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Finding and removing identical brushes? https://www.quake3world.com/forum/viewtopic.php?f=10&t=42258 |
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Author: | AEon [ 12-14-2009 11:29 AM ] |
Post subject: | Finding and removing identical brushes? |
I found an ugly bug in GTKradiant v1.4:
IIRC there was a tool that lets you remove identical brushes? I thought MiriX did this, alas it does not. Help appreciated. |
Author: | AEon [ 12-14-2009 12:04 PM ] |
Post subject: | Re: Finding and removing identical brushes? |
Well... I remembered that Bobtoolz - Intersect (available only under GTKradiant v1.2.13, not v1.4) should do the job. And it does... it selects all identical brushes... alas it selects *both* of them so you cannot simply delete them |
Author: | dONKEY [ 12-15-2009 06:54 AM ] |
Post subject: | Re: Finding and removing identical brushes? |
I don't quite follow. Do you mean GTK created duplicate brushes? I've had that a few times before in 1.4. Mostly if I've created a grouped entity then used undo. |
Author: | AEon [ 12-15-2009 06:59 AM ] |
Post subject: | Re: Finding and removing identical brushes? |
Duplicate brushes... yes. I had to go in manually and delete them by hand. I only noticed the issue when my planks suddenly were no longer in-game. In-editor they were still there. Luckily when you select a brush, then drag-LMB some more the duplicates will also be selected, turning the brush a deeper red. Together with Shift+A on the textures that were the cause of the duplication, I was able to find them all. |
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