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Q3map2 64bit https://www.quake3world.com/forum/viewtopic.php?f=10&t=52331 |
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Author: | dONKEY [ 09-03-2016 07:53 PM ] |
Post subject: | Q3map2 64bit |
So after God knows how long of mapping with idtech3, I discovered some new stuff. Mostly I discovered I really should read posts by Obsidian more often! In a final push to finish my damn map, adding Hipshot's lovely launch pads, I once again hit some limitations. This time Q3map2 spat out a safe_malloc error. After a bit of enforced research, I discovered there is now a 64bit version of Q3map2. Really? We got such things? Like I said, I really should pay more attention to Obsidian's posts about GTKr 1.6! I had to drop a missing dll into the 64bit q3map2 folder in GTK 1.6 directory, is that normal? Anyway, everything is good and I learned something new. On the subject of learning new stuff, after many years of using q3toolkit, I also only just discovered it supports multiple q3map2 locations...I have to say, what a brilliant option that is. Toolkit is Eraser's baby, right? That feature alone is genius |
Author: | obsidian [ 09-04-2016 03:59 PM ] |
Post subject: | Re: Q3map2 64bit |
Which missing dll? GtkRadiant for 64-bit Windows requires Visual C++ Redistributable for Visual Studio 2015. Both files vc_redist.x86.exe *AND* vc_redist.x64.exe need to be downloaded and installed (likely includes the .dll files you're missing). Links are on the downloads page on http://GtkRadiant.com |
Author: | dONKEY [ 09-04-2016 10:02 PM ] |
Post subject: | Re: Q3map2 64bit |
Ah OK. That explains it. Like I said I should read more. It was the vcruntime140.dll I dropped it into the q3map2 folder, and everything runs fine. |
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