Quake3World.com https://www.quake3world.com/forum/ |
|
Not sure how to fix this error https://www.quake3world.com/forum/viewtopic.php?f=10&t=53882 |
Page 1 of 1 |
Author: | kaustic [ 05-05-2018 05:52 PM ] |
Post subject: | Not sure how to fix this error |
I decided to try some mapping on my other computer because I have a 34" ultra wide screen so I have some extra viewing area but its been an experience going from windows 7 to mapping in windows 10. I managed to install everything ok but I'm having some weird issues like disappearing brushes, walls all of a sudden becoming see thru in game. At this point I'm just guessing that because the files originated in a different OS it may have something to do with it. I had some models I had to delete then put back into the map to get them to work. So now I'm getting this error and Its got me stumped because I don't understand what files its referring to.The only thing I thought it may be is that the file structure is to deep. Error opening F:/Program Files (x86)/id Software/Quake3 Play/baseq3/maps/aty3dm9msc2013.map: Too many open files |
Author: | KittenIgnition [ 05-05-2018 08:21 PM ] |
Post subject: | Re: Not sure how to fix this error |
That's odd because I have like 50,000 files in my baseq3 that are loaded by Radiant every time I open it. Have you tried reinstalling? What Radiant are you using? |
Author: | kaustic [ 05-06-2018 04:42 PM ] |
Post subject: | Re: Not sure how to fix this error |
I actually have 1.5 and the latest 1.6 installed. The error is happening in 1.5 and the other things are in 1.6 . I also didn't mention that the error happens when I try to build the map using radiant. When I just want to test something out I use the built in q3map2 because it takes about 30 seconds to compile the map. |
Author: | KittenIgnition [ 05-06-2018 05:28 PM ] |
Post subject: | Re: Not sure how to fix this error |
There's a setting in 1.6 for disappearing brushes on ATI cards, it might just disable desktop composition which can be annoying though. If you prefer 1.5, I recommend netradiant-custom, it's fixed a lot of bugs in the now-obsolete gtk 1.5, plus a billion new features and optimizations. I don't have much to suggest to actually solve the problems you're having now, but I think netradiant-custom will probably not run into those problems to be honest. |
Author: | kaustic [ 05-21-2018 11:28 AM ] |
Post subject: | Re: Not sure how to fix this error |
Well what I tried was installing Q3A in C:Program Files (x86) and 1.5 worked for a while but after a few hours it crashed. During the whole time my screen would flash every few minutes (I am thinking it was when autosave kicked in) and it was during one of those flashes when It crashed. So I just uninstalled 1.5 and 1.6 after trying out netradiants latest incarnation. One of the reasons I like 1.5 is when you want to select a single face (or multiple faces for that matter) all you had to do is shift + LMB on the brush or brushes to select then just hit the f key and you could select any face you want to work on by holding the shift key and left clicking on whichever face you want on said selected brushes. Ya I'm inclined to think that GtkRadiant and Radeon Vid cards are less compatible than Nvidia cards. My newer computer has RX 580 GPU's in it. |
Page 1 of 1 | All times are UTC - 8 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |