/url][/color]