Quake3World.com Forums
     Level Editing & Modeling
        Flag in lava


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: Flag in lava

Recruit
Recruit
Joined: 25 Apr 2016
Posts: 5
PostPosted: 04-25-2016 01:00 PM           Profile Send private message  E-mail  Edit post Reply with quote


Hello, I was looking for this issue in the forum but I can't find anything. Why have we wait so long to have the flag returned when it falls into the lava? The player inmediately spawn in another place of the map, but not the flag. How can I fix this? Thank you.




Top
                 

surfaceparm nomarks
surfaceparm nomarks
Joined: 10 Aug 2009
Posts: 1018
PostPosted: 04-25-2016 10:26 PM           Profile Send private message  E-mail  Edit post Reply with quote


You need to place a common/nodrop brush inside the lava.



_________________
Portfolio
Twitter


Top
                 

Insane Quaker
Insane Quaker
Joined: 15 Feb 2010
Posts: 297
PostPosted: 04-25-2016 10:37 PM           Profile Send private message  E-mail  Edit post Reply with quote


Duplicate the lava brush and apply the "common/nodrop" shader on the entire brush. All items dropping into this brush will be removed. (Weapons, gibs & flags...)

It's a good idea to use this in deep pits where you can't escape.
But not in shallow lava (like the one in q3dm7 under the rail) where you still have the possibility to recover a flag.



_________________
Q3A Maps - by sst13
Quake Live Workshop


Top
                 

Recruit
Recruit
Joined: 25 Apr 2016
Posts: 5
PostPosted: 04-25-2016 11:41 PM           Profile Send private message  E-mail  Edit post Reply with quote


Ah, inside, ok, I had tried ON the lava but didn't work, ok, ok, now works perfectly inside the lava, thank you both of you, specially citty.




Top
                 
Quake3World.com | Forum Index | Level Editing & Modeling


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.