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Remove multiple brushes and entities pretty much in one go?
https://www.quake3world.com/forum/viewtopic.php?f=10&t=54429
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Author:  richfromlondon [ 03-17-2020 03:44 PM ]
Post subject:  Remove multiple brushes and entities pretty much in one go?

Hi,

Is it possible to select many objects at once to remove them?

I am using the old GTK 1.4.0

Thank you.

Author:  obsidian [ 03-17-2020 05:58 PM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

Read the manual:

http://icculus.org/gtkradiant/documentation.html

Author:  fKd [ 03-23-2020 08:37 AM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

I had a look into this. Maybe I'm an idiot but I'm sure there is a short cut to select all objects with x texture. If there was also a select all surfaces with x texture as well that would make retexturing much easier. Gtk 1.5

Author:  sst13 [ 03-23-2020 11:26 AM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

In good old qe_Radiant SHIFT+A selects all brushes with the chosen texture.
Or all entities from the same type, if you select an entity.
Or, if you click on a specific key in the entity window, all entities from that type with the selected key value. For example you select a light entity and the _color key, SHIFT+A will select all lights with that exact color.

For replacing textures there is a "Find/Replace" function in the texture menu.

Author:  Eraser [ 03-23-2020 01:36 PM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

lol, it's been almost 20 years and I still learned something new about Radiant today :)

Author:  obsidian [ 03-23-2020 08:37 PM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

Alternatively, open up your map in a text editor and do a find/replace on the shader name.

Author:  sst13 [ 03-23-2020 10:37 PM ]
Post subject:  Re: Remove multiple brushes and entities pretty much in one go?

The last really useful thing I learned was that you can drag brush faces by holding CTRL. Very useful when you build floor trims & stuff. Or brushes aligned in weird angles, like a cube standing on a single corner.

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