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Need some help with launchpads (q3ctf5)
https://www.quake3world.com/forum/viewtopic.php?f=10&t=51774
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Author:  coltonquake3 [ 02-10-2016 05:09 PM ]
Post subject:  Need some help with launchpads (q3ctf5)

There was never a q3ctf5, but it's my conversion I'm making from cs.gamebanana. I've got the flags in already. It currently needs some launchpads, I'm not sure how to do them however. If someone can help me, that would be a massive timesaver, and you guys could see the map on lvlworld once I'm done. Here's the map: https://mega.nz/#!ssllFCxZ!8h7DJ8DOHzan ... d2g1bhtHZ0

Author:  Martinus [ 02-10-2016 06:22 PM ]
Post subject:  Re: Need some help with launchpads (q3ctf5)

Choose the texture: common/trigger
then make a brush (with the trigger common texture)
make it trigger_push
place a target_push entity
after this select first the trigger brush (trigger_push) then select the target_push and press ctrl+k.

Author:  coltonquake3 [ 02-23-2016 07:46 AM ]
Post subject:  Re: Need some help with launchpads (q3ctf5)

NVM, I found an easier way to convert the map using QuArK's latest nightly, not on the page, but search the forums for 'feb2016' sans quotes, & you'll find it. EDIT: Found an even easier route using bspc. It'll detect the bsp as a Half-Life BSP, and will decompile the entities (& converts the map to Quake 3 format in the process), but some of the entities (like the launchpads) aren't present, like the other MAP file made using BSPTwoMAP. It also uses it's own copy of the needed id textures, which I'll keep. I'll probably send this over to either V1979 or sst13 to finish it for me, I'm not a very good mapper! Anyways, here's what I got so far using the new method:
Original map file: https://mega.nz/#!Qw8DmbBI!rqW7DuHLPlfb ... g-FgzoWEuM
Compiled bsp: https://mega.nz/#!0wNyiSzY!x0eoUKTZP3mW ... N39hMLnRe4

Author:  CZghost [ 03-13-2016 02:34 AM ]
Post subject:  Re: Need some help with launchpads (q3ctf5)

Just to clarify. The cs mean country code? So Czech? What is it that map? Who is author? Where did you get that map? Too many missing informations for me :up:

Author:  coltonquake3 [ 04-27-2016 02:25 PM ]
Post subject:  Re: Need some help with launchpads (q3ctf5)

It was a Counter-Strike map, czghost, jsyk. Also, can someone else finish the map up for me please? Make sure to credit me for the initial work!

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