Quake3World.com Forums
     Level Editing & Modeling
        Menace, Q3 CTF Map


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: Menace, Q3 CTF Map

Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 07-23-2012 09:23 AM           Profile Send private message  E-mail  Edit post Reply with quote


Hello, i done my very very first QIII map :3 I was inspiring by BlackCathedrall map, and was using some textures from that map. Few models from different sources and music from horror game Amnesia. Creation time is about 4 months because i'm very lazy sometimes. Accepting any suggestions, feedbacks and criticism.

DropBox, 10Mb

Few screenshots:
http://dl.dropbox.com/u/13155565/scrm/Q ... -21-26.png
http://dl.dropbox.com/u/13155565/scrm/Q ... -43-09.png
http://dl.dropbox.com/u/13155565/scrm/Q ... -03-43.png
http://dl.dropbox.com/u/13155565/scrm/Q ... -13-26.png

And small video of old version
http://www.youtube.com/watch?v=Fy7RVIIUbIg



_________________
My maps


Last edited by voyager on 07-23-2012 11:17 AM, edited 1 time in total.

Top
                 

surfaceparm nomarks
surfaceparm nomarks
Joined: 10 Aug 2009
Posts: 1018
PostPosted: 07-23-2012 10:39 AM           Profile Send private message  E-mail  Edit post Reply with quote


I did not check the map yet but I wanted to let you know that you may not redistribute QL textures with Q3 maps or simular projects.



_________________
Portfolio
Twitter


Top
                 

Gibblet
Gibblet
Joined: 14 Nov 2010
Posts: 21
PostPosted: 07-24-2012 08:57 AM           Profile Send private message  E-mail  Edit post Reply with quote


I hope no one from ID Software participate in this forum ;p



_________________
My maps


Top
                 

I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 07-24-2012 10:51 AM           Profile Send private message  E-mail  Edit post Reply with quote


Probably not, but it's not in good etiquette. There are plenty of textures out there you can swap them with, or roll your own.



_________________
GtkRadiant | Q3Map2 | Shader Manual


Top
                 

Grunt
Grunt
Joined: 29 Apr 2012
Posts: 59
PostPosted: 07-25-2012 06:10 AM           Profile Send private message  E-mail  Edit post Reply with quote


a bit of feedback

No aas, no Bots, no Fun with the map
= Bad Mapping.

is not that hard with BSPC.
Copy from bspc.exe(in GtkRadiant 1.5.0 folder) in your maps folder.
And this in a bat file.
bspc -forcesidesvisible -bsp2aas q3menace_rc.bsp

BSPC creates a aas file.

by this map "BSPC run time is 42 seconds"
----------------------------------------
"inspiring by BlackCathedrall " where?

The textures are not good for corners and edges or you can use the Surface Inspector.
The theme is then:
A beautiful day with the Surface Inspector.

The search for the weapon is good, for quick games but not.
Place a shotgun near the base for test with Bots.




Top
                 
Quake3World.com | Forum Index | Level Editing & Modeling


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.