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Shader problem https://www.quake3world.com/forum/viewtopic.php?f=10&t=51731 |
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Author: | coltonquake3 [ 01-26-2016 04:11 PM ] |
Post subject: | Shader problem |
This shader gives me "unknown parameter e8jumpspawn02c-2 in shader e8jumpspawn02c". Here is the shader code: Code: textures/e8/e8jumpspawn02c
{ q3map_lightimage textures/e8/e8jumpspawn02c_glow.tga surfaceparm metalsteps q3map_surfacelight 100 { map textures/e8/e8jumpspawn02c animmap 10 textures/e8/e8jumpspawn02c textures/e8/e8jumpspawn02c-1 textures/e8/e8jumpspawn02c-2 textures/e8/e8jumpspawn02c-3 textures/e8/e8jumpspawn02c-4 textures/e8/e8jumpspawn02c-5 textures/e8/e8jumpspawn02c-6 textures/e8/e8jumpspawn02c-7 textures/e8/e8jumpspawn02c-8 textures/e8/e8jumpspawn02c-9 textures/e8/e8jumpspawn02c-10 textures/e8/e8jumpspawn02c-11 textures/e8/e8jumpspawn02c-12 textures/e8/e8jumpspawn02c-13 textures/e8/e8jumpspawn02c-14 textures/e8/e8jumpspawn02c-15 textures/e8/e8jumpspawn02c-16 textures/e8/e8jumpspawn02c-17 textures/e8/e8jumpspawn02c-18 textures/e8/e8jumpspawn02c-19 textures/e8/e8jumpspawn02c-20 } { map $lightmap tcGen lightmap blendfunc filter } } |
Author: | obsidian [ 01-26-2016 09:09 PM ] |
Post subject: | Re: Shader problem |
You have specified both a map AND animap texture source in the same stage. Second, you have too many frames. Animap supports up to 8 frames. Third, list your frames separated by a single space only. See here: http://q3map2.robotrenegade.com/docs/sh ... s.html#map |
Author: | coltonquake3 [ 01-27-2016 05:54 AM ] |
Post subject: | Re: Shader problem |
The formatting was screwy when I uploaded the code... I had them with just one space... |
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