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Topic Starter Topic: Re: The future of QL?

Commander
Commander
Joined: 13 May 2015
Posts: 125
PostPosted: 10-29-2015 12:11 PM           Profile   Send private message  E-mail  Edit post Reply with quote


What tsunamis are you talking about?



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The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1750
PostPosted: 10-29-2015 12:24 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Hook the websites, they should have backup somewhere :)



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This is not Æon!
This is not Æon!
Joined: 20 Jan 2002
Posts: 2162
PostPosted: 11-01-2015 08:07 AM           Profile Send private message  E-mail  Edit post Reply with quote


Anyone know how to convert a Q3 level into QL? I know how to change the bsp version, however when I do that I get some Lump Error.

Do I really need to recompile the level?



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Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe


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Commander
Commander
Joined: 13 May 2015
Posts: 125
PostPosted: 11-01-2015 08:17 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Hipshot wrote:
Lump Error

As I know lumps are files stored in id Software package files (like doom WADs or Quake PKGs, or Q3 PK3s in this case).
There is also an similiar thread, you should read it. Also anything else related you should ask there -- it's better for organization and attention's sake.



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