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Topic Starter Topic: Finding and removing identical brushes?

Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 12-14-2009 11:29 AM           Profile Send private message  E-mail  Edit post Reply with quote


I found an ugly bug in GTKradiant v1.4:
    If you work on a regioned off map part of the map, and then use Bobtoolz to reset the texture on all brushes, *all* the brushes will be shown, also those outside of the region. Trouble is this actually duplicates the brushes outside the region.

IIRC there was a tool that lets you remove identical brushes?

I thought MiriX did this, alas it does not. Help appreciated.




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Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 12-14-2009 12:04 PM           Profile Send private message  E-mail  Edit post Reply with quote


Well... I remembered that Bobtoolz - Intersect (available only under GTKradiant v1.2.13, not v1.4) should do the job. And it does... it selects all identical brushes... alas it selects *both* of them so you cannot simply delete them :(




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The Afflicted
The Afflicted
Joined: 14 Oct 2001
Posts: 581
PostPosted: 12-15-2009 06:54 AM           Profile Send private message  E-mail  Edit post Reply with quote


I don't quite follow. Do you mean GTK created duplicate brushes? I've had that a few times before in 1.4. Mostly if I've created a grouped entity then used undo.




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Boink!
Boink!
Joined: 19 Apr 2003
Posts: 4493
PostPosted: 12-15-2009 06:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


Duplicate brushes... yes. I had to go in manually and delete them by hand. I only noticed the issue when my planks suddenly were no longer in-game. In-editor they were still there.

Luckily when you select a brush, then drag-LMB some more the duplicates will also be selected, turning the brush a deeper red. Together with Shift+A on the textures that were the cause of the duplication, I was able to find them all.




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