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Posted: Sat Feb 19, 2005 8:30 am
by AEon
Lukin,
I especially like the first shot... made me wonder, now how did he pull off that... great attention to textures, brilliant use of "edges" and texturing them interestingly... very nice!
Posted: Sat Feb 19, 2005 11:21 am
by Lukin
Thanks,
I hear this opinion about 1st shot second time. Stop or I'll be stressing while doing the rest of map

Posted: Sat Feb 19, 2005 11:21 am
by voodoochopstiks
andromeda is ez style tbh

Posted: Sat Feb 19, 2005 11:29 am
by Lukin
Build a nice red base using it

Posted: Sat Feb 19, 2005 12:39 pm
by Fjoggs
Posted: Sat Feb 19, 2005 1:40 pm
by voodoochopstiks
egd T_T_M :DDDDDDDDDDDDDDDDDDDDDDDDDDD Orange is all over!
Posted: Sat Feb 19, 2005 1:50 pm
by Lukin
Now I really get stressed
Seriously: Speedy's andromeda is huge, nice and "mapper-friendly" set, but would be perfect with some more red textures.
Light entitiest is a must then (that's how Quaker-X did it).
Posted: Sat Feb 19, 2005 1:52 pm
by voodoochopstiks
Yep. very good job so far, I 'm just messing around with you

Posted: Mon Feb 21, 2005 5:26 pm
by voodoochopstiks
lol
Posted: Thu Feb 24, 2005 5:08 am
by Wo1f
I was going to start a Doom3 screenshots thread...but I don't think it would get much traffic considering that even this one is barely staying alive..
Anyways..some singleplayer stuff I'm working on:

Hi-res:
http://www.infosprite.com/members/W01f/pinky.jpg

Hi-res:
http://www.infosprite.com/members/W01f/update2.jpg

Hi-res:
http://www.infosprite.com/members/W01f/update3.jpg
http://www.infosprite.com/members/W01f/conveyor.jpg
(Theres going to be a conveyor belt coming out of that hole if I can get it to work

)
Posted: Thu Feb 24, 2005 1:53 pm
by voodoochopstiks
Nice, nice, very nice

I like orange in contrary to the black and white of doom 3.
Posted: Thu Feb 24, 2005 4:07 pm
by Lukin
Looks nice, but except the color everything else is just like on every other D3 map. This game needs more varied textures :icon23:
Posted: Thu Feb 24, 2005 10:43 pm
by Wo1f
Lukin wrote:Looks nice, but except the color everything else is just like on every other D3 map. This game needs more varied textures :icon23:
I agree..can't wait till someone puts out a good texture set for the community

Though I doubt we'll see many considering how much more time consuming it is to make textures for this game compared to Q3.
Posted: Fri Feb 25, 2005 2:22 am
by Lenard
Someone seriousley needs to remake the factory level in Golden Eye for n64 in Doom 3!!!!!!!!!!!!!!!!!!!!!!!
Posted: Sat Feb 26, 2005 2:56 am
by voodoochopstiks
lookin' cooooool! What's it for? ET?
Posted: Sat Feb 26, 2005 3:23 am
by voodoochopstiks
moved
Posted: Sat Feb 26, 2005 4:07 am
by Kat
Kaziganthe wrote:Facility you mean?
Working on my little island... I still need to work on the terrain and shoreline a little...
[lvlshot]
http://www.planetquake.com/kaziganthe/island2.jpg[/lvlshot]
(there are soemthing like 20 different shaders in that shot alone...

)
New-awesome-updated-overhead-shot

You want my Easter Island heads on that..!
http://www.quake3bits.com/htm/models/kt_moai.htm
Posted: Sat Feb 26, 2005 1:34 pm
by Zombie13
Haaar there is some nice stuff going down here, good to see everyone but me is working so hard
Z
Posted: Sat Feb 26, 2005 6:11 pm
by Kat
Kaziganthe wrote:[lvlshot]http://www.planetquake.com/kaziganthe/island3.jpg[/lvlshot]
Looking snazzy.
(I changed the hue to match the rest of the browns)
Good, good, that's what they're there for. Edit the texs (which I know you can) to fit.
Posted: Sat Feb 26, 2005 8:19 pm
by Lukin
Kaziganthe wrote:Working on my little island... I still need to work on the terrain and shoreline a little...
I hope you fit gameplay on this little island somehow

Posted: Sat Feb 26, 2005 8:44 pm
by Fjoggs
Lukin: Where did you download the andromeda set? There's no link on speedys homesite.

Posted: Sat Feb 26, 2005 9:27 pm
by Lukin
Posted: Sat Feb 26, 2005 9:32 pm
by Fjoggs
Ze Sherlock Holmes haz zpoken!
Posted: Sat Feb 26, 2005 9:51 pm
by Lukin
Elementary, my dear Watson

Posted: Sun Feb 27, 2005 6:22 pm
by ydnar
Frame's painted, all braze-ons and other accessories finished off:
