Quake3World.com Forums
     Level Editing & Modeling
        Quake 2 mapping issues


Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC




Print view Previous topic | Next topic 
Topic Starter Topic: Quake 2 mapping issues

Recruit
Recruit
Joined: 28 Jun 2016
Posts: 4
PostPosted: 06-28-2016 11:54 AM           Profile Send private message  E-mail  Edit post Reply with quote


I have recently started mapping for quake2,i made quite a few levels for the game.But i had no luck compiling them.Whenever i would try to compile a map that i made gtkradiant would give me an error,"C/Program Files/GtkRadiant-1.4/qbsp3" -v -connect 127.0.0.1:39000 -game quake2 -fs_basepath "D:/Games?Quake 2/" -meta -fs_game q2 "D:/Program Files/Quake 2/Quake2/maps/first.map".What do i do?Any ideas




Top
                 

The hell good boy
The hell good boy
Joined: 22 Jun 2011
Posts: 1922
PostPosted: 06-29-2016 01:22 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Try compiling without networking. I always had troubles with networking enabled (that's the -connect 127.0.0.1:39000 switch). But I am mapping for Quake 3 actually, not Quake 2, but it's pretty similar engine, so let's see if it works like that :)



_________________
[ Websites | Facebook | Twitter | YouTube | Instagram ]
When you feel the worst, turn to the sun and all the shadows will fall behind you.” - John Lennon


Top
                 

Recruit
Recruit
Joined: 28 Jun 2016
Posts: 4
PostPosted: 06-29-2016 03:49 AM           Profile Send private message  E-mail  Edit post Reply with quote


i shall try,thank you




Top
                 

Theftbot
Theftbot
Joined: 07 Oct 2009
Posts: 483
PostPosted: 06-29-2016 07:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


This board is geared to q3, another board geard towards q2:
http://leray.proboards.com/




Top
                 
Quake3World.com | Forum Index | Level Editing & Modeling


Post new topic Reply to topic


cron
Quake3World.com
© ZeniMax. Zenimax, QUAKE III ARENA, Id Software and associated trademarks are trademarks of the ZeniMax group of companies. All rights reserved.
This is an unofficial fan website without any affiliation with or endorsement by ZeniMax.
All views and opinions expressed are those of the author.