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Long weird map possibilities?
https://www.quake3world.com/forum/viewtopic.php?f=10&t=54270
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Author:  ziumas [ 08-26-2019 04:51 AM ]
Post subject:  Long weird map possibilities?

Hi,

We are a 20th century VG metal tribute band.

Recently we did a vid for Quake 3 (https://www.youtube.com/watch?v=VHNfvFOBC0A).

We are thinking about doing a fun lyric video with the few words that are said ("prepare to fight", and so but also the sounds of jumping or dying directly transcribed).

One idea we are thinking about is creating a veeeery long level, that may took approximately the 2 minutes that the song lasts to go from one side to the other.

The key feature would be that if you do your run in the correct timing (there would be some obstacles or jumps) there would keep appearing some sort of billboards at the precise moment the song's sound. Some sort of a "sing along" run. For example in the 1:06 the player should have arrived where the word "Excellent" would be on screen/highlighted whatever as it is sounding in that moment.

Do you see that feasible?

Is it possible to have a map with it's own music?or synchronize it somehow? I am thinking as if this could be understood as sort of speedrun map but with music instead of a clock.

I've seen a lot of talent in this forum, in case someone is interested in taking part of this project just let me know.

Thankssss !

:q3: !!!

Author:  ziumas [ 08-31-2019 03:11 PM ]
Post subject:  Re: Long weird map possibilities?

Dear ToKu,

Thanks for such a detailed answer !

I'll go in depth through the points you mention.

It may take some time for me to reply since it will be my very first map, so I need to get used to the "framework" 1st and then add some complexity.

Definitely it will be really helpful!!

:q3: !!!

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