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Who's that man, Mommy?
Who's that man, Mommy?
Joined: 27 Aug 2003
Posts: 5148
PostPosted: 03-04-2005 04:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


looks ace :icon14:




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Old Skool'
Old Skool'
Joined: 02 May 2002
Posts: 5215
PostPosted: 03-04-2005 05:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


Now would you look at that! :p




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EYE gee EM!
EYE gee EM!
Joined: 07 May 2004
Posts: 4196
PostPosted: 03-04-2005 11:06 AM           Profile Send private message  E-mail  Edit post Reply with quote


ydnar wrote:
rohloff pic


Sweet jeebus, a Rohloff! Those things cost about twice as much as I paid for my entire bike. :drool:

What kind of shifters do you use with one of those?




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btw cocks
btw cocks
Joined: 16 Aug 2003
Posts: 3216
PostPosted: 03-04-2005 11:35 AM           Profile Send private message  E-mail  Edit post Reply with quote


haha shifters

ydnar is a fixed gear slut



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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 03-06-2005 06:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


Yeah, that's true. At least this will resemble a fixie (aside from the million cables going to the rear end).

Image

Image

Edit: The shifter is a standard Rohloff twist-grip shifter, mounted on special 3-piece handlebars from SJS Cycles in the UK. The guy working on the bike is Tyson at American Cyclery in SF. He's had to grind down and modify a lot of little parts to make this bike work. Pretty much everything on the bike is custom or modified to suit. About the only thing that's stock is the saddle, my old trusty Brooks.




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True Nightmare
True Nightmare
Joined: 14 Nov 2000
Posts: 4216
PostPosted: 03-06-2005 07:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


Why am I getting flashbacks to 'American Hotrod' on the discoveryHome&Liesure channel.. heh



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 03-06-2005 08:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


How about some maps?

No offense, ydnar.

Anyone got anything in the works?



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Lasery Roboty
Lasery Roboty
Joined: 07 Jun 2004
Posts: 352
PostPosted: 03-07-2005 06:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


Ydnar, will the customizing be worth it? Will you be a über speedhog or will you be riding it for über distance? :D



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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1209
PostPosted: 03-07-2005 07:56 AM           Profile Send private message  E-mail  Edit post Reply with quote


Heres some pics of a map i started like a year ago, but havn't finished because its on a laptop at a friends :(

He better not format that thing until I get my stuff of it :icon33:

[lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-01.jpg[/lvlshot][lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-02.jpg[/lvlshot]
[lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-03.jpg[/lvlshot][lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-04.jpg[/lvlshot]
[lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-05.jpg[/lvlshot][lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-06.jpg[/lvlshot]
[lvlshot]http://img.photobucket.com/albums/v130/majinbacon/Bacon-IDM1-07.jpg[/lvlshot]




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Don't be koi
Don't be koi
Joined: 06 May 2002
Posts: 2693
PostPosted: 03-07-2005 06:15 PM           Profile Send private message  E-mail  Edit post Reply with quote


voodoochopstiks wrote:
Ydnar, will the customizing be worth it? Will you be a über speedhog or will you be riding it for über distance? :D


He can piss off the baggage people at the airport by fitting 2 tons of metal into a tiny box.
:icon14:




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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 03-07-2005 08:34 PM           Profile Send private message  E-mail  Edit post Reply with quote


36 pounds (16.3 kg) to be exact, plus the weight of the case.

So it's done, it ended up requiring custom fender stays & rubber shock mount, a bar-end wedge made from a wine cork, and a couple modified cable noodles to get everything to route correctly. Woof.

Image




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Don't be koi
Don't be koi
Joined: 06 May 2002
Posts: 2693
PostPosted: 03-08-2005 06:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


That's not as bad as I expected. My mountain bike is ~50 lbs.

Btw, looks very nice. How's it ride?




