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Topic Starter Topic: GTKRadient 1.6.4 - Textures dissapearing in 3d view panel

Joined: 05 Sep 2015
Posts: 3
PostPosted: 09-05-2015 10:11 AM           Profile Send private message  E-mail  Edit post Reply with quote

Hi All

When I'm navigating in the 3d window in GTKRadient, textures dissapear if I get the camera too close to the brush. The distance is actually quite far away that the textures disappear which makes it very difficult to do any detailed texturing work. Has anyone encountered this problem before?

I'm running a GEForce GTX 560M GPU.


The Afflicted
The Afflicted
Joined: 14 Oct 2001
Posts: 580
PostPosted: 09-06-2015 01:19 AM           Profile Send private message  E-mail  Edit post Reply with quote

Brushes disappearing in the distance sounds like you have distance culling toggled on. It's toggled with a button on the button bar.
Textures disappearing close up, sounds like either you are navigating right into the brush face in the 3D view panel, or there is a video driver issue going on.


The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1762
PostPosted: 09-06-2015 06:24 AM           Profile   Send private message  E-mail  Edit post Reply with quote

Try to enable ATI bug fix, if the close-up issue still remains, try to move camera a bit further if it still keeps disappearing... For the far distance disappearing try to disable clipping distance.

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