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True Nightmare
True Nightmare
Joined: 06 May 2000
Posts: 4373
PostPosted: 03-08-2005 06:43 PM           Profile Send private message  E-mail  Edit post Reply with quote


@ Bacon--I like the look of that. Very cool. :)




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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-08-2005 06:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


pjw wrote:
@ Bacon--I like the look of that. Very cool. :)


indeed, GL on getting it back. :icon32:




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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1209
PostPosted: 03-08-2005 07:48 PM           Profile Send private message  E-mail  Edit post Reply with quote


Friend is currently "looking for it" I have faith he kept it :icon26:

I can't wait to start working on it again, it's been such a long time since i have made any maps :p

Edit: w00t, got the map files, all the textures, and everything else i Backed up :icon14:




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Timbo
Timbo
Joined: 09 Jun 2000
Posts: 1099
PostPosted: 03-09-2005 04:31 AM           Profile Send private message  E-mail  Edit post Reply with quote


ydnar wrote:
Yes, yes it is. <bike porn>


Hooray, join the Rohloff club. I've got one on my mountain bike. I'm not keen on the grip shifter, but I'm planning to (attempt at least) make a trigger shifter with my CNC mill.




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Immortal
Immortal
Joined: 15 Dec 2000
Posts: 2297
PostPosted: 03-09-2005 10:47 AM           Profile Send private message  E-mail  Edit post Reply with quote


Timbo wrote:
ydnar wrote:
Yes, yes it is. <bike porn>


Hooray, join the Rohloff club. I've got one on my mountain bike. I'm not keen on the grip shifter, but I'm planning to (attempt at least) make a trigger shifter with my CNC mill.


If you can and do, sign me up, particularly if it can clamp onto a 26.4mm road bar. The handlebar/shifting setup is the only hokey thing about it. And that gap between gears 7 & 8... :)


Edit: It rides really nice. Sort of a sherman tank compared to my other bicycles though. It's more that twice as heavy as my road bike, heh. The cable splitters jangle on the top tube, which ends up being a nice musical ring in a way. Still need to sort out chain & spoke tension, and figure out how to pack it in the S&S case.




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The Illuminated
The Illuminated
Joined: 11 May 2003
Posts: 1498
PostPosted: 03-09-2005 12:47 PM           Profile Send private message  E-mail  Edit post Reply with quote


Kaz, you should map for Far Cry if you want to make an island... :)



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The Illuminated
The Illuminated
Joined: 11 May 2003
Posts: 1498
PostPosted: 03-09-2005 12:47 PM           Profile Send private message  E-mail  Edit post Reply with quote


Holy toledo that game/editor is great (Far Cry)!



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-09-2005 07:03 PM           Profile Send private message  E-mail  Edit post Reply with quote


so redfella...have you never mapped for far cry and never played it...and then in under a minute you played and mapped for it and discovered how great it was.

That is what it looks like in your two posts above...with the "Holy toledo" bit. :icon19:




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Timbo
Timbo
Joined: 09 Jun 2000
Posts: 1099
PostPosted: 03-10-2005 11:08 AM           Profile Send private message  E-mail  Edit post Reply with quote


ydnar wrote:
If you can and do, sign me up, particularly if it can clamp onto a 26.4mm road bar. The handlebar/shifting setup is the only hokey thing about it. And that gap between gears 7 & 8... :)


Sure, no promises though. Needless to say it's quite a complex thing to pull off.

ydnar wrote:
Edit: It rides really nice. Sort of a sherman tank compared to my other bicycles though. It's more that twice as heavy as my road bike, heh. The cable splitters jangle on the top tube, which ends up being a nice musical ring in a way. Still need to sort out chain & spoke tension, and figure out how to pack it in the S&S case.


Yeah, it sounds pretty heavy :) I think my (5 inch full suspension with Rohloff) mountain bike is about 30lbs, though the frame is carbon fibre.




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diabolical besier hugger in disguise
diabolical besier hugger in disguise
Joined: 17 May 2001
Posts: 4824
PostPosted: 03-15-2005 10:27 AM           Profile Send private message  E-mail  Edit post Reply with quote


thought i should post something again, so here is something.. made in 3dsmax, aprox 1hour (+sky) terrain is 1 texture

[lvlshot]http://www.planetquake.com/corsair/screenshots/lel.jpg[/lvlshot]


it'll eventualy be a very large area for a 2min movie in which 2 spacefighters will battle, here's one (without laserguns yet o_O):

[lvlshot]http://www.planetquake.com/corsair/personal/school/bawk_.jpg[/lvlshot]




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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-15-2005 10:42 AM           Profile Send private message  E-mail  Edit post Reply with quote


blah..gotta find a better host




Last edited by bork[e] on 03-19-2005 10:01 AM, edited 4 times in total.

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Insane Quaker
Insane Quaker
Joined: 12 Feb 2005
Posts: 325
PostPosted: 03-15-2005 11:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


@ corsair: the skytexture is a blast :drool: wow !!
I also like the shape of your spacefighters, can't wait to see the movie-sequence.

@bork[e]: In the second pic: I meant to place the JP near RL to the lowest floor, for better connection to the highest floor.
Interested in a new beta, I am :) !

Here two more shots of my WIP

Image Image

Underwater+Cave

sumatra

P.S. Has anybody a nice smoke-shader?



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-15-2005 11:37 AM           Profile Send private message  E-mail  Edit post Reply with quote


sumatra - to the left of that picture is another one on the lowest floor, that area seemed like a dead end without it. (I may haven't understood correctly, but either way I think it worked out nice.)

Once I fix the dark lighting and some other minor issues I'll release the first beta...trying to get another route going near the YA.



Also, love the screens there...that cave looks awsome.




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visual prowess
visual prowess
Joined: 30 Jul 2004
Posts: 1209
PostPosted: 03-15-2005 11:58 AM           Profile Send private message  E-mail  Edit post Reply with quote


corsair, that sky would make a sexy skybox in quake 3 :drool:



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Trainee
Trainee
Joined: 14 Mar 2005
Posts: 30
PostPosted: 03-15-2005 06:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


[url=http://alm.gamedesign.net/images/almwood4.jpg]
<img with="640" height="480" src="http://alm.gamedesign.net/images/almwood4.jpg">
[/url]



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ALMighty - Maps and stuff


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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 03-15-2005 07:20 PM           Profile Send private message  E-mail  Edit post Reply with quote


That's cool but what the hell is it?



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 03-15-2005 07:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


Yeah, but what is it for? A realism map? It is vq3, right? Is it made for gameplay?



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diabolical besier hugger in disguise
diabolical besier hugger in disguise
Joined: 17 May 2001
Posts: 4824
PostPosted: 03-15-2005 09:27 PM           Profile Send private message  E-mail  Edit post Reply with quote


Bacon wrote:
corsair, that sky would make a sexy skybox in quake 3 :drool:


I dont have any plans on making it a skybox for quake yet, but if I will, it'll be after I've finished the movie ;]




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Trainee
Trainee
Joined: 14 Mar 2005
Posts: 30
PostPosted: 03-16-2005 03:19 AM           Profile Send private message  E-mail  Edit post Reply with quote


Lenard wrote:
Yeah, but what is it for? A realism map? It is vq3, right? Is it made for gameplay?


Yeah it's vq3. It's something I did as I tried to learn modeling and texturing. Those models and textures are the first I ever did really, and you can tell if you look close. ;)

Right now it's nothing. I'm not sure if I'll make something out of it.



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NOT OK
NOT OK
Joined: 03 Aug 2003
Posts: 1017
PostPosted: 03-16-2005 04:30 PM           Profile Send private message  E-mail  Edit post Reply with quote


Looks great for a first time.



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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-16-2005 05:02 PM           Profile Send private message  E-mail  Edit post Reply with quote





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Commander
Commander
Joined: 07 Mar 2005
Posts: 122
PostPosted: 03-16-2005 05:36 PM           Profile Send private message  E-mail  Edit post Reply with quote


hey borke[e], one thing i may suggest is trimming... in your shots you have a texture that will just suddenly become a new texture at a 90deg corner. Try adding 8unit thick relief to give the impression that a certain texture represents volume rather than flat surface.




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The Borked One
The Borked One
Joined: 23 Mar 2004
Posts: 4707
PostPosted: 03-16-2005 05:49 PM           Profile Send private message  E-mail  Edit post Reply with quote


I was mainly screwing around with different ideas for that area, with it being so large (as far as verticle walls go) I was trying to find something that looked normal and didn't tile to hard. I'll keep that in mind though, once I get a decent theme going I'll shoot out a beta.




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